Like a victim of numerous snake bites, I have somehow built up a resistance to all things Lithtech. Realizing that I possess this amazing ability, I figure that it is my solem duty to present to you all the 1998 thriller, Shogo: Mobile Armor Division.
What is Shogo?
Shogo is another entry in the long list of Monolith Software's infamous FPS games that were built upon the Lithtech engine. This time around Monolith decided it would be a good idea to do a tribute to the Japanese anime genre of giant robot fighting machines.
Was it a good idea? Well you'll just have to stick around to find out.
What makes this one unique is the blending of standard on-foot FPS gameplay and giant Mobile Combat Armors (MCA) action. Even though Shogo had the misfortune of being release about 2 weeks before a little known game called Half-Life, it received positive reviews and still has a small cult following to this day.
So everyone grab your Captain Claw plush dolls and get ready to show Japan that the door swings both ways.
|Official J-Pop Intro - Complete with incompetent gameplay||Vimeo|
|Sanjuro has a bad day.||Vimeo|
|This is why games usually stop the player from moving during cut scenes.||Vimeo|
|The Death Reel.||Vimeo|
|This is how Sanjuro rolls.||Vimeo|
|Kura doesn't mess around.||Vimeo|
|Hardest boss fight ever.||Vimeo|
|The Legend of Captain Claw||Vimeo|
The Cast so far: