The Let's Play Archive

Skies of Arcadia: Legends

by Mr. Vile

Part 9: Update 8 Part 2 – Angel of Death


Click for video!




However, I cannot sit idly while Air Pirates fly the skies freely and do as they please!





I am feared amongst even the most hardened Air Pirates. They have dubbed me...the Angel of Death! And the Angel has come for you, Vyse!



] Oh grow up, Vyse! It's not a good thing when bounty hunters start coming after you! Especially ones called “The Angel of Death”!!!

You seem...confident. Perhaps you truly are as strong as they say. I suppose this is why you've been able to stand toe to toe with Valua. However, you are still just an Air Pirate! I'll send you and your mangy crew to the bottom of the clouds!


Let us begin!


Piastol doesn't get her own battle music



Here we go! The fight is against Piastol and her pet Deathhound, and it's guaranteed to mess you up good and proper the first time you play the game. You know the drill for the first round by now – buff Drachma up to the nines. However, there's a catch: both Piastol and Deathhound cast magic. Deathhound only casts Noxi, the attack spell of the Green school, inflicting damage and poison to a single character, but Piastol is the real threat. She can cast Eterni, inflicting instant death on a character. The Eterni line has a 50% base success chart, modified by Will, and Piastol's Will is so high as to make it near 100%.

The solution to that problem is Aika's Delta Shield, which will block all incoming magic. Unfortunately that includes friendly magic, so you just have to pray she doesn't decide to use Eterni on the first turn. There are ways around it, but I don't have access to any yet.



Fina, with her whopping 600hp, is going to be spending the entire fight huddled in a corner using Guard and trying to look inconspicuous. Also, Cupil's entire body changes colour when you change element



I got lucky on the first turn and rather than end a character with Eterni, Piastol plumped for her signature attack, Tempest Dance.





It's a bit hard to show it off in screenshot form, but she basically buries her scythe in Aika's brain with a giant explosion. The weird ghosting effect isn't on my end, by the way. That's how it actually looks ingame, just like Galcian's sword in the previous update.



Did I mention that Tempest Dance is really fucking painful? Because it is. Aika is holding on by the skin of her teeth.



I then proceeded to fuck up horrendously and totally forgot to use Delta Shield in the second turn. Fortunately I got away with and Piastol decided to use her other spell, Wevli. Frankly, it's rather pathetic for a boss this tough even when Delta Shield doesn't block it completely.

Anyway, Deathhound should be number one priority in this fight. Not only can it heal Piastol, it can cast Incremus, buffing both itself and Piastol with Increm. You don't want that to happen.





Yikes. Even after a patented Increm Mace Hand Tackle it just keeps on ticking. Fortunately, Deathhound is a little and decided to heal Piastol instead of itself. Piastol being at full health at the time.



Here's Aika's Delta Shield. Fortunately, I don't forget to use it again. I wasn't kidding when I said it was essential for some bosses, although Piastol is determined to prove me wrong and didn't use Eterni once in the entire fight.





And there goes Deathhound. With him out of the way before casting Incremus this fight is pretty much in the bag.



And this is the real reason why items are so fantastically great. They let you heal without taking your Delta Shield defences down.



Even without Increm, she's not going down without a fight. Normally, seeing this is your worst nightmare in a Piastol fight. Even if Fina was at a reasonable level one good Tempest Dance is quite capable of wiping her out in one hit.



And that's why I've had her defending for the entire fight.



By the way, remember how I said that Drachma's Mace Hand doesn't change colours? I lied. There's a little spot on his arm that changes colour, but mostly I rely on the background to his portrait.





Compare the damage on that to the damage on Deathhound. Piastol and Deathhound actually have around the same HP, 4200ish apiece, but Piastol's defence is so much higher she takes twice as long to kill. Not that it matters, one Cutlass Fury and two Tackles later this fight is over.


How can this be?





See? Told you it wouldn't take long for Fina to catch up.



I'm sorry, but I'm a tad too young to die just yet. Come back in...maybe 50 or 60 years? I might be ready to keel over by then. But in the meantime, we're gonna continue sailing. I think it's time for you to get back to your own ship.

Grr...





...Huh? What're you mumbling about now?

It...it can't be! No...I'd recognise you anywhere! It is you!!!

As I have told you, I am known across the skies as the Angel of Death. I swear upon that cursed name that I will hunt you down and finish you off. I will find you again...and your deaths I shall bring!!



Scary lady. As you probably guessed, we haven't seen the last of Piastol. We'll be fighting her four times over the course of the game, and while round one was relatively easy the later fights are some of the toughest in the game. She's new to the Legends version and so her theme is missing from the OST, and I can't record it for the same reason as Doc and Maria's theme – the only time it plays is on the ship deck with the wind blowing.

Anyway, I think that's as good a place as any to leave this off. Next update will contain some actual plot progression, I promise. After I collect the massive amount of discoveries in the Nasr area.

Video list

Flying the Nest
Piastol Round One