The Let's Play Archive

Space Funeral

by Schir

Part 8: The City of Forms

Let's leave.

I suppose this is that which separates the heavens from hell.

And we proceeded.

We're here.


We can't turn back now, Leg Horse.

I suppose this chaos is to be expected.

It's a cacophony of contrasting visuals arranged haphazardly,

yet there is a sense of deliberation about it.

And suddenly, the visual cacophony dissipates, giving way to the inner calm.

So it is.

Okay, will do.

Now let us enter the black spire that looms at the center of it all.

And so higher we climbed in the tower,

through a wax recreation of all that we had encountered in our many travels.

Even those that were dead.

And so we reached the peak of the spire whereupon we encountered the Moon.

"Nothing could be created which was not a pathetic mockery of the objects of the city. The finest works paled in comparison. In the face of such beauty I felt corrupted, an animal. Our world meant nothing. We were all craceless, creatures of slime."

"Don't you see? The perfection of the city left us impotent. We have to destroy so that we can build again! It's still not enough, you know. Even now I can feel echoes of that perfect world, in the chance permutations of our broken copy."

: Perhaps. But it stops here.

Alright, so here we go folks! Last battle of the game, introduced with a quote ripped straight from Paradise Lost!

Our enemy this time is Moon.

Now, I replayed the game just to see what Purple Drank would do to Moon here.

It wasn't very impressive.

That aside, Leg Horse is dealing some pretty good damage! I'm pretty sure that was a crit.

That Moral condition isn't exactly helping Phillip here.

Yikes, that's some strong damage.

Of course, so is what Leg Horse and Phillip are dishing out.

It's interesting playing a game where the bosses are just as strong as the player characters.

Easy as hell, to be sure, but interesting nonetheless.

And with that, Moon is defeated.

Now, we exit the building and-

Recommended listening

Well, see for yourself. (video link)

I'm sure they're shocked as well.

I think Phillip's the one on the left, to be honest.

Now, the camera pans away from them, and...


And with that, the screen fades out

and the credits roll.

It's pretty good, for an RPG Maker game!

Oh goody! I really do love the music in this game. I think I'll include the music links to these as they're listed. Just remember, the song playing throughout the credits is Spanish Stroll.

Spleen, English posted:

when the low, heavy sky weighs like a lid on the spirit
aching for the light
and when, embracing the horizon,
it pours on us a black day which is sadder than any night

when the earth is turned into a dripping dungeon
in which hope,
like a bat,
flutters blindly and bruises its timid wing and tender head against the walls and rotted ceilings;
when the rain,
stretching down its long streaks of water,
imitates the bars of an enormous prison
and a silent throng of loathsome spiders come and weave their webs inside our brains;
then suddenly the bells swing angrily
and hurl their hideous uproar into the sky like a band of wandering spirits who wail relentlessly.
and long hearses,
without drums or music
move in a slow procession through my soul
and defeated hope bursts into tears
and the fierce tyrant anguish sets his black banner on my bowed head.

Spleen's an interesting one, alright.

Yeah, this is probably my favorite of the bunch.

Huh. Guess I was wrong on the second one. I actually can't find the second one online anywhere.

Thanks for reading.

Good night.