The Let's Play Archive

Steamband

by PleasingFungus

Part 17



The penultimate level. It would probably have been a better idea to go back to town first to rest & pick up all the goodies we've been hoarding for the end-game. But, eh. How bad can it be?

We begin wandering around the level, going from center-left to top-center. It's, well, pretty much just another level.

In a vault near the top, we find a new cloak:



Most of that isn't very useful to us, but we put it on anyway. More mana means more uses of special abilities & healing, and resists are always nice.

Heading around to the right side of the vault, we find a new unique!





We close & begin wailing on him, and get him to about 50% HP when



My first reaction is, rude!

But I'm afraid I did Babbage's invention a very great disservice. It shortly transpires that Babbage's Engine sent us to meet some friends!

An old friend:



And a new friend!



And a robot friend!





We heal up, and the Absolutely Not A Terminator teleports out. But this fight is a mess; there are too many enemies, summoning even more unpleasant enemies. When the Phase Automaton comes back a few turns later, I decide I've had enough.



*Destruction* removes everyone nearby from the level. We'll try this fight again later.

While recalling out, I run into a familiar face:



Nemo! And this time without a host of elementals & demons to help him.



I kill him with his own submarine. (Poetic?)

Back in town, I rest, grab consumables, and head back to the fight. Try 2.



Nazis! We immediately move to fight them, until two turns later, when we see...



Moreau!

OK, this is a much better situation. Back up the corridor; kill the Plague Bearer (green E); duke it out. And...





Sauron Dr. Moreau has been defeated.

A set of mysterious stairs appear where Moreau was slain; we immediately take them up.



Next: Level 1.