Part 131: Robot Roll CallRobot Roll Call
Gundam Double X
The Gundam Double X is, much like it's predecessor, largely situational. It has almost no decent post movement attacks, but it's rifle has a large range, and thanks to a bug, it also has over 32 shots. If you acquire the G-bit secret, it becomes incredibly powerful. even more so if you combine it with the G-Falcon.
On it's own, the G-Falcon is rather useless. The only reason to use it is to combine it with the Double X.
Gundam Airmaster Burst
Gundam Leopard Destroy
Only posting to show of what they look like, since much like their unupgraded forms, I haven't used them much.
Meet the Pilots
While Jamil doesn't have Guts like Garrod does, he is still an excellent pilot in the GX Divider.
Para is mostly around to be an extra SP bank for Garrod, since the G-Falcon has to be combined with the DX to get any real use out of it.
The Double X + G-Falcon: The Pros and Cons
While there are many reasons as to why you would want to use the Double X + G-Falcon, there are a few reasons as to why you should not.
1. The time to charge the Satellite Cannon is reduced by 1 turn, so you can use it much earlier in the fight.
2. Para will eventually learn Spirit, so that you can overcome the Will requirement to use the Satellite Cannon.
3. The stats for the DX become increased.
4. The G-Falcon gives the DX more weapons to use, making it more versatile.
However, all of this comes at a cost. The DX and G-Falcon must be deployed separately, so you are basically sacrificing a deployment that could be used for someone else just to power up the DX. Personally, I prefer not to use the G-Falcon, so I can deploy something else. So for this reason, I'll be foregoing the use of the G-Falcon so I can keep a wider variety of units out on the field. I may break it out a few times just to show it off, but it will not be a part of my regular deployment lineup.