Part 60: Mission 17 (Pacific Route) - The Blue Exile - Part 1
Chapter 17 - The Blue Exile
The Aldebaron UFOs enter the area and Minako congratulates the professors for their subspace radar; Kazami tells her not to be hasty, though, as the radar only serves to warn of their arrival.
Quinstein says theres little meaning in detecting their movement if were unable to intercept; Tsukikage wonders what could be their objective as Trinity City has little strategic value for them (Quinstein has an idea, though).
The enemy troops are coming for the attack and Kazami knows the citys defense systems would be enough.
Duke Fleed will handle that and deploys: he says hell keep the Aldebaron troops at bay and, in that time, they should call for help.
Kazami apologizes for making him do this and wishes good luck; Hikaru is with Duke and shes ready to provide support.
: Aldebaron ! Whatever your objective is, I cannot tolerate an attack like this!
: If youre invading Earth, Ill be your enemy!
OK here's our objective. We have to beat all the enemies. However, to get the Battle Mastery, we need to beat it by Turn Six Player Phase. So we have five an a half turns to do this.
Duke Fleed and Hikaru move down to handle these three Aldebaron UFO things. They're fairly weak so Gendizer can handle them just fine.
: The people of S-1 I can understand your wish for a new home
: But, as long as you bear your weapons at us, youre just the same as invaders!
: So, Ill fight! Ill fight until you change your methods!
And there we have it. Hey the weird clear UFO things are actually piloted now.
One minor annoyance is that I need to turn off Hikaru's Support Defend every round, because the Grendizer can take hits far better then even a defending Marine Spazer.
Anyways with his slightly stronger attacks Duke can oneshot the two near him.
Along the way he levels up and learns Mercy(5).
The other's close in on him but can't get into range.
Hikaru detects another group of troops approaching but its not the enemy: its the Freeden/Gekko Go team, arriving right on time.
Both Rie and Minako are both very happy to see Toshiya again, making Kiraken grumble about how different they treat him; Toshiya tells him to leave that talk for later, after theyve dealt with the current issue.
Renton and Garrod have already joined up in the new Formation X and Renton plans to unlock the Amita Drives limiter on the Satellite System; Eureka is a bit surprised at his energy but he tells her to focus on piloting the Nirvash while he provides support.
Garrod tells Renton has he's got the key to making their strategy a success in his hands so its time for the kid to show what hes got; Renton tells his sister that, with Garrods help, hell finally be able to show off his better side to Eureka (even if that limiter business was just a bluff).
Eureka doesnt really understand what hes saying, so she just goes with it; Runa sees that the two are already good friends but their little over-the-top stunt strikes her as a bit ridiculous and Eiji wonders if they did it to try to sound cool.
Holland has gone back to mumbling about all the fighting he's gotten mixed up in while hanging with the Zaft, but realizes he can't turn away from the battle now; Jamil, meanwhile, warns us that the Freeden will hold its position to dedicate itself towards being our command center and providing artillery fire (read: you cant move the Freeden.).
Eina is very glad to see Duke and Hikaru after so long and Toshiya wouldve liked them to have gotten in touch since they were alive.
Duke apologizes but Toby says we can have our reunion after weve dealt with the UFOs Setsuko does make it a point to tell Duke and Hikaru to stay alive, as Kouji and Maria are waiting for them.
As nice as that is, I'm going to instead have the reinforcements hang back this turn. Why? It's simple, if I move any of them closer to these UFOs then they'll move towards my mechs, but they won't be shot down so I'll have a much harder time getting the Battle Mastery. On the other hand, if I just keep Duke Fleed down there they'll all attack him and he can pretty easily oneshot them.
So let the saga of "Grendizer solos everything" begin!
Seeing mooks do minimal damage is always a joy.
This ends up triggering Grendizer's "Dizer Full Power" skill, which hasn't had cause to be brought up until now. Once the pilot of Grendizer hits 130 Will then all damage done is increased by 1.25.
Oh yeah and Hikaru learns Alert.
And thus the saga of "Grendizer Solos everything" comes to a close.
The enemies are quickly dispatched but, before Eina can congratulate everyone, Rie has another ping in the subspace radar and, this time, the signal is much bigger.
Its an Aldebaron battleship commanded by Aphrodia and she quickly tags Trinity City as the place where the traitor/Marin is at; Kazami figures thats the command unit of the transparent UFOs and Jamie knows theres no way the islands defense systems can hold against it.
Oliver and Raita deploy right then, apologizing for the unauthorized launch.
Raita had been told that their mechs had their upgrades complete and, this being all-out war, they want to fight alongside us; Eijis glad to see theyre as enthusiastic as ever and Tsukikage gives them the go-ahead.
Toshiya welcomes them aboard and Aphrodia recognizes his unit as the Eldar target - she decides to take them all down as a display of Aldebarons power.
She launches three giant octopi mechs and Julie warns everyone to take care as theyre equipped with some unknown technology.
Indeed, Aphrodia gives the Big Octos the command and they start performing subspace jumps all over the battlefield, blindsiding our troops; their second jump has them surround Oliver and Raita and they cant really react against those tactics.
Mizuki realizes they can jump in and out of subspace at will and Toshiya asks Kazami how theyre supposed to fight against this; Kazami says that, while the subspace radar can detect their movements, its not quick enough to do so as theyre constantly jumping around.
Matthew asks if hes saying were sitting ducks and Holland tells everyone to scatter, lest they all get hit; Aphrodia sees us trying to escape but says, no matter where we go, the Aldebaron will hunt us down.
The entire area is bombarded and things are looking very bad our only option is to keep spread out and stop the enemies from getting closer; Tsukikage and Quinstein know that, at this rate, their only option will be the recently completed New Pulsar Burn.
Problem is, they havent done any actual combat tests with a pilot but Tsukikage says Marin is still around and he was the original pilot; Quinstein seems hesitant to put his life at risk but Kazami points out that well get completely destroyed if we dont do something.
So, Quinstein asks Jamie to call Marin to the hangar.
They can feel the shockwaves of the enemy bombardment even there and Marin asks what they want.
He wonders if theyre planning on sortieing him on his unit; however, Quinstein says, its no longer his old Pulsar Burn shes upgraded it.
She shows him the New Pulsar Burn and Marin isnt happy that she modified with his mech without permission; he figures this means hes of no further use to her and tells her to kill him already.
Quinstein, however, says we need his strength right now and she requests that he pilot the New Pulsar Burn on behalf of the earthlings of course, hes free to accept or refuse; Marins surprised shes giving him a choice but this IS a dangerous assignment, as the New Pulsar Burn has done only one flight test.
Furthermore, even if he does hate the Aldebaron, Quinstein knows hes under no obligation to help Earth; Marin asks if shes aware that he could betray them at any time but she doesnt think hell do so shes willing to bet on the anger he feels towards the Aldebaron.
Marin glares for a bit but agrees to pilot the damn unit and runs off towards it; Tsukikage is still a bit uneasy in trusting Marin and Quinstein admits that shes not 100% sure, either - especially considering that even Earthlings themselves can't be trusted to stop wrecking the multi-dimensional world.
Quinstein, however, believes in and understands the desire for revenge that Marin carries inside him
: Duke Fleed! Theres something launching from Trinity City!
: Is that !
: Thats it! The forms different but Im certain thats the traitors Pulsar Burn!
: This is Marin! Im here to help you!
: The three of us should work together and get on the offensive!
: No way! As if I would work with an alien!
: We can fight without help from the likes of you!!
: FINE! Then Ill do whatever I want, too, if thats how youre going to be!
: That's enough! You'll never win if you don't accept each other!
: Stay out of this, Daisuke! Are you taking his side?! Hes an alien!
: Im also an alien!
: My name is Duke Fleed. Im from the planet Fleed, which was destroyed by the armies of the planet Vega
: Duke Fleed is an alien
: Then, if Maria is his sister, shes also one!
: Attack me if you want! But know that I, Marin and you are the same people, with the same heart!
: Thats right! Duke Fleed Daisuke has been fighting for the sake of Earth!
: Anyone who says Daisuke is an enemy will also need to fight me!
: Well, I trust you, Duke Fleed ! You too, Hikaru!
: Yeah ! Youve fought alongside us before! That makes you our friend!
: And Marin! Are you also ready to risk your life fighting beside us?
: Of course! Thats why Im here!
: How about you, Oliver, Raita?
: You dont need ask that!
: Weve also fought till this day to protect Earth!
: Oliver, Raita! Just this once, lend me your strength!
: Argh! Just do whatever you want!
: But you better make sure to defeat the enemy!
: Big Octos, aim for the Pulsar Burn! Theyre up to something!!
: Quickly, Marin! The combination code will respond to your voice!
: Lets go, Oliver, Raita!
: BALDIOS! CHARGE UP!!
: Ours and Marins mechs
: They combined?!
: WHOOOOAAAAA! That was awesome! Totally awesome!!
: This world really is crazy, huh?
: That wont do you any good! Go, Big Octo!
: Not gonna happen! Dont think youre the only ones who can jump into subspace!
: They did it! They shot the enemy down with one attack!
: W-we we shifted into subspace?!
: Thats right! Baldios can also perform the Subspace Jump!
: Alright! With that Super Robot, we can keep tabs on where the enemys jumping!
: All units, attack! Join up with Baldios and take them out!
: Damn you, Marin! You sold the technology of S-1 to the earthlings!
: Come on, Aldebaron! You wont have your way with this planet!
Right, it's still the enemy phase. Another advantage of having Duke Fleed solo that first part, it greatly increased the speed at which the stage progressed, we're still at turn 2! The enemies will spend their time getting closer to us, so we can clear everything faster.
But right now, things are targeting our new Super Robot!
: Take a look, Gattler! This is the power of Baldios the power thatll defeat you!
: Let's do this, Baldios! We'll give them a taste of my rage!
By the way, Baldios has an Afterimage ability.
Hits hard enough too.
Aphrodia isnt happy that Marins intervention has turned the battle around and Eijis already calling for us to keep pushing them back.
Toga, however, sees something else coming a batch of Eldar led by Leets; he notes that Aphrodia seems to be having a hard time but she yells that she doesnt need their help.
Leets tell her not to be so unkind as, after all, theyre all members of the Skull Moon Alliance; he tells her to make use of these forces that Teral sent her and retreats to observe the fight.
She wonders if Teral ordered him to stay back to avoid dishonoring her but, either way, she plans on a comeback now; Eina is surprised that the Eldar ship pulled back but its pretty obvious to Mizuki that they came over to bring reinforcements.
This points that the Aldebaron have also joined with the other aliens and Julie can only sigh that the invaders are far more apt when it comes to cooperation than the earthlings are; Marin isn't surprised that Gattler would stoop this low to get what he wants.
As Duke Fleed points out, only by cooperating themselves can we stand a chance of winning; Toshiya and Toby agree wholeheartedly, with Setsuko remembering how Denzel decided to fight when faced with a situation like this before shell do the same!
Rand also likes Dukes passion and says he wouldnt be THE HEAT if he didnt give it his all!
Space Warrior Baldios
Marin Reigan - Baldios
Voiced by Kaneto Shiozawa
Raita Hokuto - Baldios Subpilot
Voiced by Tessho Genda
Jack Oliver - Baldios Subpilot
Voiced by Kiyonobu Suzuki
* Prevail(Level 4) - As the character takes damage, hit rate, evasion, defense, and critical rate will increase.
* Will+ (Damaged) - The pilot gains +2 Will every time an enemy damages the pilot.
* Blocking - If the mech is equipped with a shield and/or sword, can use Sword Block and Shield Block. Sword Block will neutralize melee and missile attacks, while Shield Block will reduce damage taken. Activation rate is based off the skill stat.
* Accel(20) - The Caster's squad gains a one use +2 to movement.
* Invincible(15) - The next attack that hits the caster will do 10 damage.
* Guts(35): The caster regains all HP.
*Gain(20) - The caster's squad will gain double the Experience Points from the next attack
* Scan(1) - Reveals an enemy squad's stats without having to fight them
* Strike(20) - The caster will have 100% Hit rate for that turn.
Squad Leader Bonus
*+1 Movement +10% Evasion rate
Baldios is great. Not only is it a massive tank, it's 2L sized which means most things do less damage while it does more damage to them. But even then it gets even better. It's unique ability, Subspace Rush activates when Marin hits 130 Will. When it does Baldios ignores terrain penalties for movement (Because it teleports everywhere) and gains an Afterimage effect with a 25% activation rate, and since it's so tanky and Marin has Will+(Damage) that makes it go even further. The biggest unique thing about Baldios is that while most Super Robots are close range bruisers, Baldios is more of a long range sniper. Hit&Away is priority one for Marin.
The remainder of the stage to be up by the end of the week!