The Let's Play Archive

TearRing Saga

by CVE

Part 59: Character and Skill Data part 2

Recruitable Character Information Part 2

Since I'm running out of space on the second post, let's continue the list of recruitable characters here.

Krishna



Character stats

Myrmidon -> Swordmaster


code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     20         3       6       7       9       7        2      5       5

Stat caps                      60        18      15      22      23      30       19     17      12

Promotion Gains                +2 	 +3 	 +0 	 +3 	 +2 	 +0 	  +1 	 +1 	 +1

Promotion Caps                 60        21      15      25      25      30       20     18      12

Growth Rates                   40% 	 15% 	10%  	 15% 	 25% 	 25% 	  20% 	 14% 	  0%
Skills

Steal (starting), Rising Dragon (lvl 17)

Krishna is the better of the two new recruits this chapter. However this means she only sucks less than Maerhen. She has decent starting stats but abyssmal growths which render her gimmick of being a fighting thief kinda useless. If you were lucky she might gain enough magic to use her with using magic swords but otherwise you’re probably better off using a pure thief if you want to steal stuff because even with a promotion she won’t stand up to the opposition for long and Holmes can open doors and chest just fine.

Maerhen

Bandit Chief



Character stats

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     28         9       0       2       4       1        4      6       4

Stat caps                      60        22      15      17      19      30       18     19      12

Growth Rates                   10% 	  5% 	 0%  	  5% 	  5% 	  5% 	   0% 	  0% 	  0%
Skills

Steal (starting), Picklock (starting), Mug (starting)

Do I even need to say anything? I have no idea what the plan was with Maerhen but he’d be better off dead. He is the worst unit I have seen in any game of this kind and as such I won’t even start to use him. Also Holmes wasn’t kidding that he feels like Maerhen is ruining his day by standing next to him. As a secondary effect of Mug, which steals off a killed unit with 100% accuracy (which given his stats will never happen) it lowers the Evasion and Accuracy of allied units within three squares of Maerhen by 50% just to prove a point at how sucky you can make a unit.

Sun



Character stats

Cavalier -> Black Knight

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     22         6       0       6       5       6        4      3       7

Stat caps                      60        19      15      18      18      30       16     18      12

Promotion Gains                +4 	 +3 	 +0 	 +4 	 +4 	 +0 	  +3 	 +4 	 +1

Promotion Caps                 60        22      15      22      22      30       19     22      12

Growth Rates                   55% 	 30% 	20%  	 55% 	 35% 	 25% 	  40% 	 24% 	  0%
Skills

Re-move (starting), Elite (lvl 5), Geomancy (lvl 25), Awareness (lvl 40), Charge (promoted)

Sun is pretty much like Narron. She comes a bit into the game and starts out weak but has a fantastic promotion (although it’s still not Narron’s) and learns great skills including Elite. Her growths are slightly weaker in the strength and HP department than Narrons but are better in everything else (30% more skill growth and 15% higher speed growth for instance). If you take the time to train her, she and Narron usually have you covered on the horseback front.

Lyria



Character stats

Priest

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     18         0       4       2       3      12        1      3       4

Stat caps                      60        15      19      17      18      30       18     16      12

Growth Rates                   25% 	  0% 	15%  	  5% 	 35% 	 50% 	  15% 	  5% 	  0%
Skills

Sing (starting)

Lyria is a basically a worse Plum. Instead of getting Dance she gets Sing which personally I think is inferior since healing can be done by staffs and is more potent and the additional turn triggers far to seldom to rely on. While grwoths and stats aren’t that important for priest characters in this game it still might help to survive a hit and in that department she got slightly better growths than Plum. She may not outheal them due to her horrid Mag growths but at least she got a decent Speed and Luck growths to build some avoid. Her personal staff is quite nice though as we’ll be seeing next chapter.

Frau



Character Stats

Pegasus Knight -> Dragon Knight

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     24         7       8       5      11       8        5      5       7

Stat caps                      60        20      21      19      22      30       17     18      12

Promotion Gains                +5 	 +3 	 -6 	 +3 	 -1 	 +0 	  +2 	 +4 	 +0

Promotion Caps                 60        23      15      22      21      30       19     22      12


Growth Rates                   50% 	 25% 	25%  	 40% 	 45% 	 40% 	  35% 	 20% 	  0%
Skills

Re-move (starting), Continue (lvl 12), Anti-Evil (lvl 25)


Frau can be used as a substitute for Mahter. She comes with almost the same stats and has better growths (sans luck). It hurts that she has neither Gale nor Elite but that doesn’t make her a bad unit. However she falls into the same problem that all Pegasus rider fall as there are not enough Promotion items out there. We got 2 surefire Promotion items for a total of 4 Riders and the other Dragon Flutes rely on a 1% chance to get and as such are unobtainable without some serious masochism. Usually you will hand out one Flute to Sasha and the other doesn’t come until ¾ into the game meaning they tend to fall behind as well. Still you can train her in Holmes route and decide at a later point whether you want to use her over one of the others.

Shirou



Character Stats

Nomad -> Mameluke

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     24         8       0       8       9       3        5      5       8

Stat caps                      60        21      15      20      21      30       17     18      12

Promotion Gains                +3 	 +1 	 -0 	 +1 	 +1 	 +0 	  +2 	 +2 	 +0

Promotion Caps                 60        22      15      21      22      30       19     20      12


Growth Rates                   70% 	 35% 	10%  	 25% 	 35% 	 45% 	  35% 	 22% 	  0%
Skills

Plains Fighter (starting), Re-move (lvl 14), Continue (lvl 28),

Shirou is the only nomad you gain outside of Lionheart himself, who is already promoted. His growths are weaker than Rennie but he comes with a horse and access to swords upon promotion. Rennie can outpace him (if she is lucky with her movement growth) and out damage him but Shirou is better out of the box. Unfortunately his promotion sucks statwise and his skills are anything great either. You usually far better with the other bow users but he is perfectly usable..

Loffaru



Character stats

King’s Knight

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                      41        17       2      16      13      12       13     15       7

Stat Caps                       60        25      15      25      25      30       20     23      12

Growth Rates                    50% 	  15% 	   0%  	  20% 	  15% 	  30% 	  15%     15% 	   0%
Skills

Life of Death (starting), City Fighter (starting), Big Shield (starting), Charge (lvl 32), Anti-Evil (lvl 37)

Loffaru comes with the best class in the game. It can use all weapons and has the best caps together with Narron’s Gold Knight. Unfortunately Loffaru’s stats and growths are not that good. Still he can last through the game especially seeing how our cavaliers sans Narron and Sun have turned out.

Zachariah



Character stats


General

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     50        17       0      14      11       6       18     19       4

Stat Caps                      60        22      15      22      19      30       20     25      12

Growth Rates                   55% 	 20% 	 5%  	 20% 	 20% 	 30% 	  15% 	 15% 	  0%
Skills

City Fighter (starting), Big Shield (starting)

Zachariah is the last Armor Knight/General you get in this game. If you want to use one you can use him without a hitch as long as he stays clear of Armor Slayers and Magic. He rates slightly higher on the scale than the other armor knights since he is a prepromote and thus at least has 4 movement and needs no training. Still if you’re bent on using an armor knight you really should consider Norton for having a horse upon promotion or Billford for being far better than Zachariah could ever be. As it stands Zachariah can help you in a pinch but without decent growths and skills (not to mention movement) he will be a burden against stronger enemies.

Lionheart



Character Stats

Mameluke

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     32        13       0      12      12       4        9     10       8

Stat Caps                      60        22      15      21      22      30       19     20      12

Growth Rates                   75% 	 30% 	 5%  	 25% 	 20% 	 25% 	  25% 	 25% 	  0%
Skills

Plains Fighter (starting), Re-move (starting), Continue (starting), Heaven Saint (starting), Anti-Evil (lvl 22)

Lionheart is a promoted Nomad and as such one of the few units than can use both bows and Swords. His growths are weaker than Shirou by a bit but he has better skills and is already promoted. He is perfectly usuable in my opinion and his character kicks ass. He won’t be as strong as a lucky Rennie but also is at least more RNG proof than her and will have good movement no matter what happens.

Bud

Thief



Character stats

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     18         1       5       6      16       6        0      8       5

Stat caps                      60        16      15      20      25      30       18     15      12

Growth Rates                   40% 	15% 	35%  	 30% 	 45% 	 55% 	  40% 	 13% 	  0%
Skills

Steal (starting), Picklock (starting), Forest Fighter (starting), Elite (lvl 10), Dragon Saint (lvl 40)

Bud is another thief in this game. She is the only to learn Elite which is a point in her favor and if you want to grind her up she will learn Dragon Saint (Astra) at lvl 40. However both her strength and defence growth are atrocious meaning you can only use her in combination with magic swords for which she needs to accumulate Wlvls. All of this is quite a bit of work for a mediocre fighting unit at best. If you want to have a fighting thief I would wait for Narcissus since he is the most RNG proof out of the folk although he lacks Steal.

Rishel



Character Stats

Mage -> Sage

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     24         0      11      10       9       9        6     13       5

Stat caps                      60        15      19      20      19      30       18     17      12

Promotion Gains                +2 	 +0 	 +3	 +3 	 +4 	 +0 	  +2 	 +2 	 +1

Promotion Caps                 60        15      22      23      23      30       20     19      12


Growth Rates                   55% 	0% 	30%  	 40% 	 35% 	 15% 	  30% 	 20% 	  0%
Skills

Gale (starting), Earth Saint (starting), Anti-Evil (level 15), Continue (lvl 32)


Rishel is the last unpromoted mage you get and by god he is amazing on account of his personal tome. His personal tome Sunflame negates the one weakness mages have by giving Rishel a whooping 10 defence as long as it’s equpped. This mean at base Rishel already has 16 defence almost as much as Zachariah without his problems. It also has 15 might, 3 range and 70 uses making it even more amazing. Stat wise Rishel comes with decent bases and the best growths from the mages as well as another point of movement. Usually he turns out to be your best mage.

Sierra

Witch



Character stats

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     25         0      11       7      10       3       12      3       5

Stat caps                      60        15      20      18      21      30       20     17      12

Growth Rates                   45% 	 0% 	25%  	 25% 	 20% 	 15% 	  25% 	 15% 	  0%
Skills

Warp (starting)

Sierra is the first and only playable witch there ever was in a FE game (or clone). Her growths aren't that much worse than the other mages and her mobility is unmatched and makes her great at assassinating key targets (just make sure she isn't getting murdered in return). She can also use dark tomes. If her stats hold up or you got enough stat boosters left she tends to be an amazing asset for the rest of the game.


Rebecca



Character stats

Priest

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     20         0       9       4       7       7       10      2       4

Stat caps                      60        15      19      17      18      30       18     16      12

Growth Rates                   45% 	  0% 	40%  	 40% 	 45% 	 35% 	  40% 	 10% 	  0%
Skills

Summon (starting), Elite lvl (16), Charismas (lvl 38)

Rebecca is potentially the second best healer in the game. She has great growths comes with summon naturally and learns good skills. However she comes severely underleveled and late you might have already brought up Lyria, Plum as well as Katri and Enteh for your healing needs. As such she can easily be left aside and not to be bothered with. However if you take the time with her she tends to become the best at what she does.

Rina



Character stats

Cavalier -> Paladin

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     20         4       0       4       7      18        2      3       9

Stat caps                      60        19      15      18      18      30       16     18      12

Promotion Gains                +3 	 +3 	 +0 	 +4 	 +4 	 +0 	  +3 	 +3 	 +0

Promotion Caps                 60        22      15      22      22      30       19     21      12

Growth Rates                   40% 	 10% 	 40%  	 35% 	 55% 	 60% 	  35% 	 10% 	 10%
Skills

Elite (starting), Re-Move (lvl 9), Gale (lvl 18), Continue (lvl 23)

Rina has some of the best growths in the game but comes really late and at lvl 1 and with an abyssal strength growth that often makes her not worth leveling. If you decide to level her and can fix her strength score and get lucky she is probably the second best horseback unit after Narron maybe tied with Sun.


Renee



Character stats

Saint

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     22         0      16      12      12       7       17      4       5

Stat caps                      60        15      22      20      22      30       22     18      12

Growth Rates                   30% 	  0% 	30%  	 35% 	 40% 	 40% 	  35% 	  5% 	  0%
Skills

Summon (starting), Frontier Fighter (starting)

And here comes the best healer in the game. Renee comes with great stats so you don't really need to lvl her to use her and with two unique ass-kicking wands. the first is a all time favourite of FE players with the Warp Staff which lets you make several maps a walk in the park. The second staff is the Foehammer staff which erases monsters according to her MAg rating so it basically solves monster maps on its own (and the cost of wasting their exp). She also has higher movement than other healers (barring Mel's troubadour) and growths that can stand with the best of them. All in all she is one great unit.

Yoda



Character stats

Swordmaster


code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     40        16       6      22      21      13       18      8       6

Stat Caps                      60        21      15      25      25      30       20     18      12

Growth Rates                   40% 	 15% 	 0%  	 15% 	 10% 	 20% 	  10% 	 10% 	  0%
Skills

Dragon Saint (starting), Rising Dragon (starting), Blazing Wind (starting), Frontier Fighter (starting), Anti-Evil (starting)

Yoda is the last Swordmaster you get in the game. He is the master of Shigen and Julia and one of the five heroes. He come sat max level with great stats and an amazing array of skills. His growths only matter if you feed him a Super-Proof but that usually isn't necessaty. He us a great unit but can be outshined by his protegé due to their special swords. However unlike those units he is RNG proof. Like most swordmasters in the game you're probably never wrong in having him tag along.

Hagaru



Character stats


Wood Shooter

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     36        13       0      12       9       4        7     17       3

Stat caps                      60        20      15      20      20      30       18     30      12

Growth Rates                   55% 	 35% 	 5%  	 30% 	 40% 	 40% 	  40% 	 40% 	  0%
Skills

Continue (starting), Elite (starting), Big Shield (lvl 18)

Hagaru is the better of the two wood shooters but that class is still beyond redemption. Horrible movement, archers that are also weak against armor slayers and special weapons that'll deny you movement for the entire map. Recruit him and bench him unless you feel like challenging yourself.

Verna



Character Stats

Pegasus Knight -> Dragon Knight

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     30        12      15      13      17      13       13      8       7

Stat caps                      60        20      21      19      22      30       17     18      12

Promotion Gains                +5 	 +3 	 -6 	 +3 	 -1 	 +0 	  +2 	 +4 	 +0

Promotion Caps                 60        23      15      22      21      30       19     22      12


Growth Rates                   55% 	 25% 	22%  	 40% 	 35% 	 35% 	  35% 	 22% 	  0%
Skills

Anti-Evil (starting), Re-move (starting)


Verna is your last flying unit that you get. She is quite good and comes with a special Lance that kicks ass. Since that Lance isn't bound to her feel free to give it to one of your other lance wielding units though (Lionel or Raffin for on foot usage). Outside of that she is decent and Anti-Evil helps in the last few lvls but since she has to dismount in those levels given that they are indoor you usually have better units to use given that the main benefit is taken from her. Still she usually won't end up draggin you down if you field her.

Sennet



Character stats

Prince


code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     47        23      14      21      20      15       20     20       5

Stat Caps                      60        23      19      23      23      30       20     22      12

Growth Rates                   80% 	 55% 	 0%  	 50% 	 40% 	 45% 	  45% 	 40% 	  0%
Skills

Earth Saint (starting), Life or Death (starting), Charisma (starting)

Sennet is one of three characters that join you in the last map. As such his growths are entirely meaningless (and thus haev to be some of the best in the game as a final troll move by Kaga) but he is more than competent enough given that he is a plot character. You have to use him so there is not much else to say.

Alfred



Character stats

Sage

code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     38         0      19      22      18       8       20      9       5

Stat caps                      60        15      22      23      23      30       20     19      12

Growth Rates                   75% 	  0% 	30%  	 30% 	 30% 	 30% 	  30% 	 15% 	  0%
Skills

Warp (starting)

The second unit that joins you in the final map is Alfred who is a great mage if your own mage units haven't turned out that well. He comes with the warp skill as well giving him the best possible mobility. not more to say given that you have to use him as well.

Tia



Character stats

Leda Princess


code:
                               HP 	Str 	Mag 	Skl 	Agl 	Luk 	 Wlv 	Def 	Mov
Base stats                     34        15      25      22      25      21       20     13       5

Stat Caps                      60        21      25      23      25      30       20     21      12

Growth Rates                   65% 	 50%     65%  	 55% 	 50% 	 60% 	  40% 	 30% 	  0%
Skills

Heaven Saint (starting), Rising Dragon (starting)

Lastly there is Tia who is probably the best unit in the game and has the best growths as well (for all the good it does to you on the last map). She is amazing in anyway, can use both sowrds and magic and has the possibility of one shotting the final boss with a lucky skill activation + crit. She is also mandatory during the last map.