The Let's Play Archive

Trauma Center: Under the Knife 2

by 1234567890num

Part 42: Improvising





Tch...!
......

*Door locks*

*Bangs on door* Dang it!
...As if it's gonna open...
Still,we have to escape... Somehow...
......
Angie... Are you OK? You must be terrified after what Heinrich said, but--
Dr. Stiles... It scares me to think about being implanted with GUILT... But... What's really getting to me, is that my body will be used to help create it... I became a nurse to treat people suffering from diseases like GUILT, not harm them...
Angie... Come on, we can't give up hope yet. That's exactly what they want us to do. If they do infect you, I'll surgically remove it. I promise. And I won't let anyone else fall victim for GUILT, either--for as long as I live.
...You're right. I shouldn't panic. The world's greatest surgeon is right here beside me. I'm sorry... I'm OK now.
Yeah, don't worry, Angie! I'lll... I'll protect you!
*smile* I know you will, Doctor.

That doesn't look like a smile to me

*Time passes*



I kind of lost it back there...
Don't beat yourself up over it, Doctor. Anyone would have. Although... Didn't it seem strange...? It seemed like he didn't know about the GUILT we found inside Emilio.
Yeah, they didn't use it in the outbreaks, either.
And this Prince and Princess... There are so many questions we don't have the answers to.
Well, there's a lot of things to report after we get out of here. That's our biggest problem, though... How do we escape...? ...... ...Hey, this electronic lock...
Hm? What is it, Doctor?
...Well... If I had the right tools, I could probably make it open from here.
Really? ...Doctor! I have some operation tools with me. Is there any chance they would work...!?
What!? They didn't confiscate them!?
I hid a few of them while we were performing the operation in the car... Just in case.

Great job, Angie!

Quick thinking, Angie!
*smile* Thank you. So, you think you can use them?

Now THAT's a smile

This just might work... Alright, I'm going to give it a try!

"Operation" Video


Yep. We're operating on door locks now

Operating on a nonhuman is a tradition in Trauma Center, with us operating on a dog in NB and a cat in TT.


This is gonna be one tough patient... But I should be able to manage.
To tell you the truth. I never imagined we'd have to disable an electronic lock...
Well, I did have to disarm a bomb once with a scalpel and a laser. That was interesting.
Was that when there was a bomb threat at the conference you attended with Dr. Kasal?
Yeah, that was probably the worst patient I've ever operated on in my entire life.
But, I learned a valuable lesson that day, too. In times like these, you just have to do whatever you can with what you have, and hope for the best.
Of course, I also learned why they call. Dr. Kasal the "Iron Vixen."
Haha, she's a tough one.

As mentioned earlier, we operated on a bomb in UtK/SO with Cybil's help.

Now, let's get this door open and get back to our friends, Angie.
Yes, Doctor!





OK Doctor, let's give it our best shot.
I'll get us outta here, no matter what it takes, Angie! But it's so dark... If I could just get a little light on this thing...
...Doctor! I still have the penlight from the car! Luck is on our side!





That must be the lid of the electronic lock. First, we need to take off the lid so we can check what the circuitry is like underneath. Let's insert the scalpel into the gap of the lid and force it open!



The best way to get through the door is to just randomly scribble the scalpel everywhere, only using the penlight to look for the stragglers



Eventually, the door will open and...oh no.

There's a line of plugs... If we pull them out, we may able to short the circuit. But the plug that's lit must be operational... I don't think we should touch the plug when it's lit.



So yeah, we have to pull out the unlit plugs. The light will cycle counterclockwise between the plugs. Touching the lit plug is an instant Game Over.



The plugs each have different lengths; something the game will spell out if we get a Miss.

The game is nice enough not to skip the "No Miss" bonus for this mission, but we do need to get 30 combos. Spoiler: I didn't get that bonus.


We did it! The lock has been disabled!
......
Doctor, are you alright?
Y-Yeah, I'm OK. Let's get going!
(That was exhausting...)



Oh boy...

No... It has two locks!?
...It's alright. I'll get through this one too!
OK... Hang in there, Doctor!

You really should take about 15 seconds to remove each lid. Otherwise, you're fucked, even if you don't know it yet.

Removal complete! Let's deal with the inside now. ...It looks like the same structure as before. Pulling out the plugs should work.



There's 6 plugs now instead of 5 and the light cycles clockwise now, but otherwise things stay the same.

You did it, Doctor! The lock's been disabled!



Oh fuck me

W-Wait... There's a third lock!? This can't be...
No, we can't give up, no matter how many of them there are! (But this is pretty draining... I hope I still have enough energy to make a run for it after this...)
Doctor...?
Don't worry... Let's keep disabling them!

Keep in mind that if you touch a lit plug at any time, it's instant Game Over. And you'd have to start over from the beginning.



Yes, it is entirely possible for the plug to start lighting up while we're removing it. And yes, it's an instant Game Over.

Fuck this operation


Doctor! You've disabled the third lock!





There's another lock...? This is the fourth one...
(Man, how many can there be...?)
The scalpel has gotten so dull... It may be hard to force open another lid with it. Maybe we can apply some sort of lubricant to the lid to compensate for the dulled scalpel.

We can still open this lid without the gel, but we'll have to hold the scalpel a bit at each point to make it register. I forgot to initially lubricate the lid because I'm just so fucking tired at this point

Each door has one more plug than the previous one, and the light'll alternate between cycling clockwise and counterclockwise. Otherwise, they're all still exactly the same. So I'll just skip over them...




Keep in mind that we have 5 minutes to go through EVERYTHING in this operation



I don't even know how I managed to get these bonuses, and I don't care enough to try getting XS.



...The coast looks clear. Let's go, Angie.
OK... ...I don't see any security cameras...
Oh, good. I didn't even think to check for those... It's pretty late, too. Hopefully there are fewer patrols around... ...So far, so good... Now, if only we could contact Caduceus... Or even the police...

Shouldn't that be the other way around?

Don't you feel GUILTy for plagiarism?

Opendork posted:



Here's a lesson on electronics for you: devices are put into sleep mode by removing entire chips(glowing yellow circles) while being careful not to touch the little glowy sparks. Your computer has to do this every time it goes into hibernate. Touching one means instant death of the user, which also applies to your computer.

...



There is also a period when none are glowing. Think of it as an invisible plug on the bottom that you don't need to remove. Also, the lengths of the different plugs are each unique, so be aware of that when pulling them up.

Be thankful, too, that this isn't UtK2, in which you must complete three of these consecutively.

7-3 Identity Loss

I'm really glad they changed that stupid sleep mode system into just hacking away at the lid, but the other bullshit more than makes up for it

And I wish we only have to do it three times consecutively in this game...