The Let's Play Archive
Part 17: Sunspire
And we begin one of the most brutal and unforgiving levels in the entire game. Not only do we have a level full of rooms and corridors that look exactly alike, we are given a tough mix of enemies - including a very annoying little enemy that is not easy to kill. Plus, they decide to turn out the lights on us in spots too. If that wasn't enough, we also get plenty of Skaarj armed with razorjacks and eightballs in narrow hallways. Thanks, game! The point of this map is just to try to stay alive.