Part 51: Down For The Count (Part 2)
CUTSCENE: A Little Treasure Hunt
Steward: A keepsake of the Counts that he kept stored in Greedes Underbelly, you say?
Caesar: Remember when I was a kid? That time I got lost down there.
Steward: Of course. Down in the Merchant Quarter side, wasnt it? Id nearly forgotten. You had the whole household in an uproar. And your poor father nearly had a heart attack.
Steward: Why, that wasthat was when he locked up the Merchant Quarter entrance. He was quite insistent that no one ever go down there again.
Caesar: Thats it!
Steward: Thats what?
Caesar: Cmon! Lets go on a little treasure hunt!
AREA MUSIC: Scar (Disc 2, Track 13)
Lets go find that lance then.
Yulie: I feel weird saying this, but Count Drisdall was buff.
Eldore: And he had a firm grip on what it takes to be a leader.
Leonard: But he kind of reminded me of Caesar too.
Caesar: But? What do you mean BUT?
Orren: Heh heh heh.
Train train, take us awaaaaay Off to a terrible Final Fantasy VIII joke!
Here we go.
AREA MUSIC: Greedes Underbelly (Disc 2, Track 7)
Shortly after coming into the Underbelly, we encounter a Greede soldier standing guard on a corner.
Youve got two options when talking to him. Tell him the truth or be evasive with him.
This is what he says if youre evasive.
Meanwhile, if youre straightforward with him
He gives you a clue about where Wyrmbuke might be hidden.
So because its Greedes Underbelly, its a goddamn puzzle dungeon. You need to clear a pair of switches on the second level to unlock the elevator to the third level (ie: where we needed to go to access the Demithors head).
You can see the star there in one of the reservoirs. Theres another one directly above it just off the map.
We need to clear both reservoirs and flip the switches in both of them to unlock the elevator.
This is a switch bank at the top of the T junction just above where the objective marker is. Right now all three switches are locked down and need to be released by the switch in the smaller room on the right, just above where the position cursor is on the map screen above.
The big secret about these switches is that its always a combination of the farthest left switch and the farthest right switch. Activating both unlocks the reservoir.
Inside the reservoir is a Dire Waterspider, and an assortment of Sprogs.
Using the Dragon Knight in this area really helps because theyre all weak to slashing attacks.
Look at all those orange numbers.
Also, when you break a Direspiders legs, the curl up into a ball and roll over on their backs.
To get to the other reservoir, we need to return to the first level and then drop down this drop here.
Orren: OH FUUUUUUUU [CRACK] MY LEGS! MY GODSDAMN LEGS!
Eldore: Walk it off, Niles.
Oh yeah, because this is game 2, theres also Skeletons in Greedes Underbelly now.
And then I walked into a wall because I was watching a video on YouTube while I was recording this footage as a means to stave off boredom.
Another room, another giant goddamn spider.
And now we can head down to the third level.
And this things still here too. Still doing nothing
This switch unlocks the four switches you need to activate to unlock the main reservoir where Wrymbuke resides.
Theres one per room in those four small rooms near the objective marker.
Eldore: Weve come a long way.
Yulie: Does that mean were close?
Caesar: Yeah [spooky voice] I can feeeel the lances POOOOOOWEEEEEEEER!
Leonard: Heh heh heeeeh Uuhuuuuh.
Caesar: Check it out!
The place is absolutely wrecked. The pipes are shattered, chunks of concrete are missing from the super structure, and there are deep claw marks all over the walls and floor.
Eldore: This must be itwhere the Count faced the black dragon.
Orren: I thought werent supposed to call it a dragon anymore?
And there it is. Somehow Caesar didnt spot this thing immediately even though it was right in front of him and GLOWING HOT ORANGE.
Caesar: Thanks, Dad. Im just gonna borrow this.
Eldore: The Netherwrym flew towards the Bunker Lode Caverns, I believe.
Orren: And you just thought to share this NOW?! You really need to stopjust stop.
Caesar: Lets gear up in the city before we go.
Our protagonist, ladies and gentlemenstill unable to formulate plans on his own.
And we now have Wyrmbuke in our Key Items bag, in addition the Sylvan Insiagia.
Hmm, I guess we swiped it off of Miu on our way out of Faria and nobodys noticed its gone yet.
Eldore: Our next stop is the present day Bunker Lode Caverns.
And here we are.
Miner: What the hell is going on around here?!
Miner: The fog gets gets worse from here on in. Be careful.
Caesar: My dad never flinched, and neither will I.
Eldore: Thats the spirit lad.
Yulie: Psst. When did Caesar get so serious?
Leonard: Just when he needed to.
So we need to head down to the second basement lower in the mine. To get there we go down to the lower level where we went to to get to the ruins, only now we have to head in the opposite direction to this elevator here.
The boss is up the middle elevator of the lower mine here.
Eldore: The beast will have a nest somewhere with access to the sky.
Miner: Hes Hes up from here. Take the central elevator to get there.
Miner: Please Take him out
Theres a Logic Stone up here to let you save, heal and repair your weapons before heading in for the boss fight.
Leonard: Its about time we taught that deathless monster how to die.
Orren: For once, you and I are in complete agreement.
CUTSCENE: Round Two
Well, here we go.
Caesar: Nasty little thing, aint it?
Yulie: Get ready!
BOSS BATTLE MUSIC: Crimson Dragon (Disc 2, Track 5)
BOSS FIGHT: The Netherwyrm Boss Fight, Round Two (no commentary)
So here we go, the final fight with the Netherwyrm. Its pretty much the same fight as it was on Flandar Trail, only we have the second and third party members there for back up and were not bound to use an Incorruptus exclusively.
Its got the same attacks, strengths and weaknesses.
We also get to see what the Netherwyrms special attack was.
An ice blast. Woo.
I dont mean to undersell it, in all honesty. This attack has a random chance of knocking your characters (Knights included) off their feet.
But enough of this shit.
Also, I love how if you level up while in Knight mode, the Level Up! pop up is also giant-sized.
CUTSCENE: Down For the Count
CUTSCENE MUSIC: Crimson Dragon (Disc 2, Track 5)
Caesar: Note to self: stab
Oh, hey, look. Leonard actually used his Knight. For something heroic no less!
Caesar: Nice catch, Leonard!
Leonard: Caesar! NOW!
Caesar: Second times the charm!
You know why they named him Caesar?
Cause hes the goddamn KING.
Orren: Tch. Deathless my ass. BOOYA!
And we even get a celebratory fireworks show for our victory.
Wyrmbuke absorbs the Netherwyrms energy
And seals it within itself.
And then its just sort of forgotten about, because were done with this plot thread now.
Oh, hey, the Plot Books back.
Caesar: Ah?! Dad?
So apparently not only can the Retrospecticon take you into the past, it can also make contact with the afterlife because now we get to have a little chat with not-quite-ghost Count Drisdall.
Drisdall: Caesar. You did it, son!
Drisdall: I knew you would keep Greede safe.
Caesar: Hey Ive got to now that Im the guy in charge.
CUTSCENE MUSIC: Echoes of the Past (Unreleased Track)
Drisdall: You have become a greater man than I ever was, Caesar. I never managed to finish the dragon off. I am so proud of you.
Drisdall: I have a gift for you.
Oh hey, its another Insignia, the thing we were here to get anyway.
Caesar: Whats this?
Drisdall: Its called the Dragonroost Insignia.
Drisdall: House Drisdall has passed it down for generations. I have faith you will find a good use for it.
Drisdall: Caesar take care of your friends. They are you greatest treasure, and will give you strength in the hardest of times, when Greede, and our people, need you most.
Caesar: Dont worry. I wont let you down.
CUTSCENE: On to the Next Crisis
Okay, thats looking a whole lot better. No purple mist, no one coughing or dying any more.
Well done, Caesar!
Steward: Its a miracle, Lord Caesar! You did it! The mist has cleared! Oh, I know the Count would just beam with pride if he could see this.
Caesar: Look, Im gonna tag along with these guys.
Orren: Yeah, we kinda need him to you know function as a team.
Steward: Of course. I will handle affairs in your absence.
Yulie: You sure you shouldnt stick around, Mr. Ruler?
Caesar: Maybe. But I may not have anything left to rule if Yshrenia gets its way.
Orren: Or Cisna does.
Caesar: World before city, if you ask me.
Leonard: Makes sense to me.
Eldore: Very well. Then we should visit Balandor next.
Guard: My lord Caesar!
Dude comes running up at a full clip.
Caesar: Whats wrong?
Guard: Sir! Theres been a battle in the Lagnish Desert, in Albana! Balandors royal army has been routed by the Yshrenian forces!
CUTSCENE MUSIC: Scar (Disc 2, Track 13)
Guard: Albana has surrendered and is now under Yshrenian occupation.
Caesar: Well Where is the royal army right now?
Guard: Weve lost all contact with Balandor. What little news we receive now comes and snippets and rumours
Caesar: Not good.
Eldore: Better see whats going on in the Lagnish Desert. If were headed to Balandor, well have to pass through either way.
Leonard: Right. Lets go!
One step forward, ten steps back
Can we just skip Albana? Theres like literally NOTHING of value there.
- 7.1 40 Years Ago
- 7.2 The Dragons Trial
- 7.3 Father and Son
- 7.4 Drisdall and the Matriarch
- 7.i Past Dragon Matriarch Boss Fight
- 7.5 The Truth About the Netherwrym
- 7.6 Caesar Remembers
- 7.7 A Little Treasure Hunt
- 7.8 Wyrmbuke
- 7.9 Round Two
- 7.ii The Netherwyrm Boss Fight, Round Two
- 7.10 Down For the Count
- 7.11 On to the Next Crisis