The Let's Play Archive

Wing Commander III & Standoff

by Ilanin

Part 42: Final Showdown, Sol System, Sol Sector (Story and Cutscene)

30th December 2668, Sol System, Sol Sector
Episode 5 - Final Showdown
(there is no actual End of Episode 4 cutscene as there had been in previous episodes)

The Confederation Third Fleet falls back to Earth for humanity's (second) final stand against the Kilrathi.

Start of Episode Cutscene

Humanity's homeworld is faced with fiery nuclear death if the outnumbered Terran fleet can't stop the Kilrathi, so naturally Bradshaw spends most of his time talking about Sparrow.


Kiss WarningCutscene Video (Youtube)

: (narrating)
We've been through this before. All of it. The cats have already tried Sol. Last time, their fleet got beaten so badly we took back all of Vega that very same year. Only now, things are looking a bit different. Just a little bit. Well, I'm trying not to think about it. That wasn't the only deja vu of the day, though. Last night, with her. It almost felt like old times. Except that's looking a bit different too, isn't it? As Spoons said before he... Is it possible though, could be that the woman next to me, that it's the same Sparrow I had back on the Defiance? Do I even want her to be the same? That's what I hate about deja vu, you can't tell if it's true, or another bloody illusion. Sure helps keep your mind off the cats, though.

Our situation is pretty similar to the 'historical' one. In terms of overall strategy the Confederation is doing slightly better; we destroyed one Hakaga and two Snakeir carriers in Sirius whereas Tolwyn merely forced them to retreat, but the balance of forces on either side in Sol system is pretty similar to the book:

Fleet Action posted:

"How are you, Geoff?"
Geoff looked up in surprise as "Big" Duke Grecko walked into his private quarters.
Geoff started to get up from his cot and Duke motioned for him to relax while he pulled a chair around and sat down across from Tolwyn.
"What the hell are you doing out here, Duke?"
"Can't keep the Marines in port when the action starts. I'm not interfering out here, Geoff, but I thought I should come out and have a look."
"You got the after action report then?"
Duke nodded glumly.
"It was relayed up to my frigate a couple of hours ago."
"I screwed up, Duke. I should have fallen back from Sirius and then held here with Saratoga joined in for the strike."
"You couldn't abandon Sirius without a fight. Civilian morale would have gone off the deep end."
"So we lose two carriers and still lose Sirius."
"At least you bloodied them."
"One old carrier destroyed, one damaged and one of their new carriers reported heavily damaged, but no kills on the new fleet. Which is what I wanted."
"We're reporting that big carrier as dead for now," Duke said quietly.
"I never liked doing that."
"Sometimes we have to, and for all practical purposes it is dead at the moment."
"So what do you want, Duke?" Geoff asked, cutting straight to the point.
"I'm ordering you to fall back on Earth."
"What? Hell, Duke, if they break our line there they'll fry Earth in a matter of minutes."
"I know, but we've been busy. By the time you pull back, Lexington and Ark Royal will be on line."
"How? The jump engines on Lex and Ark Royal were fully out for realignment, and core reactors had been dumped."
"If we're fighting inside the home system we won't need jump engines and both ships have one reactor back up and running."
"They'll be sitting ducks."
"They'll be sitting ducks in the dockyard anyhow. At least they can still launch fighters."
Though neither one said it, they both knew as well that the two additional carriers would serve as targets, forcing the Kilrathi to spread out their attack.
"Mars is the closest planet in towards the jump line," Duke continued "We've packed every landing field there full of every damn fighter, trainer, and even civilian light craft."
"You've got to be kidding. I stripped out every good plane and pilot before I left. Put what's left into space and they'll die like flies."
Duke nodded.
"And the Kilrathi will burn up ammunition while some of our people still get in for another strike."
He knew it was better than a desperate stand out here with no hope of winning. If he stood now, it'd only delay the inevitable by maybe a day or two at most.
"Our psych analysis people tell me that even if you abandon this key jump point, Thrakhath will not spread out into the inner worlds until he completes his kill of you and Earth. The bastard hates your guts, according to psych, for too many humiliations. He wants your hide almost as much as he wants Earth. He'll follow you straight in."
"You know, Duke," Geoff said quietly, "even with the additional material and manpower, they still have us. You saw what happened to my last strike, and those boys were the finest pilots in the fleet."
"I know, Geoff, I know. But there's one more idea I sort of cooked up on my own, that might help things out."
"What?"
And as Duke told him, Admiral Tolwyn came to his feet.
"You're mad, Duke, that's senseless murder. You're bloody mad to even think of it."
"And that's why it might work," Duke said with a cold smile.


The Kilrathi have four Hakagas and a Snakeir; we have three fully operational carriers in Leyte Gulf (Jutland-class), Concordia (Confederation-class) and Saratoga (Concordia-class), and two partly-operational ones, the Ark Royal and the Lexington (both Concordia-class). And something that you'd be bloody mad to even think of.

Next time on Standoff:
Using a walnut to crack sledgehammers
(story update tomorrow with the e-mails and pre-mission cutscene, mission hopefully Friday)