The Let's Play Archive

Wizardry 6

by Luisfe

Part 51: A fleeing Chest.


Time to continue!


This is a button. I wonder what it does.


Oh! It opens a doorway! Nice.


Not captured, Tinysan noticing something. I could not get it to happen again.


Also not captured, the eye has overlaid a blinking asterisk green thing to indicate that THIS IS A SECRET.




What it does, is, apparently, to extend this walkway.



To get to here. Neat.


Vaspess? The hell is that? Besides an ungodly strong ant that nearly killed STERV several times.



Brute force solves everything.


This would normally be a shitload of xp. But everyone is level 8 or 9, so not THAT useful anymore. But could be soon.



Took two interrupted rests to make STERV heal from the Vaspess's poison. It is the first poison so far inflicted that OUTDOES the healing from resting. By quite a bit, at that.



More exposed tits in this formerly relatively family friendly thing. I seriously was not expecting that!




Spears are good.



Ooh! A treasure!




WHAT? WHERE BE TREASURE.


Ah, it went here.



AGAIN? WHAT IS THIS SORCERY



Surely, it will stay put here.


No?


Well screw you, treasure!



This actually took me longer than it should have. I had forgotten about the sticky mess.
BUt it seemed appropriate.


Hah! Screw you, treasure! YOU ARE MINE NOW.



oooh, neat loot.







The Ancient Dust does not seem that important or impressive.

AND NOW FOR CLASS CHANGE CHOICES.


Tinklee has VERY mediocre stats. So her choices are very limited.


MonMoon has better stuff, but he is probably better off as a lord than as any of the others. Maybe ninja, but eh.


STERV, same issue as Tinklee. Though samurais are decent, aren't they?


SNAKE might not need a change. Or he might. Dunno.


DETPOPE has some decent choices. He could use a bit more versatility, I guess.



Boner key, hurhurhur.



So, should any change happen?