Part 14: Dog BattleI'm finally done with exams for the semester and can now hopefully return to a reasonable update schedule. To celebrate, have another Oath update!
We explore the other wing of the castle, collecting more items, facing harder versions of enemies we've seen before and then take on the McGuire's horribly mutated dog.
I don't know if I want to post the enemies we've faced so far here yet, but I might do it a bit later. I'm sure you won't miss it.
I don't remember if there's any new music this update, but if the thought strikes me I'll add it here.
This just in, I fixed my PSP so I can get back to recording the cutscene audio again! You should get it next episode.
We're about to hit a part of the game where I'd prefer we finished Wanderers before we get to the episode after next, so expect more hilariously bad TG16 cutscenes as I'll be posting 3 or so more updates for that over the coming weeks.
Sorry for the long hiatus, welcome back to the grind and I'll have another update posted soon!