Part 19: Look Mommy, I'm Post Modern!
Look Mommy, I'm Post Modern!
Welcome back! Last time on ATOM RPG, we met the Mushroom Cult and they turned out to be a bunch of Ayn Rand style moochers. Today we're going to completely ignore that shit and join the sewer mafia by popular request.

Anyway, this manhole is permanently closed because its the one into the Sewer Mafia base. There are actually two crime bases in Krasnoznamenny, there's a Crime Shack(tm) next to the brothel you go to as part of Dan's quests, and the Sewer Mafia base we're about to go into.

You need to wander around the sewers until you come to this door. There's some other crap down there, like a giant rat fight that drops no loot and a Satan cult we can't interact with, so I'm choosing to skip it all. Look, last time we took a quest from sewer people we nearly became rape accessories and if you play your sewer mafia cards right you can help out one of the pizzagate people from the creepy list!


Huh? Zonked isn't even criminal slang.

We also had the option to show our "I am a criminal" card.

No, the game doesn't play a bell sound. Why would we do that when we can write more useless description text and more disgusting quests about molestation?


TheGreatEvilKing summary posted:
: Hey! You can't come into our secret crime base.
: Think of some crime slang! Think of some crime slang! Uh...prithee, forsooth, let me in yon crime base. Do not be a fop whose bottom is regularly penetrated!.. wait, ATOM devs, wtf?
: NO U!. Your homophobic reasoning has convinced me! Just don't make any trouble!
: I will now describe an alarm because we sure as shit couldn't be bothered to search for royalty free alarm sounds on the internet.
*Look, I gotta summarize this, and if you have another way to interpret "queen" I'm all ears!

There's the guard and his dog, whom we could pester with questions, but at this point I think we're all sick of ATOM's atmospheric dialogue, aren't you?

The blond guy is the questgiver, but let's harass more people first.

A fat bearded man? Really? I never would have guessed! Bonus points for "looking into the depths of space" with a "stare".

Ha ha he made a Diablo reference!






This is another Deckard Cain reference. Isn't this funny?


I'm posting the screenshots so that I can't be accused of making this shit up.

Ok, I admit, I laughed at that line.


I think they patched the translation between now and the OP.




TheGreatEvilKing summary posted:
: Hey, stay a while and listen.
: Listen to what?
: I dunno man. It just sounded cool, like a figure of speech.
: What the fuck is that? I never heard any of that shit.
: Sure you have! It's a Diabl - er, it's a reference to uh, Leopard Abel...on the collective farm! Yeah! It has a whole cult following!
: Ugh, man, stop talking to him! He's breaking the fourth wall and ruining my immersion!
: FUCK post-modernism!
: No, seriously, what the fuck was that?
: It's a reference! Don't you get it? See, it's funny because it references a much better game people like to play! Laugh! Laugh! Why aren't you laughing at the tired unfunny reference?
: The fuck is this? Are the writers of this game twelve?
: REBOOT NPC.EXE
: Suddenly, I'm normal again!

This guy has a whole con artist like spiel but he sells the game's one respec elixir. We will probably buy it at some point to make one of our companions less shit, but I don't feel like grinding for 8000 rubles right now.

This guy sells a bunch of rusty old guns, which pale in comparison to the weapons shop on the surface. We fail the barter check, incidentally.

He does, however, have another Aniskin reference. This game is really mean-spirited.

By this point, you can make your own jokes about descriptions.



















Suddenly Fidel cares about the mission, but we can use his own words against him!

And then, they were the conspiracy!




This leads to a trek halfway across the map.

I know, fewer random encounters, but I want to show this off.

Despite this being a bandit ambush, the game doesn't actually start combat because the bandits are on the other side of this huge ass map. This lets us just run to the exit without killing anyone, as we spawned where the party members are now. Great game design!

Welcome to Fogelevka! There's a bunch of stuff here I'll be putting off to go talk to our potential new enemy, but that truck is going to be important later in the game.

Hmm...could he be... a bad guy? This is almost too subtle for these writers.



Uh, why are we doing that, Fidel?













TheGreatEvilKing summary posted:
: Hey, are you new around here? Sit down. I'm helping people get into the whole "crime" game, and I gotta ask you something. Do you like killing people?
: I guess I could. What's the lowdown?
: Well, I'm a smuggler, and back in my day we respected each other's territories. Now this punk Tawfik Mozambique is muscling in on my territory, and you need to kill his ass!
: Dude, we don't need to become criminals to advance the main plot! Is this a good idea?
: You said we needed to infiltrate as many organizations as we can to learn about General Morozov, and I sure as hell am not doing the Mushroom Cult stuff even though they seem knowledgeable.
: He's in the Fogelevka Inn! Go lure him out and shoot him, but don't talk to him because he's a snake!
: You notice that Tawfik is a sick fuck who likes watching bugs drown in vodka!
: Hey, I'm Tawfik!
: Psst. You should warn him about that smuggler guy, but not here, because...uh...fuck!
: Question for ya!
: Oh hey, you work for Dan the Bandit man! Want some drugs? Let's go out of town so I can sell you some druuuuuugs!

Now we follow Tawfik out of town as he slowly shuffles to collect his arthritis medication. It's yet another contrivance by the writers who seemingly have no idea how to get characters from one place to another or provide the player with any interesting attempts at subterfuge, so we get shit like Grishka the bandit telling us he's a bandit.

Really. The drug dealer we followed out to make a drug deal is ready to sell us drugs.

Well, looks like it's time for a vote! The sewer mafia quest has two branches, one where we kill people for Tawfik, and one where we kill people for Simon. Are we siding with Tawfik, or Simon? Choose wisely!