Part 9: Chapter 9 (Battle) - Fuck Fog And Everyone Who Likes It
Update 9 (Battle) - Fuck Fog And Everyone Who Likes It
No. No no no.
I'm not doing it. You can't make me.

...But I could be tempted with some Jugger dialogue. You win this round, game.


Oho. Another mention of that black crystal. Whatever it is, it sounds pretty potent. Maybe it's the shit they made their factory pipes out of in the last game.










Well, that's enormously concerning. Sounds like they have more bullshit superweapons, just like last time.

Let's do it, anyway. Deployments here:
Todays Deployments
Felix, Infantry
Dimitri, Mech
Harlow, APC
Jacquelyn, Tank
Fenya, Anti-Air
Ludmilla, Recon
Anatoly, Artillery
Anton, Rockets
Diana, Battle Copter
Felix
Age: 20
Personality: Increasingly confident younger brother.
Proficiencies: Medium Tank, Infantry, Anti-Air, Cruiser
Harlow
Age: Unknown
Personality: Enigmatic individual, experienced traveller.
Proficiencies: [any]
Jacquelyn
Age: 31
Personality: Zesty but materialistic collector.
Proficiencies: Recon, Tank, Lander, Submarine
Fenya
Age: 22
Personality: Sternly supportive older sister.
Proficiencies: Medium Tank, Mech, Battle Copter, Anti-Air
Anatoly
Age: 25
Personality: Chilled-out, satisfied with life.
Proficiencies: Missiles, Rockets, Artillery, Battleship
Anton
Age: 22
Personality: Has everything he needs.
Proficiencies: Infantry, Missiles, Rockets, Battle Copter
Diana
Age: 32
Personality: Short-tempered but devoted soldier.
Proficiencies: Fighter, Battle Copter, Tank, Infantry
...I mean, maybe it's just called "Fog Rolls In" and it doesn't actually contain-

fuck
































As usual, with Fog of War, there's no strategy other than just testing the waters and seeing how many of our dudes get murdered every time we inch forward. Jake's got some more sage advice before we start, too.
I would love to say I'm being sarcastic, but no, this is legitimately good advice from Jake.


This is probably our best opening move, so hey, let's get Felix over there.
"Well, well! Took you all long enough to get here!" Dimitri says loudly as he greets his soldiers for this battle. Felix and Fenya look up, with Felix giving a nervous salute and Fenya instantly saluting to near-perfection. Anatoly and Anton wave in a relaxed fashion, and Diana marches up to Dimitri and nods at him.
"I'm sorry, again, for the delay in arriving here. I wanted to come with you, but someone had to knock these soldiers into shape before we came to Omega Land. We're all present and accounted for now, though. Once more, you may think of me as your most devoted soldier - the extension of your will."
Di, come on. Its just me; you dont need to be so formal. Dimitri replies gruffly. Just have my back in this battle, alright?
Naturally! Ill be right behind you the whole time. Diana says.
Good. Dimitri says. Then, he faces his mercenary group, now mostly reunited, and gives them a quick salute. Welcome to the next war, ladies and gents. Glad to have you here with me. Well show them what Dimitris Mercenaries are capable of when were all together!
As the soldiers give a yell of assent and prepare to fight, Dimitri turns to Diana once more. His mouth has barely opened when Diana answers the question he was about to ask.
Zlatas here too, dont worry. She couldnt be deployed in this battle, but shes waiting back at the barracks. she says, giving her leader a rare grin. Thats some motivation to finish the fight, right?
It sure as hell is. Lets wipe em out!

And we discovered some horrible things! Well, one horrible thing and one entirely pointless APC: the surprise artillery, a classic staple of Fog of War maps. Well, it's usually surprise rockets, since they have more range, but I suppose they wanted to play slightly fairer since it's the tutorial and all. So hey, let's get rid of this thing before it becomes a nuisance.

Diana can open fire on it, no problem.

And then we finish it with Ludmilla - this also lets Ludmilla move a few spaces over, so we can see a bit more of what's coming. Thankfully, doesn't look like much yet.

Moving ahead, we still don't see anything of note. Still, I suppose it's not a big map, so we'll be running into Koal's forces sooner rather than later, I'm sure.

Y'know, thinking about it, we've not had any big maps yet. I swear even AW2 had a big map during the Orange Star tutorial, that one with Dipshit and the first Black Cannon. Wonder if AWDS cuts down on the map size generally, or if we've just not hit the big ones yet?




You know, I was going to sarcastically point out Black Hole units capturing things as I usually do, but serious question - why the hell did we start with two properties over there anyway?

Some more threatening units show up, but they don't actually attack. Question now is, do I overextend to get rid of that tank, or play defensively?

Pfft. Let's be real, I want to get this map over and done with as soon as possible. First option - overextend like fuck!

Besides, statistically I'm totally fine attacking this thing with Diana. Tanks and infantry alike do no damage to her, and artillery and rockets can't fire on her. Statistically, Koal's more likely to have one of those than an anti-air, so this feels like the sensible option.

Annoyingly, Diana is basically the only person in range of the tank. At least I was able to weaken it so it can't kill anything of mine now - next task is to cut off Koal's vision by destroying this recon. Anton can help out with that.

Finish it off, Ludmilla. I must admit, recons are nice all-purpose units. I'm fond of them.

Hm... this thing's got a lot of range. Question is, are we still on AW/AW2 rules where enemies can attack what they can't see? I could've sworn someone mentioned that the rules had changed for this game and the enemy played slightly more fair now... hm.
In the meantime, Jacquelyn lines herself up next to Diana.
"Hey, guys! I didn't get the chance to introduce myself earlier. I'm a new recruit to the army, just transferred from Cosmo Land HQ. Name's Jackie, or Jacquelyn if you want to be fancy. I'm a collector, and I love meeting new people-"
"That's great, Jackie. Focus on the battle for now - we'll do all the introductions later, alright?" Dimitri replies, from inside Harlow's APC. At that point, he looks up at the masked figure driving the APC. "Speaking of introductions, you said you were new too, right? Why do I recognise you?"
"Name's Harlow." the figure says. "We probably met in the last campaign - of course, I was with Green Earth at the time. I only transferred to the Blue Moon division recently. I wanted to travel, you see."
Dimitri nods. "I see. Well, good to have you. If you were in the last campaign, I already know you're a soldier of a certain esteem. So, let's get rollin'."
"On it. Straight for the enemy HQ?"
"Yup, full speed ahead."

I arrange my soldiers like so - in particular, I want to keep my foot units safe, so Felix dips into the forest next to the peak, whilst Harlow's APC charges ahead. I'm just kind of hoping Koal doesn't attack it.

Now let's see if that gambit pays off...

Wait, shit, where's my notebook-
This Dick Captures A Property: 4

And now they're trying to capture a second one! We can't have this.
A slight side-effect of keeping track of dicks capturing property is that I'm now weirdly motivated to try and keep that number as low as possible. So I can add that onto the list of my self-imposed challenges for these fucking games.

But hey, look, the tank didn't attack! And now it's surrounded by about fifteen things that want to kill it (and two ranged units that want to kill it but can't, because it's out of range), so it will not longer be a problem soon.

This is proving to be a pretty nice Fog of War map. I mean, it still sucks, but like, less so than other maps. It's no Show Stopper, that's for damn sure.











What the fuck is he talking about? Rachel literally has a sister. And also me, though I don't think she'd count me as family.




Harlow drops Dimitri off for the time being. I can't really charge ahead until I know exactly what's going on and precisely how many surprise artilleries there are, so they can afford a quick rest here.

And Jackie can finish this tank off, no problem. We're having a surprisingly good time of it on this map so far.

...Which is probably why I'm feeling confident enough to send Zlata way over here to harass this infantry. That'll stop him from capturing our property.

Seeing those Black Hole infantries doing such good capturing has put Felix in the mood, so he begins capturing this property, too. ...Speaking of infantry units, where the hell did that unit-carrying APC go, anyway?
I mean, it's not a threat, but I'd at least like to know its vague location.

Well, it's not over here, anyway. Ludmilla lights up most of the area, and reveals a distinct lack of dudes. They must be nearer to the HQ.

Hopefully we can lure them down with all of our units just kinda sitting here waiting to be shot at.

Oh, fuck. CO Power.
...This reminds me, I forgot to check out Sasha's CO details. One sec, where's her file gone... I had it just a moment ago...

yeah this guy's doing stuff, whatever

look at how much damage that did, wow

This full-HP infantry decides to attack Diana.

An absolute fucking mistake, as you can see. She didn't even take any damage from that. What the hell was the point?

Ah! Here it is. Let's see, Sasha, what do you do?

Mhm. Not bad, bit of extra cash. 100 isn't a huge amount, though, you'd need a lot of properties before you see a notable increase in funds.

...Yeah, that would have been fucking useful last turn. Reducing the enemy CO meter? That's absolutely fucking insane. I mean, sure, her SCOP's solid, but fuck me, especially for my style of play, this is amazing.
One of the disadvantages of playing with minimal casualties is the fact that I almost never get a CO Power off, and the enemy gets plenty of them off. So a 2-star CO Power which limits the enemy's CO Powers is literally perfect for me. Might have to use Sasha more often, damn.

Anyway, can't use her CO Power now, so Felix, finish capturing whilst the rest of us continue moving ahead.

Dimitri gets back into Harlow to continue the journey up to HQ. On a Fog of War map, there's almost always another enemy hiding in a hard-to-reach reef or forest, so capturing the HQ is usually the wisest approach.

"Whoa-hey, we've got trouble." Harlow says, glancing up. "Forest's occupied."
"Shit, if it spots us--what's over there?" Dimitri asks, staring out of the APC's front view.

"Uh, another APC." Harlow replies.
"Oh, well, ignore me, then." Dimitri says, shrugging. "What a near miss; an APC's no threat to us."
"Yeah, I thought it was gonna be that Director lady the Orange Star crew have been talking about." mutters Harlow.

We can make a start on this APC with Jackie, too. She weakens it quite a bit - and it's got someone inside, so best to get rid of it as soon as possible.

Oh, and those infantry need to be removed before they suicide themselves on my units again.

It's more humane this way.

I gather everyone into the Partial My Dude Victory Formation* and prepare for more stuff to come harass us. Koal's got to have more surprises in the fog, right?
* it's only a full My Dude Victory Formation if it's five medium tanks in a V shape.

Here we go. At least he can't surprise us with his CO Power any more. Movement-increasing powers are always the least predictable.

Jackie suddenly faces heavy fire from an enemy tank, and they can see the masked woman atop the vehicle, bearing the visage of Sturm.
"So that's-" Dimitri gasps. "Orange Star were right. That is definitely Sturm's mask. Who the hell is this woman?"
The Director faces Jackie.
"You're... not who I'm looking for. Blue Moon soldiers, I take it?" she mutters. Then she sighs, and prepares the barrel of her tank to fire. "Nothing personal; it's just the job. It's not you that I need to find..."

Thankfully, Jacquelyn's mostly fine. She ought to get out of there, though, unless... can I take out the Director with what I've got? She's only in a tank.

Fuck it, divert as many resources from capturing HQ as possible, and capture the Director!

OK, so now that Diana's attacked, we have a good chance of beating her outright, but...
No, I'm leaving nothing to chance.

I order Jacquelyn to attack from above, instead. You'll see why - the Director survives the attack on 1HP...

So I needed an extra space open for Fenya to finish her off. God, I'm so good.
"Take this! You won't be commanding these forces for much longer!" Fenya shouts as she opens fire.
The Director glowers furiously behind her mask, her single visible eye dilating with rage. "I can't- this isn't- I was supposed to be defeated by her. Commander my dude, you really are too intelligent for your own good."
As the gunfire rattles through her tank, she realises that the vehicle isn't long for this world and leaps up to exit.
"Lander unit! Are you in position?"
"Yes, Madam Director." comes the reply over the transceiver.
"Good! Prepare for pickup - I'm on my way!" the Director shouts as she sprints into the fog; seconds later, behind her, there's an almighty explosion as her tank is blasted to pieces. Fenya curses and picks up her own transceiver.
"We lost her. I'm sorry - she fled into the shoals, and I can't see her in the fog."




Harlow drops off Dimitri next to the HQ - I decided that those two forests next to the enemy HQ were way too suspicious, so by dropping Dimitri here I could scan for any potential problems. And lo and behold, there was one - a surprise artillery. By placing Dimitri here, he's completely safe from ranged attacks.

And we can even start harassing it with Ludmilla.

Meanwhile, this APC which fled before has unfortunately fled right into rocket range, so... yeah, Anton kinda crushes it and whatever was hanging out inside it.

Felix is just merrily capturing things. He's having fun, so I'll leave him to it. Poor kid doesn't want to get thrown into the midst of the actual battle, let's be real.

A weakened artillery shouldn't do too much damage, though I'm just hoping there's nothing else in the fog now. I feel like Koal's all out of surprises.

And indeed, he does nothing. As expected.

Well, the artillery moved onto the HQ, but that's just delaying the inevitable. Diana, first hit, if you would?

And, thankfully, Jackie can just squeak a kill here, leaving the HQ free for Dimitri to do his thing.

So, hey, let's do that.

And down here too, whilst we're on a capturing roll.





"Enemy lander spotted!" Fenya gasps.




And indeed, we move Anton and Anatoly over there - the brothers should be able to squash this thing.

We've got the HQ covered too. Man, this map really wasn't so bad.

Argh! The fucking lander fucked off! We're not going to be able to take it out on the next turn, but we are going to capture the HQ next turn, so...

...Damn it. We'll have to let the Director get away for now. I'm sure we'll see her again.

Yeah, that's where it went. It's in rocket range, but not artillery range, and we'd need both to take it out.

Still! We got the HQ captured, and the first Fog of War of the map on this campaign is done with! Thank god for that. It was practically painless.








No kidding. Sasha coming out with something that dumb would surprise me, that's for sure.











Another tidy S-rank for our troubles, which is pretty neat. I'm still waiting for the difficulty spike - I know it's coming once we finish the tutorial missions.

...Sasha is, uh, a woman of few words. And they are potent words indeed.

So, next time we'll be fighting... two COs? What?

And we're moving out, OK, cool.
It's another free choice map after this, too! And we have quite a few to choose from, so place your votes for: Rachel, Jake, Max, Sasha or Colin!
I am always the ACO. You don't get a choice on that, I'm afraid. See you next time, folks!
***
Update 10 (Intermission) - In Solemn Service