Part 57: Chapter 57
Pester posted:
Look at those coins. Maybe our face is on them.
Well, the pirate has them now, but through the magic of save/load:
quote:
>x coins
They're a numismatist's dream!
Numismatists have some weird-ass dreams.
Bobbin Threadbare posted:
I have seriously never played Adventure before. All I know is, where there be treasure, there be dwarves.
The reason I'm surprised is that the dwarves appear totally randomly . (Again, not a huge spoiler, but.)
Slaan posted:
That makes me so pIrate.
>tempertantrum
quote:
>tempertantrum
That's not a verb I recognise.
>tantrum
That's not a verb I recognise.
>scream
That's not a verb I recognise.
>yell
That's not a verb I recognise.
After that joke, I would have been offended if your command had worked.
Bobbin Threadbare posted:
Anyway, I'm guessing the pirate acts sort of like the thief in Zork 1, so if we jump through the right hoops, we'll eventually find the treasure again. I also suspect we won't be murdering him, though.
Let's keep going, which sounds like either west or up will work.
Slaan posted:
I didn't see any directions for this room, so lets try them in order. >NESW
Well, let's combine these.
quote:
>n
You can't go that way.
>s
You can't go that way.
East goes back to the Hall of the Mountain King, so we'll head west/up.
quote:
>w
N/S and E/W Crossover
You are at a crossover of a high N/S passage and a low E/W one.
>
Blind choices ahoy! Where to now?