The Let's Play Archive

Adventure

by idonotlikepeas

Part 76: Chapter 76

Slaan posted:

>break rock
>smash rock


Maybe violence will be the answer again?

Or perhaps ?

>pour water on rocks

It should turn into ice and break it for us!

Alright. Let's hear the sound of the men working on the chain gang...

quote:

>break rock
That's not something you need to refer to in the course of this game.

>smash rock
That's not something you need to refer to in the course of this game.

>pour water on rocks
You can't see any such thing.

>pour water on crack
You can't see any such thing.

>x jumble
That's not something you need to refer to in the course of this game.

>x rocks
You can't see any such thing.

>x rock
That's not something you need to refer to in the course of this game.

>x crack
You can't see any such thing.

>x cracks
You can't see any such thing.

You know, the implementation of this room is kind of thin.

CaptainCaveman posted:

"Cracks everywhere" sounds like a variation on "exits in all directions." NORTH! Failing that, UP! Failing that, SOUTH! If none of those work I give up.

Well, we wouldn't want THAT!

quote:

>n
You can't go that way.

>u

In Hall of Mists
You are at one end of a vast hall stretching forward out of sight to the west. There are openings to either side. Nearby, a wide stone staircase leads downward. The hall is filled with wisps of white mist swaying to and fro almost as if alive. A cold wind blows up the staircase. There is a passage at the top of a dome behind you.

Rough stone steps lead up the dome.

>

But we... we were just...

OK, what next?