Part 1: Rock Cats are bad news.
Update 1: Rock Cats are bad news.Video: In the beginning there was grey
Music: Soul Poetry





I think that flower petal effect is really neat. It's too bad we don't get to see it in color here.


The gender choice is superfluous, and only affects if people use he or she in dialogue. The thread has voted female.

The thread has also picked a name.
We. Are. Legion.





Hmm...it seems that something terrible happened, but it's difficult to say exactly what's going on without more context. At any rate, once the flashback is over, we switch to...



Music: Gentle Breeze





Larikush is, of course, completely right in saying that we should stay away.
You, of course, are completely right in thinking that we are going to go back anyway





The dialogue boxes were getting in the way before, but here's a better shot of that winglet.




That was kind of an awkward tangent. Maybe is was just a way to establish how long it's been since Kalas' flashback.



This is a relatively petty complaint when it comes to the voice acting in this game. But...Larikush pronounces it "Meemai", and Kalas pronounces it "Meemai. It bothers me!
Anyway, Larikush wanders off, and Kalas walks over to the table and gets his Winglet.


Yes, let's! There are plenty of things to do outside, mostly character/setting establishment.











This will be elaborated on a bit more later, but Wings of the Heart are a pretty big deal in this world. Kalas only has one wing, which caused many people to view him as...shall we say, defective? It's an interesting idea, but also lends itself to the notion that beauty = goodness. And of course, it leads on to the idea that someone like Kalas, who has flawed wings, must be a bad person.
If you try to leave the screen...



The guy then wisely backs down because Kalas could kick the shit out of him (well, I assume. Actually I'm talking about a guy who just got knocked unconscious by cats. Maybe not), and explains how save flowers work.
Basically, there are two kinds. Red flowers just let you save, and are usually found in dungeons. Blue flowers also let you save but have the additional ability to send you to a mysterious church which allows you to level up and class up. We'll be going there in a later update, so I'll explain that then. Needless to say, blue flowers are better, but usually just found in towns.
Now, let's move on to the next area.
Video: Hey, weren't you in the pre-title screen movie?



Oh my god it's so cute I want one!



This line makes me wonder if I would actually like this kid if his voice didn't make me want to throw him off the island


*squeal*
We'd better move on before I die of cuteness overload. Let's go talk to Princess Bubblegum over by the village entrance.



Kalas seems to be having trouble coming up with an answer (which is a shame, because frankly I'd like to know why we're here as well).




You should not be nearly as proud of your name as you appear to be. If my name were Cedr I would have it legally changed and also probably disown my parents. Cedar might be acceptable. Cedr is not.

Okay, credit where it's due. The kid does adopt a pretty good scorn voice to deliver that last line.


Well, that sounds very interesting, but you kind of got knocked out last time you were there. Maybe it would be better to stay away?
Video: These voice actors hate you personally


He continues going on about how we should BUY HIS STUFF, but this is the important bit: it's a short but sweet explanation of how Magnus work. This is why Kalas can carry two hundred swords and three bunches of bananas all at once.
Let's check out the shop!

Magnus shops also function as free inns. By selecting "Rest your wings" you get a full HP and status recovery.
We can also do some actual shopping, but...

...we're broke. There are a couple things I could buy, but I don't really care to just yet - we've got all we need for now.

An old lady in one of the houses will talk to Kalas about true love and then give him a Shish Kebab because why not? Nothing here is really important enough to transcribe, but I recommend watching the video to hear how ridiculous she sounds.



That's a shame. We'll get containers soon enough but the lady will just have to wait for now.
I didn't know this until I started the LP, but apparently you have to talk to the village mayor to progress.

Robbing him is optional, but recommended. Incidentally, Kalas can't use this, so we must be about to get someone who can!
I know it's probably going to be girl in pink, but personally I'm hoping it turns out to be Meemai.




Well, he seems ni-

Nevermind, he's kind of an asshole.
Anyway, it sounds like that forest is a lot more dangerous than we first thought. It's probably a good thing that Kalas got knocked out by Rock Cats before he got eaten by a dragon or something.

Are you doing this because everybody thinks this is a terrible idea? Because that's the only logic I see behind your decision at this point.

...sigh.

This is the area map for Sadal Suud, the island we are currently on. The yellow arrows show areas we can enter. Moonguile Forest is the area to the west.


All right, let's talk combat.
As you should be aware by now, the game's battle system (and pretty much the game's everythingsystem) is card-based. Currently, Kalas has 3 cards in his hand, and 20 cards in his deck (actually 17, subtracting the ones in his hand). Kalas can play two attack cards in one turn. All of these things will increase eventually.
So I can have Kalas use the Saber, and then another attack Magnus. Note that the only card in his current hand that is offensive is the saber, while the defensive leather jackets are greyed out.
Upon using a card, a new one will be brought in to replace it, so your hand always has three cards until your deck runs out.

Defense turns work essentially the same way. The enemy will attack with a number of hits, and you are given the chance to try and block each one by selecting a defense card in time. The defense cards are lit, while the offense cards are greyed out.
(note that Kalas and another character actually can use some weapons as armor, but only after they use another card first in the defensive turn).

The game allows you to see an in depth analysis of your damage/defense. I choose to turn this off because it takes forever and the game is already rather slow paced, but it's gives rather helpful information, such as what elements enemies use to attack or are weak to. Elements are a little complicated in this game, so I won't be getting into them just yet.

Like in most games, enemies tend to drop things upon defeat. Notice the two boxes the right box (empty) has free magnus, you can and must take all of them. The left box has choose magnus; these are the random drops, which you can only take one of. It's kind of mean, since it increases the grinding you have to d o to get good magnus and isn't the whole point of magnus that they are easy to carry around?
One final note about basic combat; remember how we're broke? Enemies don't drop money, but...


...you can take photos of enemies, and sell them for money. This is the cash system of the game. Selling actual items and equipment tends to get you chump change, so this is the only viable way to get money.
Unfortunately, pictures count as magnus in the left drop box, so by choosing them you can't take an enemy's actual drops. It's an interesting (and kind of cruel) way of forcing you to balance new items and money to buy other new items.

One of the bat things also dropped this, some sort of constellation. I wonder what it could be for?

You have wings, why don't you just fly over it? I bet you're just looking for an excuse to do some arson.


Loot report.
Approaching the top exit of this screen starts a cutscene. Some roaring can be heard off in the distance...
Video: And then there was a boss fight
Music: Bottom Out


Hey, it's those rude men who interrupted Kalas before! And...what the HELL are they fighting?





All right, time to play hero!


Music: Metallic Stroke

Welcome to the first boss battle - the Sabre Dragon. Despite the fact that it just dominated what were presumably two trained bodyguards, it's actually quite a pushover.
It's weak to water and resistant to fire, as you might expect. Fortunately, Kalas and Xelha both have water weapons (well, Kalas only has one, but still).

The girl, Xelha, has many more water attacks (and decided to get them all towards the front of her deck), and so she is the primary damage dealer for this battle.

Kalas doesn't to quite as much damage but it's still appreciable.

The boss itself is quite weak. I mean, it's a little stronger than the common enemies, which is saying nothing impressive. It has a special attack where it belches a fireball, and even with that it's lucky to do 20 damage. Sadly, it chose not to use that attack in this fight.

Our characters also have unique special attacks called finishers. Dance of Light is Xelha's first finisher. Let's see what it can do!



Not bad at all!

All right, three magnus at once! The one on the far left is Kalas' first finisher. And this is another constellation...
Music: Amid Butterflies and Moonlight






Aw, honey...you're so naive, it hurts.


In case you forgot, Kalas is the hero of this game.
This world is so fucked.

Kalas starts to walk off, but...




Jesus, Xelha sure doesn't take rejection very well. She's just determined to be friends with a guy who clearly wants her to go away.





Huh, she seems to know as much or even more about us as a Guardian Spirit than Kalas does. Maybe she's not as clueless as she appears?



Well, here's the break for voting. See you all next time!