Part 38: Lyude vs. the Love of the Universe
Update 35: Lyude vs. the Love of the UniverseAll right, before I start with the main sidequests, let's go back and wrap up a couple of things at the Alps.


My computer likes to bold things that have asterisks around them, so just pretend that every three out of eery four words is * puff *)
Momma: Did you see my daughter somewhere down there? We came hiking, but she is still somewhere below.

Daughter Sorry for the trouble, but will you go and tell her to wait there?
Upon doing so...
Momma Sorry about the trouble, but will you bring my daughter here?
God damn this place thrives on backtracking...
Daughter Thanks for telling her. You an imagine how long it'll take me to get up the hill...You look tough. You look built. Will you push me, help me, so I can reach her?

Ugh, the things I do for faux-100% completion.


And getting her signature will allow the mother to sign.

So that's two more relatives down. By the way, Nubata (the husband/father) is that fellow from the confectionary village, so the whole nuclear family exists for fat joke fodder!
Anyway, that's one reason to come back. But you know, we never got to explore the cabin. The game autopiloted us into the battle and then back to Anuenue. Let's see what's inside, shall we?






Wow, that is some seriously good shit.

Skull Equipment is kind of the off-ultimate equipment for everyone. Each character finds theirs through their sidequest (the cabin being Kalas' sidequest despite being mandatory). They give sizable stat boosts, but their main draw is nigh immunity to all elements.
...except that they also inflict Confusion. Confusion is like an actually problematic version of Headache. It causes the Spirit Numbers on cards to spin, meaning that if 4 starts in the top right corner it might be in the bottom middle by the time you get to it. They don't move super fast or anything, but it can be disorienting, especially now that I have such little time to pick and choose my cards and their numbers. So it's kind of a toss up as to when they will be useful or detrimental. I left Kalas with his current Moon buckle (better stat boosts, no confusion, but no status resistances).

Also, I usually can't take Wind seriously as an element, but this is just





So, traveling to Mira prompts the Phantom Goldoba to appear. I guess we'd better explore it and see what's up with this place and what Lyude's involvement is.
Music: Decay
Video: Cutscenes and boss fight available here


What on earth are those glowing things?

yourself...

After taunting Lyude, they turn into skeletons. These guys are pretty dangerous; their hits have some wild damage fluctuation (200-600 damage), but more dangerous is their ability to resurrect each other. Resurrection automatically gives the re-un-dead enemy an automatic turn, so they can attack you or rez another fallen enemy. Needless to say, these fights really suck and I avoided them as best I could outside of getting in a few for dialogue's sake.

They also deliver a parting shot when they die.



We're presumably searching for an exit, so you have to enter every room. The hangar is completely empty save for a few enemies.




Music: Falling Hail













Well, this is taking a turn for the unsettling. If my knowledge of horror conventions is true, though, we won't be getting out of here without having a showdown with whatever's in control of this place...

By the way, we can never return here once it's done, so if you're a dummy who doesn't pick up the treasure chest six inches from a place you have to stand, then you'll miss out on Lyude's final class up item.

Nothing in the control room except more enemies. As expected, none of the machines are working.

??? You should have tried to stop it...You only opposed it...

??? You didn't do anything...



Kalas' shocked face cracks me up in this context. I'm not really sure why. There's just something about it that says Lyude's going to snap and murder me and there's nothing I can do about it.

??? Please tell me, Lyude!
(battle)




Yeah, okay, we really need to get out of here.


Whelp, it's time for bunk room number two...












JESUS CHRIST










Well it's working! It's spooking me and I'm not even physically present!


What an appropriate magnus to find here.
Skull equipment is pretty much the same between all characters. I went ahead and gave this to Lyude, partly to show of Confusion and partly for...well, another reason.
Once you've explored every room, and return to the center...














Lyude reaches toward the ghost...




















Music: The True Mirror (guitar)
Welcome to our first proper sidequest boss, Rampulus. This fight...well, it's one that I don't quite understand, to be honest. On my test run he was really nasty, and even managed to KO Lyude (appropriately enough, I suppose), marking my first non-instant-death KO in this LP.
That said, this time around and in my video fight he wasn't really all that bad. I think it's partly because I remember to give Lyude the Skull Earrings and other magnus updates, but even so, it doesn't seem like it ought to have made as big a difference as it did.

The main catch to this fight is that Rampulus attacks twice in a row, like Giacomo, and on his second attack he likes to put someone to sleep. This is why skull equipment is rather handy, to prevent this status so you don't lose that one offensive round and can defend if it attacks that character again. He also can buff his own defense, but doesn't seem to do it particularly often.
I kind of regretted bringing Kalas at the start of the fight. Rampulus is heavily dark based and chronos resistant, so I was worried that Kalas would fall short on damage output.


He didn't.

On the other hand, Xelha didn't do all that great. This was by far her most powerful attack string. Considering she has both light and wind, Rampulus' two weaknesses, it seems like she ought to have been doing better than this. Oh well, I hope she catches up again once her sidequest is finished.

The best way to end this fight.
(well except maybe Sforzando)


The (real?) Almarde ghost nods at Lyude, and they fade away...






And so, utilizing means not really explained, the party does just that.

Well, that's that! See you next time!
-
Decision Time!
Whose sidequest is next?
-Xelha
-Gibari
-Savyna
-Mizuti
Also, Who gets to eat an apple pie for +30000 EXP?