The Let's Play Archive

Battletech

by PoptartsNinja

Part 43: Vipers of Somerset - Turn 1

Vipers on Somerset: Tactical Update 1

Movement Phase:
All Steel Vipers move



Combat Phase:
None



End Phase
None


Physical Combat Phase:
None



End Phase:
None



"Delta Flight just did a flyover, multiple contacts," Samantha called over an encrypted channel. As the Colonel's aide, it was her responsibility to keep abreast of incoming messages and report vital data. "They're blocking the Dropships."

"Damn," Rossi cursed, "This is Colonel Rossi to Dropship Tigris, what's your status?"

"Main reactor is still offline, Colonel," the Tigris' captain called, his tone one of practiced authority. No sense letting his crew know how terrified he is, Samantha thought. "Weapons are offline, and the runway is blocked."

"And the Hauptman-Kommandant?"

"He and his 'Mech are onboard, but he's not happy, Colonel. He keeps ordering me to open the bay so he can rescue you."

Samantha grinned, then swallowed, trying to rid herself of the cold knot of fear forming in the pit of her belly. Four against ten? Not odds she liked.

"Euphrates," Rossi called one of the units' grounded Union-class dropships. "Status?"

"Six hours at best," the Euphrates' captain called, his voice sharp with hysteria. "We can't help you, and we can't lift."

"Understood," Rossi replied quietly. "Tigris--we are inbound. We'll try to buy you some time, and draw these... Steel Vipers out of your way. Leutnant, see if you can dial in the Clanner's comm frequencies. I'm curious whether they broadcast with encryption."



Enemy Forces / Turn 0 movement!
B1 Unknown Medium 1 : Walked 6!
B2 Unknown Medium 2: Walked 6!
B3 Unknown Heavy 1: Remained Stationary!
B4 Unknown Heavy 2: Walked 2!
B5 Unknown Heavy 3: Walked 3!
G1 Unknown Assault 1: Remained Stationary!
G2 Unknown Assault 2: Remained Stationary!
G3 Unknown Assault 3: Remained Stationary!
G4 Unknown Assault 4: Remained Stationary!
G5 Unknown Assault 5: Remained Stationary!

Mission Objectives
Defeat Beta Star! (Partial Victory)
Survive! (0/20 Turns) (Total Victory)




Ace Note: Previous end position will be in black, current position will be in green!
Map Note: A height 1 tunnel extends from hex 0912 to 1213. It is large enough to accommodate the Rommel, but not large enough for a Battlemech. Due to heat concerns, the Rommel may not fire its weapons while within the tunnel.



L* CP-1-Z Cyclops
Weight: 90 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 20/20 (19/19)
LT R A(S): 8/8
CT A(S): 30/30 (29/29)
CT R A(S): 11/11
RT A(S): 20/20 (19/19)
RT R A(S): 8/8
LA A(S): 10/10 (15/15)
RA A(S): 10/10 (15/15)
LL A(S): 17/17 (19/19)
RL A(S): 17/17 (19/19)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 12
Movement: 4/6/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Colonel Aldo Rossi
Mechwarrior Player: WarLocke
Mechwarrior Status: OK!
Armament:
Autocannon 20 – RT (Heat: 8, Ammo: 20, Range: (L:9 M:6 S:3), Status: OK!)
LRM 10 – LT (Heat: 4, Ammo: 12, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Medium Laser – RA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LA (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
SRM 4 – CT (Heat: 3, Ammo: 25, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 2 hands

L2 ZEU-6S Zeus
Weight: 80 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 18/18 (17/17)
LT R A(S): 6/6
CT A(S): 26/26 (25/25)
CT R A(S): 9/9
RT A(S): 18/18 (17/17)
RT R A(S): 6/6
LA A(S): 22/22 (13/13)
RA A(S): 22/22 (13/13)
LL A(S): 24/24 (17/17)
RL A(S): 24/24 (17/17)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 17
Movement: 4/6/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Leutnant Samantha Clover
Mechwarrior Player: Mukaikubo
Mechwarrior Status: OK!
Armament:
Large Laser – LT (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
LRM 15 – RA (Heat: 5, Ammo: 8, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Medium Laser (REAR) – LT(R) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Autocannon/5 – LA (Heat: 1, Ammo: 20, Range: (L: M: S: Min:), Status: OK!)
Critical Damage: None!
Notes: No hands

L3 BNC-3S Banshee
Weight: 95 tons (Assault)
HD A(S): 9/9 (3/3)
LT A(S): 30/30 (20/20)
LT R A(S): 10/10
CT A(S): 40/40 (30/30)
CT R A(S): 17/17
RT A(S): 30/30 (20/20)
RT R A(S): 10/10
LA A(S): 21/21 (16/16)
RA A(S): 21/21 (16/16)
LL A(S): 26/26 (20/20)
RL A(S): 26/26 (20/20)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 21
Movement: 3/5/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Staff Sergeant Major Gerhart von Kempner
Mechwarrior Player: Angry_Ed
Mechwarrior Status: OK!
Armament:
Autocannon/10 – LT (Heat: 3, Ammo: 20, Range: (L:15 M:10 S:5), Status: OK!)
PPC – RT (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
PPC – LA (Heat: 10, Range: (L:18 M:12 S:6 Min:3), Status: OK!)
SRM 6 – RT (Heat: 4, Ammo: 15, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Small Laser – HD (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Small Laser – CT (Heat: 1, Range: (L:3 M:2 S:1), Status: OK!)
Critical Damage: None!
Notes: 1 hand

L4 WLF-1 Wolfhound
Weight: 35 tons (Light)
HD A(S): 9/9 (3/3)
LT A(S): 11/11 (8/8)
LT R A(S): 5/5
CT A(S): 16/16 (11/11)
CT R A(S): 6/6
RT A(S): 11/11 (8/8)
RT R A(S): 5/5
LA A(S): 12/12 (6/6)
RA A(S): 12/12 (6/6)
LL A(S): 16/16 (8/8)
RL A(S): 16/16 (8/8)
Heat: 0/30
Overheat Penalty: None
Heat Sinks: 10
Movement: 6/9/0
Mechwarrior: Pilot 5, Gunnery 4
Mechwarrior Name: Corporal Richard Hunter
Mechwarrior Player: Spencerb
Mechwarrior Status: OK!
Armament:
Large Laser – RA (Heat: 8, Range: (L:15 M:10 S:5), Status: OK!)
Medium Laser – RT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – CT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser – LT (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Medium Laser (REAR) – CT(R) (Heat: 3, Range: (L:9 M:6 S:3), Status: OK!)
Critical Damage: None!
Notes: 1 hand

T1 Rommel Tank:
Weight: 65 tons (Heavy)
Front A(S): 40/40 (7/7)
Left A(S): 39/39 (7/7)
Right A(S): 39/39 (7/7)
Turret A(S): 40/40 (7/7)
Rear A(S): 26/26 (7/7)
Movement: 4/6 Tracked
Crew: Driving 5, Gunnery 4
Tank Crew Twelve: Sergeant Bonnie Hammer, Private Sarah Montesquieu, PFC John Blucher
Player: Raverrn
Motive System Damage: None!
Critical Damage: None!
Armament:
Autocannon/20 – Turret (Ammo: 20, Range: (L:9 M:6 S:3), Status: OK!)
LRM 5 – Turret (Ammo: 24, Range: (L:21 M:14 S:7 Min:6), Status: OK!)
Small Laser – Front (Range: (L:3 M:2 S:1), Status: OK!)
Notes:



Enemy Status
Beta Star
B1 Unknown Medium 1
Tonnage: 40
Target:
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

B2 Unknown Medium 2
Tonnage: 50
Target:
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes: Equipped with ECM, becomes 'hidden' when out of Line of Sight!

B3 Unknown Heavy 1
Tonnage: 60
Target:
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

B4 Unknown Heavy 2
Tonnage: 65
Target:
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

B5 Unknown Heavy 3
Tonnage: 65
Target:
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes: Equipped with ECM, becomes 'hidden' when out of Line of Sight!



Gamma Star
G1 Unknown Assault
Tonnage: 80
Target: None Possible!
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G2 Unknown Assault
Tonnage: 80
Target: None Possible!
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G3 Unknown Assault
Tonnage: 85
Target: None Possible!
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G4 Unknown Assault
Tonnage: 90
Target: None Possible!
Critical Damage: None!
Pilot: Piloting 4, Gunnery 3
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

G5 Unknown Assault
Tonnage: 95
Target: None Possible!
Critical Damage: None!
Pilot Name: Star Colonel Dusk
Pilot: Piloting 2, Gunnery 1
Heat: 0/30
Overheat Penalty: None!
Armament: Unknown
Notes:

'Mechwarriors: a PM / E-Mail is incoming
Everyone else: Feel free to extrapolate. These 'Mechs are going to surprise you.