The Let's Play Archive

Battletech

by PoptartsNinja

Part 628: Operation: Deserved Requital - Turn 1

Operation: Deserved Requital: Tactical Update 1

“Targets inbound,” the Green Knight’s radio transmissions were clearer than her speech had been. “We still need another minute at least.”

Jacob held his tongue. His company new the plan, and even the smallest transmission now could jeopardize the lot of them. His reserve force was made up of some of the battalion’s heaviest units, it made sense at a strategic level: being able to deploy a heavy and assault lance via dropship anywhere on the battlefield was certainly an advantage, but at the same time Clan forces were supposed to be incredibly mobile.

With the demi-company’s lack of mobility, a fight in the open against equal forces was practically a death-wish. Jacob felt the Clans would have little trouble running circles around his slow heavies. Once he’d seen the lay of the battlefield he’d made a snap decision: the whole of the unit would wait in ambush. They’d certainly be detected if the Clans got close enough, but even a moment’s surprise could be enough to give them an edge.

If worse came to worst, he’d try to invoke a “Steiner Rules” duel, but that was a last resort he’d save to buy the rest of the unit a chance to escape. His was the only machine really built for a boxing match but even so such a fight was a huge risk. He wished he had a little more intel: enemy troop strength or weight. They’d undoubtedly spotted all three DropShips, but even if they sent a lance of scouts to start they’d undoubtedly follow up with something heavier.

Jacob sighed—he really had no idea how the Clan commander would react. They were close enough to Clan lines that a light raiding force could do serious damage to Clan supply depots if left unmolested, but Jacob had no experience with Clan doctrine. Would they dispatch fast raiders of their own and risk an ambush? Would they send heavy forces and hope their inherently superior speed would be enough to pin down a lighter raiding force? Jacob found himself quietly hoping for a medium-weight middle ground. Clan medium `Mechs were swift but rarely seemed to be built to engage larger targets.

“Relying on being heavier than the enemy is a mistake,” he murmured under his breath. “At least I’ll have plenty of time to study Clan military doctrines if Morgaine pulls through.”




[N/A]



[No Combat]








Player Status:




Ally Status




Opposing Force Status:




Special Rules
Strict Zell – Clan Cloud Cobra is strictly following their Clan’s interpretation of Zellbrigen.
Buildings – Unless otherwise noted, all buildings are Light CF and level 2
Hidden Units – All player units count as hidden until an enemy unit establishes Line of Sight. Units which have lost ‘hidden’ status do not regain it.

House Rule
House Rule: Minimum Range – Rather than scaling based on distance, the minimum range penalty is fixed at +2



Primary Objectives
- Recover intercepted Clan HPG transmission data from the Saeder-Krupp Interstellar facility (0/1)
- Extract Saeder-Krupp Interstellar personnel (0/10 turns)

Secondary Objectives
- Protect the Green Knight (0/1)
- Extract if Necessary (0/8)



Orders Due: Midnight Tuesday!


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