The Let's Play Archive

Betrayal at Krondor

by PurpleXVI

Part 7: Lore Dump 3

Update 07: Lore Dump 3

Temples


Midkemia has a number of poorly detailed deities, only a few of which and whose divine orders contribute in any way to the stories.

Astalon, Guis-Wa, Killian and Silban are probably the four most irrelevant, who basically never feature in the stories, and all that we know is what we can glean from their titles.

Astalon: A god of justice/law and engineering.
Guis-Wa: A god of the hunt of some form
Killian: A nature goddess
Silban: Another nature goddess.

Then there's the selection of gods who actually participate in the world or are at least occasionally mentioned.

Banath: The god of thieves, Jimmy the Hand invokes them pretty often.
Dala: The Shield of the Weak, her order is part of a sideplot in Return to Krondor and thus actually somewhat relevant. Her faithful orphanages and helps the poor and downtrodden.
Kahooli: The god of vengeance, features in some way in both Betrayal and Return. They're a mixture of detectives helping local constables and bloody-handed vigilantes.
Ishap: The big metaplot god whose order is everywhere, mildly mysterious, refuses to tell anyone what's up, but probably relevant to preventing reality from collapsing. They do important things in Silverthorn and Return to Krondor and probably feature importantly in the later books, considering they get all apocalyptic and shit.
Lims-Kragma: The goddess of death, and basically the judge of who gets another roll on the wheel of reincarnation, tossed into oblivion or uplifted to some sort of divine but unspecified state after death. Her order is a notable part of Silverthorn, where Arutha gets their assistance in dealing with the Nighthawks because of the Black Slayers(Nighthawks who rise to fight again after death, an abomination in Lims-Kragma's eyes), but discover that even Lims-Kragma's faithful are daunted by the dark powers that animate the Black Slayers.
Prandur: A god of fire, one of his priests has a minor but important role in the novel between Betrayal and Return, The Assassins, which has no videogame based on it and isn't based on one either.
Ruthia: Goddess of luck, once again regularly invoked by Jimmy, especially when things go fuck-shaped.
Sung: If a priest is healing someone in a Midkemia story, it's almost always a priest of Sung. A generic icon of purity and healing. His faith has a role in Return.
Tith-Onanka: The generic, jock-y war god. Soldiers have a minor belief that they get a night or two of feasting in his halls before they're off to Lims-Kragma's judgment. May or may not be true.

On top of that, there are several dead gods, some of which are actually more important to the setting than the living ones.

Drusala: The healing goddess before Sung
Eortis: The dead god of the sea, Killian keeps a hold of her portfolio for now.
Onanka-Tith: The other half of Tith-Onanka
Sarig: The dead god of magic, theorized as being why Midkemia has no Greater Path mages naturally.

How and why there are dead gods is a deeper lore question but, like most things in Midkemia lore that involve lots of damage being done to reality, you can blame the Valheru.