Part 52: Consequences
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Music - "Dimensional Doorways"
Download (Thanks to Grawl)
Chapter 47 - Consequences
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The gates clanked open, and without warning, a shadow creature burst into the room.
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"About the Game" posted:
The goal of this trial is to find the teleporter leading out of the maze. The maze is very densely populated by high-level shadow creatures. Stepping onto the wrong teleporter will lead you to the middle of a swarm, and they are dangerous enough to kill you. The only safe way to proceed is to clear the maze and recognize the matching teleporters to eliminate them.
If you get into trouble, you can run back to this room. The instructor cannot die and will kill shadow creatures who follow you.
This is a great place to use traps. If you've been collecting them, you should have thousands. Don't be afraid to plunk traps down like crazy, this place is REALLY full of enemies, and this is the last non-boss fight where trapping is useful.
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He soon came to regret those words.
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The northern passages dead-ended, so Mort and D.K. backtracked to the starting room and headed south.
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"About the Game" posted:
I've pumped Insect Swarm up to Rank 11. It is so awesome.
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"About the Game" posted:
This is for the locked cabinet in the quarters. It's important to get this now if you want to solve the merchant's missing amulet quest.
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"About the Game" posted:
Light the candle, and the room fills with green gas (it deals ignorable poison damage). After a few seconds…
The imps dissolve, and searching a skull gives the key to the door. But the three chests inside only have random stuff.
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Mort upended the vial into the pool. The reaction filled the room with choking clouds of gas.
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But when it cleared, the merchant's amulet had indeed appeared.
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I have finished recording all of the rest of the game, except for a couple of bonus things. It's done. I just have to put it together. There will be 51 or 52 chapters.
FEDIT: Darn it NAME REDACTED, you changed your vote and I didn't check it before recording. I don't know what your current vote of "Ignore the Woman" means, but I guess I'll take that as ignore both. I will assume all "Kill the Woman" votes mean "listen to the man". If that is too confusing, choose one of the following: Listen to the Man, Listen to the Woman, or Ignore Both. I can still re-record this section.
The Map
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A hidden wall hides a key for one of the Chemist's chests.
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I also picked up two more rings in the Battlefields. Speaking of which:
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The key for the 5th Battlefield Dungeon can be found in the maze as well.
Does the merchant sell Fairy Dust?
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