Part 13: Flyer It Up
Update 12 - Flyer It Up
These hands will have to wait in the bar for the rest of the game.


It looks like Max Bax is gone forever. Oh well. The only item Cisco comes with is an Assault Rifle, which uses 9mm ammo. It's an okay weapon.
Back at the Houston Matrix Rovers...

Goodbye Cisco.
Dismiss Member posted:
Cisco Alvarez is removed from the party.

Nice try, programmers.

Hakim comes with some various junk items, and also the Praxis 3000 we gave him.
It's 10:52 PM on Day 2, so the notional labs should be empty. We'll head back to TransTech.

Location posted:
The sterile workshop is outfitted with technology that is years ahead of anything you can understand. You wonder what parts of cyberspace were designed and programmed in this workshop.
There's one one person here, and he doesn't prevent us searching.

Morph Codes? We heard about those from Larry Owen and Timmy Goldfarb. We'll have to check out that MOZART well soon.


Give Object posted:
The Intelligence Code is placed in your decking unit's memory.
If we didn't have a functional decking unit, this would have played out a little different.

I'm not sure when you'd ever not have a decking unit.

Ths is a morph code. What we've heard about them makes them sound cool as fuck, but in practice all they do is raise useless stats.
After a search of the room, we find Conway's Essence, which will allow us to get into the Notional Lab's WELL, and another Dragon Soul Box. Let's go get that morph spawner.



After a search, two files are revealed. First, there's the Praxis Experimental Design.
Praxis Experimental Design posted:
The design plans for a Praxis Experimental decking unit, a wireless decking unit promising interface with cyberspace without a stationary computer.
This is another relic of the not-implemented wireless deck. One of my favorite things to do with old games like this is go look at what was posted in google groups back in the day. Everyone is baffled by these plans existing. We'll take them with us for shits and giggles.
There's also the Morph Spawner
Morph Spawner posted:
When a decker has downloaded the intelligence, courage, observation, or leadership does, this program activates the codes, enhancing the decker's corresponding skills.
Intelligence, courage, observation, and leadership are all useless stats. Let's go collect those other morph codes, anyway.

After yet another search...

There's a Courage Code, Observation Code, Leadership Code, and another Intelligence Code. I wonder why Timmy got fucked up by these - they seem fine. We can use these when we're not in cyberspace, so let's get out.

This isn't good. Our humanity is at 98% and now it's rapidly draining. We'd be fucked if we didn't get that virus innoculator from Penn Martinez. There still is a problem, however. We have to actually be in cyberspace, and have the infected morph codes layed out in c-space for us to use the virus innoculator. We'll do this back at the mozart well.

That sucked.

We took a humanity hit about the same size as biting a killing a human to sate our bloodlust. Speaking of bloodlust, we're back at 80%. Anyway, let me show you why these morph codes are useless. Stark's intelligece is at 16. Let's see what happens when we use the intelligence morph code.

Half the time trying to use a morph code will fail. It probably has to do with the hacking skill of the person using it. But when it does work...

...it's useless. Imagine sitting here for like two hours using all the morph codes however many times it would take to increase all those useless stats.

It's day 3, and we should do something about our bloodlust.

We've got two bottles left. Those morph codes are fucking useless, so let's bring that morph spawner to Lazlo.



Take Object posted:
Lazlo Greene takes the Morph Spawner.

Somehow I doubt that's true.

We've got a level four cloak to give to Sis Konfigg. That new york bank vault sounds interesting.


Take Object posted:
Sis Konfigg takes the Level Four Cloak

We could have come up with that by ourselves. HoloGraham said that he'd have something to say to us if we helped Sis Konfigg, so we should talk to him.

HoloGraham's portrait is just a flipped and modified version of Charley Flyer's.

On a better note, I'm very intrigued by this WELL.


I have a strange feeling that Braque Picaro might know a little something about this vault.

The next stop in our never-ending quest to move items from one place to another, we'll stop back at the Electric Anarchy. No, we're not giving Chuck the list of Deirdre's associates. We're not doing that for reasons of game. Fractal Chaos has ten grand waiting for us, to start.

We already got that for free from Scream Wipe. Thanks a lot. Did the designers have memory problems? That would explain a lot.
Transfer Money posted:
Phracktle K. Oss give you 10000 dollars. You now have 126330 dollars in your account.
I said I wasn't going to do this next thing.

But we have a spare. Why not.


Take Object posted:
Auntie Matter takes the TransTech Clearance Badge.

This weapon is a piece of shit for reasons previously discussed. Let me say again, you can't just wear it. You have to get it surgically attached to your head. Anti matter's speech contradicts this, yes, but it's just another thing that doesn't make sense about BloodNet.
Give Object posted:
The Wrath Ray is placed in the inventory of Ransom Stark.
Lastly, we're giving a dragon soul box to free thought.



Give Object posted:
The SomnaVapor is placed in the inventory of Ransom Stark.

While that's on the mind, we might as well do the next stage in that side quest for Coover of the Kafka Conspiracy.


We're never given that option, for obvious reasons. Why would the company listen to Stark? They want his shit-eating-grin stricken head on a plate.
Location posted:
The Icon Robber's studio houses the latest virtual reality technology and broadcasting equipment. Its virtual reality underground broadcasts are a cult hit in New York.

We can talk to everyone, but most of them don't have much to say.

Squid posted:
You see a rankish man with electronic equipment implanted in his forearms.





Like a lot of other things, this is a dead end.
Rigginbotham posted:
You see a bleary-eyed technician.
"Rigginbotham"?

Maybe you should get some insurance.
Ludes Moshe posted:
You see a sweaty, pot-bellied man.



I use paint for all my video editing, as well.


That's it. Now, in order to use the gas bomb, we've got to equip the gas mask.

We only need to equip it on one of our party members to protect the entire party. Did you expect anything different with this game?

We then have to use the gas bomb with the party member who has the gas mask equipped, or BloodNet won't let us use it.
Use Object posted:
Ransom Stark puts the Icon Robbers to sleep with the SomnaVapor.

Everyone looks the same as they did before, but they're supposedly knocked out. However, as you can see, we're now not prevented from searching the place. We find:
CoDaque 4000 HoloCam posted:
A camera that allows the user to film and project holographic images. Features include a self-timer.
This is required to complete the game, and it's the only one of its kind. Note that it has a self timer.
There are also two canisters of Holofilm. We need exactly two in order to complete the game.
There's a Generator Stabilizer, which is a component of a couple of useless items.
We also pick up a Virtual Viewer
Virtual Viewer posted:
A virtual reality entertainment system.
it's a complete disappointment. I'll show why in the next update. There's a Refraction Unit lying on the table, which we could use to jury-rig a refraction shield if we were crazy. They're dime-a-dozen.
Finally, there's the fabled Multichannel Transmitter
Multichannel Transmitter posted:
A transmitter capable of wireless transmission in a range of mediums and frequencies.
Coover Tristan wants this. Now that that's done, we're heading back to Lazlo's to leech off his cyberspace access.

We're like neighbors stealing his wi-fi.


Finally, a unique looking well. We can't steal anything from here (yet), but the reason I came here was to get the last piece of Charley Flyer's mind: C.Flyer.intelgnce

That was a pain. How did those pieces get into those separate wells, anyway? Whatever, it's time to revive Charley Flyer.


Hakim is kind of an asshole.
Ellen was pretty down in the dumps, earlier.

But we can't make her happy just yet. Let's interact with Charley.



Am I missing a joke, here?











I'm torn about this. Charley should have been the best companion in the game.

But he's not very good at anything except decking. By now, we've seen almost everything there is to see in cyberspace, and Elvis's cyberskills are just as good.

His outfit isn't anything special, either. Just another recoloring of that standard outfit. He does have more dialogue than Garrick, though, and I do like him better.
Anyway, voting time. Do we welcome Charley into our group? If so, who does he replace?
Main Quests
Bring Chuck (Electric Anarchy) the TransTech list of Deirdre's associates
Incriminate Walter McCalaster for Bill Dougan, in order to help Mother Mary
Kill Abraham Van Helsing
Visit the Red Crosse Knights (175th Street)
Side Quests
Bring Coover Tristan (Kafka Conspiracy) the multi-channel transmitter
Cyril Thorpe (Cafe Voltaire) wants us to put something he calls "the possession" next to his physical form
Find more shit for Larisa Mayne (Plaza Hotel) to cure her madness
Bring Bertrand Foucault (Plaza Hotel) the blood-synthesizing nanotech
Find out what's up with the two pieces of the amulet we are in possession of
Bring Shock Maraud the Rimbus Database
Meet Emily Esaki at the Hellfire Club
Tit for Tat
Wyche Gibbons (Museum of Modern Art) will trade $4000 for the book, Mystics of Catal Huyuk, from the New York Public Library
We should go to these WELLs
MEDIUM is Cyril Thorpe's personal WELL
NYVAULT is the WELL of the New York Bank.