Part 23: Centre - Yezuit
Update 23: Centre - YezuitWelcome back. Last time we broke into Centre, the seat of the Regents power. We defeated Cupid, the second Regent, and continued our journey deeper into the complex.
Music: Centre Ministry Sector
The first room we come to in Centre 4F North is infested with Buzz Militants.
Lightning magic is effective against them, even after they buff themselves with Shield.
They also leave behind permanent stat-up items, so its worth fighting them despite how annoying they can be.
Theres also another Pandora Box in the next corridor.
One thing I didnt mention during the previous Pandora Box fight is that you can actually kill them before they self-destruct on turn 4, and that they will drop different items depending on when they die. If you kill them on the first turn, youll receive a Save Token.
If you kill them on the second turn youll get a Gold XP. Gold XPs are very rare and very useful items, with the only downside being that you need to have them in your inventory in order to receive the benefits.
If you kill the Pandora Box on the third turn you get a Soul Ring, a shield for Nina that blocks damage based on her current HP. Far less useful than the Gold XP.
In the next room we find four Darkstalkers.
One is much bigger than the others, but that doesnt seem to make it stronger or tougher.
The smaller three are clumped together and immediately get their bodies frozen by Ninas new Blizzard spell.
Killing them all causes the Treasure Key to spawn. The Chest is back in the hallway where we fought the Pandora Box.
This is the skill I really wanted to get. At 15 AP Snatch is a very expensive skill, but totally worth it since it lets you steal things while also cutting all damage by a quarter.
Taking the right corridor in the Darkstalker room leads to a pile of free MedKits. The door to the left leads to an empty room.
Going left leads us to another teleporter.
Music: Remaining Traces
The party enters a deserted chamber.
: Face to face!
Suddenly, a man appears in front of the pool table!
: Im a Regent.
: to see the sky. Give us your key.
: If there even really is a sky, right?
: Then sure, Ill give you my key
: Youll have to show me what youre really made of.
: Can I really believe in you?
: The one who will claim back the sky
: just how strong you really are!
The scene ends, and we are immediately plunged into battle against Yezuit. He might seem like the most jovial and laid back Regent weve met thus far, but trust me when I say that were in for one hell of a battle.
Music: A Moments Joy
The first thing you need to know is that Yezuit is fast. Really fast. His speed is maximised, so he will always go first in any given turn.
Yezuit will always open the battle with Shadowwalk, a skill that renders him invisible and impervious to damage.
Seriously, you cant even target him while hes using it. The effect will remain active for three turns, giving him plenty of time to shred your characters with impunity.
Theres only one way to actually damage Yezuit while hes invisible, and it involves Ninas traps.
If Yezuit steps on a trap hell take damage and become visible again. This is slightly trickier than usual since Yezuit seems to be the only enemy in the game who will actually run around traps if he can manage it.
Yezuit doesnt have many powerful attacks, but he has enough AP to attack thrice per turn. Backflip is his basic physical attack - nothing fancy, but powerful enough to be threatening if he decides to spam it.
Its also dangerous if he uses it after halving your partys HP with Primus.
All his other attacks are basically just annoyances. Yezuit isnt a physical powerhouse like Deamoned was.
Thats not to say that you shouldnt take him seriously. Yezuit has the least Absolute Defence of all the Regents - a mere 50 or so - but he makes up for it with truly ridiculous physical defence.
Level 3 skills barely scratch him, and hell even laugh off a +60% combo-boosted Shatter!. Like Cupid, Yezuits strategy is to slowly grind you down, only instead of relying on an invincible minion he simply tanks everything you throw at him between bouts of invisibility. With all that in mind, how do you actually beat the guy?
Traps. Unlike other Regents, Yezuits Absolute Defence is low enough that it doesnt render Ninas spells and trap runes useless. Three overlapping Mirage Blasts will deal a hefty chunk of damage, and even Fireballs / Fragballs will do more than Ryu and Lins combos. This is one fight where Nina is better off saving AP for her own use.
Eventually Yezuit falls to the partys assault.
Even in death, Yezuit is the chillest Regent.
This time we get 16,800 experience due to the Gold XP.
If you cant be bothered with all that, theres always D-Dive.
The old D-Charge x3 and Twister still applies here. Just make sure Yezuit is in his visible form before doing it.
Yezuit drops his key behind the pool table.
This teleporter will take us out of Centres main locale, but we arent ready to continue just yet. Doing only one route through Centre means missing out on a ton of loot and two Regent battles, and this is a 100% completion LP. Join me next time as I use the SOL system to travel back in time to do them all.
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Bonus Art: Nina Concept Art
Bonus Art: Nina Concept Art
I cant find any concept art for Yezuit, so heres some art of Nina instead. Like Bosch and Lin, her design changed significantly over the course of the games development.