Part 1: Chapter One: Demons Souls
Alright, lets get this party started.Music: 01 The Destined Child
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We get the Capcom logo, back in a time when that company was actually respected.
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Then we get the translation groups image.
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And then the title screen. If you time it just right, the music will swell to a crescendo just as the Breath of Fire II logo rises above the flames.
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Anyway, lets start a new game.
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As with the first Breath of Fire, this is a Serious Playthrough, so were naming our main character Ryu.
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Lets dive in!
Music: A Voice From The Dark
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Music: Please God
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A small girl runs out of the church.
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Now the player can control Ryu. Now, before anything else
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We can raid the dresser for an item. Just like in Breath of Fire I, the player will nearly always receive an item by checking any dressers they come across.
This section is pretty straightforward just go downstairs. Ganer will call up to Ryu periodically until he does.
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We can control Ryu again, and now our objective is to look for Yua, Ryus sister.
Music: 02 My Home Sweet Home
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Now that were outside, we can talk to the villagers and find out some background info about this place.
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The more observant among you will probably have noticed the jewel in the top right hand corner of the text box, and how it changed colour mid-way through the conversation. This jewel is called the Dragon Tear, and it measures how various NPC's and even other party members feel about you. In this case the jewel changed colour from light yellow to green, meaning the NPC's feelings towards Ryu have become more positive. I'll be explaining more about the Dragon Tear over the course of the update.
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To progress the plot Ryu has to walk to the back of the village. The shaking bush can be hacked away to reveal a path leading out towards the mountains at the back.
Music: 03 Memories (Yua)
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There are three paths in the cornfield. We want the middle one.
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Everythings in colour all of a sudden!
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Music: 10 Ill Do It
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Young Ryu enters a battle against a Gunhead. Players of Breath of Fire I will recognise it as a carry-over of the Beak enemies featured at the beginning of that game. Right now all Young Ryu can do is attack the monster until fate intervenes
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in the form of Ganer nuking the son of a bitch with lightning.
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We still get experience and money, though, which is great.
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Once again the Dragon Tear changes colour, turning from light red to a darker crimson. This indicates a very negative reaction and can often be a sign of trouble to come.
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The Dragon Tear changes colour from Cyan to Blue, indicating a great increase in positive feelings. Blue generally indicates a solid friendship.
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Bosch joined the party! In Capcoms original translation he was renamed to Bow, which is odd since his original name was within the character limits.
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We can now move about again. Bosch will follow behind us, as will all future active party members. For now theres no choice but to do as Bosch suggests and skip town.
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Leaving the town puts us on the world map. Were still in the prologue, so theres no danger of random encounters.
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Music: 04 Dungeon
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Ryu and Bosch follow the strange thing through the cave
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Music: Stealthy Shadow
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The monster easily swats Bosch away with its tail.
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The Dragon Tear is now dark purple. Dark purple is a terrible portent and indicates that the speaker's intentions towards Ryu are pure evil.
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Music: A Crisis
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This massive monster is called Barbaroi. Its not really a proper boss fight since theres no way for Ryu to win. He doesnt even get a chance to take a turn before Barbaroi pulps him with a single attack.
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Thats it for the first update It took over a hundred screens, but I just about managed to do the entire prologue in a single sitting.