Part 54: Chapter Forty One: Fuck Highfort IV The Fuckening
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Yaaaay
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Apparently Ryu and co. never bothered to just walk out the door.
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To be fair, it's not like they could have swung across these pitfalls anyway. At least the enemies are now all a joke since the player has a full party again.
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This entire room is one massive maze. The stairs leading to the next part of the dungeon are in the middle. The maze itself is fairly complicated so Ill just skip straight to the end.
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The next floor is pretty much the same except theres more than one exit.
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The door leads to a healing pool and a teleporter.
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The teleporter leads to a room with a Moon Mask. The Moon Mask is a helmet for Sten that reduces Fire and Ice damage by half.
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On the way to the stairs Nina levels up and learns Iceblast. This is going to be her main attack spell for quite a while.
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The left hand teleporter will take the party back to the healing fountain. The right hand teleporter will take the party back to Highfort proper. In other words we want the central teleporter. Getting tired of this winding, contrived dungeon yet? Dont worry, its nearly over.
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Sten backs up, then smacks Turvoe across the room.
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Music: Ill Do It!
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The Magic Gate is Highforts second gimmick boss. The Magic Gate will absorb any magic cast at him, recovering HP equal to the spells strength. Nina can use Slice to get around this and Dragon powers arent affected, so overall the Magic Gate isnt too bad. Other than the gimmick this boss is reasonably tough - it can throw a few spells around and has a physical attack that deals around 50-ish damage. One spell you might want to watch out for is Typhoon, which can deal 70+ damage to the entire party.
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Most of the next section involves travelling around identical corridors looking for the stairs up, so Ill skip them for brevitys sake.
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Eventually we reach this place. The stairs lead to more plot, whereas the teleporter leads to the place where Spuke pulled her pit trap on Sten.
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Left hand stairs = goodies.
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The chests contain a Bell Torque, an accessory equippable on Bosch or Lin that raises enemy encounter rates, and another worthless Token.
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Spuke is irritating for a number of reasons. She is highly resistant to spells and physical attacks. She can cast Silence to neutralise your magic users and Jolt / Lightning for party-wide damage. If that wasnt enough Spuke can also steal 30 AP at a time with Leech Power, so its best to pop off a Dragon attack as soon as possible so she cant target Ryu with it. In the grand scheme of things Spuke isnt a hard fight, just a long and annoying one since shes resistant to damn near everything.
In Capcoms original script Spuke was called Shupkay.
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*Bzzzap!*
Oh dear. Spuke has activated the device and made sure nobody can get to her! Will our brave heroes prevail? Find out next time in Fuck Highfort V Revenge of the Fuck.