Part 23: Chapter XXI: Family Reunion
Chapter XXI: Family ReunionWelcome back! Last time, we entered a room that looked like a forest but was actually inside a metal room.
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After crossing this bridge, the bird gets startled by our presence.
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And seeks sanctuary with this...person.
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And we startle them again. Though to be fair, if I were a bird and saw a man sized cat, I'd be shitting my feathers.
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Unfortunately, the bird doesn't realize it's inside and hits a wall
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"They can't tell that they're inside a room, and when they try to fly they only end hurting themselves..."
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"I suppose I should have known you'd come here eventually. You are Brood, after all..."
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Yay
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In a flash, Rei and Peco disappear.
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Followed by Teepo.
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And Ken.
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Teepo: Still a douchebag after all these years.
Anyway, this is the Dream Maze, and it's far and away my favorite dungeon in the game. It looks cool, it makes you think and it has character/plot development.
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There are only 3 enemies here. These guys try to cast powerful magic, but lack the AP to do so. They drop Rice Balls fairly often.
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And here's the gimmick. Periodically, we'll run into one of our party members and we'll see into their deepest thoughts.
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Nina's still struggling with her identity. Remember her line after Ken saves her about it being her duty as a princess to help people? Over the course of the game, she's learned that the two things aren't mutually exclusive. She can help her friends more by being Nina than she can by being Princess Nina. Princess Nina would never have been able to come this far, but Nina can and did. She established herself as being her own person. But she still has her regrets over doing it the way she did.
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This statue tells us to go back to keep going. So we do.
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And we come upon Rei.
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Rei still seems to have vengeance on his mind. And he also sees the irony in hiding his Weretiger power from two children who turned out to be members of the Brood.
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Just stand in front of this statue. The path will show itself after a while.
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Momo!
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Interestingly enough, Honey walks in during that line. I forgot to get a pic of that though.
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Momo has never once made it a secret that she's along for the ride for any reason other than learning about machines, so nothing new here. But here she implies that she's kinda in denial. That helping decide what's gonna happen to the world and to the Brood is far outside her comfort zone.
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This teleporter takes us to the second part of the dungeon.
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Thanatos are basically Kassen McNeil with some attack magic thrown in.
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The gimmick for this part is teleporting. Yellow teleports to yellow, green teleports to green, yadda yadda yadda.
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Seriously, one of the most beautiful places in the game. Love it.
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And...Garr. The last of our party members who can talk.
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Nothing new here. At all.
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Mad Gongs are the third and deadliest enemy here. They have an extremely powerful Charge attack.
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...WHAT.
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Peco doesn't seem to think the Brood are as powerful as Teepo and Myria think they are. And, in fact, Peco is about to show who the real power in the party is.
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And, at last, we come upon...Ken.
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Ken gets a headache from all this and collapses.
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Ken disagrees. He might have a point with Rei, who actually shows restraint, but no one has shown signs of wanting his power, let alone using it for selfish means.
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And now we have Ken's cage match against Arwan. Arwan is fairly difficult. He's got 2400 HP to burn through with one character to use and he has access to
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Oh right. Kyrie one shots him.
Kyrie is crazy awesome in this game. It kills all undead enemies in one hit, up to and including bosses (which means the dragon Zombie and Arwan). Plus it only costs 5 AP.
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Vigor heals tons of HP for the party for a whopping 50 AP.
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I think they missed a cool opportunity there. They could have made Arwan an incredibly powerful boss, but if you lost you would just lose Accession for the rest of the game. As it is, you just get a game over.
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Here the game let's you choose who to use in the fight. We're sticking with the party that came into Eden though.
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By the way, this fight has some of the best music in the game. Check it out.
Oh and hey, who wants to see an onion slay a dragon?
Dragon Lord plays similar to how Teepo was early on in that he's all about offense. In fact, of the 4 bosses in this dungeon (Chimera, Arwan, Dragon Lord and the final boss), only Dragon Lord and Arwan (being undead and all) can't heal themselves. So that part of him hasn't changed much. He also still only has access to fire and ice spells, in addition to Howling (irrelevant since it's a cage match and confused characters won't hit themselves), Triple Strike (watch out for this one) and 15,000 HP. High defense is a must for this fight, making Peco the most solid choice for this fight. So after the standard buffing, let's try Shadowwalk...
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Thank god for that Dragonfang. This fight doesn't last long.
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Note that the Dragon Blade can also be stolen during the fight. If you steal it then it doesn't drop. Also worth noting is that this is the only fight in the game that has dead silence during the rewards screens. It's a bitter victory
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Peco showing some tact.
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Teepo fades away, leaving a key card behind.
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And now we have everything we need to meet Myria. It was worth it. Right...?