Part 15: Chapter XV: The Empire Strikes Back
Pardon the title, I couldn't resist. Let's get to Marlok and see if we can straighten out Stoll's situation.This is going to be a big update, by the way, as there's a sudden attack of plot in this part of the game.
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Poor Nina indeed.
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Let's go! Nothing can stop me now! I'm going to save Nina from the clutches of that old horny son of-
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FISHING SPOT!?
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Nina can wait a little while longer.
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We won't be catching all the fish in here for a while, but we can make some headway.
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These guys are only slightly less prolific than jellyfish. They can be used as an item in combat to "cast" Frost on an enemy.
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A recolor of blue gills, piranhas fight viciously for their size and heal 150 HP.
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Bass are huge (aside from the shrimp I caught in this screenshot), fight like crazy, and are very hard to reel in with the starting rod. However, they heal 500 HP so they're very much worth the effort.
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Alright, alright, I'll do what the plot wants. Everybody in here is running to and fro, sweating bullets and complaining about how Marlok practically works them like slaves. Let's find our job.
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![:geno:](../Smilies/emot-geno.gif)
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This minigame is annoying. There's no time limit, but it's basically a pushing puzzle. Broken, rotting barrels can be smashed with Ershin's headbutt but cause random encounters. Cray then pushes around the other stuff and gets them in their assigned areas. I screwed it up and didn't get a perfect score, but screw save state spamming to get it right. It's not worth the effort. By the way, if I'm not mistaken, this is the first minigame we play that actually gives us Game Points, which are a mysterious number listed on our stat screen-okay, I'll level with you.
At set numbers of game points (10,000, 20,000, 35,000, and 50,000) you trip an invisible marker, and the next elemental dragon form you use (i.e. not Aura) gets upgraded to a more powerful form, with better stat boosts, a slight reskin, and an expanded move list. It's basically a way to guilt the min-maxer/completionist in your brain to play the stupid minigames as best you can, as only your high scores are added together in your game point score as far as I remember. Also, Ryu, Ershin, and a currently unseen party member all can attack people outside of combat (via sword, headbutt, and ?) for pocket change, but each swipe takes away a game point without telling you. Game points, and their connection to dragon evolutions, are probably the worst design choices in the entire game. It's easy to get through the game completely ignoring the system, yes, but damn if you don't feel a little angry that you don't have the +1 Dragons because of dumb minigames.
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![:geno:](../Smilies/emot-geno.gif)
Meanwhile...
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The word "massage" bounces slightly as he says it.
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Nina yelps. That's...wonderful.
In the manga, Marlok tries putting the moves on Nina, but Cray busts back in just in time with a murder face on. I'm just gonna pretend that's what happened here.
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Another minigame! Hooraaaaaaaaaaay
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This one's not so bad, but it's touchy. Use the D-Pad to control the crane, left and right swivels it while up and down extend and retract it. Press O when over a crate to grab it, and press it again when it's over the right spot (the light blue squares) to lower it down for the most points. Use the shadow to judge where it'll drop. You have to put ten in within the time limit, which is actually pretty stiff. I didn't get perfect points this time, either.
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![:geno:](../Smilies/emot-geno.gif)
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TREASURE!
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Oh you son of a bitch.
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At least we'll be getting nice digs. Maybe.
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The box shakes around violently.
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...Meanwhile....
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And with that, we leave Bunyan to his hut in the mountains and make our way down the path.
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Snapflies use fire magic on you, but are incredibly weak to it themselves. We aren't in a position to exploit this right now, but Fou-Lu can still kill them in three swings.
La de da going down the path...
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Hey, it's everybody's favorite, General Yohm!
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![:siren:](../Smilies/emot-siren.gif)
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Note: There's a cutscene at the tail end of the video, which I will not be transcribing due to tons of motion at the end of it. If you want a summary, Fou-Lu is smug, Yohm admits that Fou-Lu is regaining strength quickly, and threatens to just go find Ryu and kill him instead. This freaks out Fou-Lu, who morphs into a dragon and flies off. Yohm then sends a second Khafu after him, and it beats the shit out of him since he's not fighting back, sending him crashing into a forest.
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Back with Marlok, we see his sandflier pulling out of the Kyoin docks.
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Dragon Bait and Dessert wander off.
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For people wondering why a border guard didn't check the crates, the manga actually answers this with further explanation: they do. They have false bottoms, and are filled up with apples to cover them.
Kyoin itself is a tiny little outpost around a large tower, mostly with soldiers who want to go home but are stuck until the Causeway gate opens. You ain't missing much when I skip it.
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This is the inside of the tower, crawling with monsters and a couple random, unimportant items.
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You climb stairs, get outside the tower, and ride these elevators. That's about it.
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Here's the Causeway's sole new enemy, the Gonghead. It throws itself at you to attack and deals surprising amounts of damage.
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At the very top of the tower, there's a little elevator so you can go back down quickly. Would have been nice if there was a call function for the damned thing.
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And here's the Causeway itself.
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Suddenly, the lift lowers, and the sky begins to darken.
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A bunch of lightning strikes at once, all focusing on one spot just at the edge of the pathway.
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A card appears...
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...which spirals out into four cards...
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...which open a gate...
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That shoots out MORE lightning bolts. Pretty awesome.
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Oh God damnit. Captain
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![:siren:](../Smilies/emot-siren.gif)
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See ya, sucker!
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It's really a wonder how the game handles the reveal of Ryu being a dragon with such shock after so many lines like this.