Part 48: Spring 1969: Pre-Vote

A bunch of astronauts fully retried this season, but it doesn't matter. This is pretty much all over but the possible exploding at this point.

Also, there's this. I'm sure he'll change his mind if that Lunar Landing goes well though, don't worry. Anyways, here's the status in case you guys want to plan any backups. You know, just in case both sides fail miserably. You have 143 MB.
Also, the situation could come up where a failure happens that asks if you want to scrub in the middle of a mission. What should be done in that case? We haven't seen any yet, but over all my time playing, I've seen the most during Lunar Landings.
Purchased Projects and relevant information
Ranger Satellite
Unit Cost: 4
R&D Cost Per Team: 3
Unit Weight: 700
Current Safety: 93%
Max R&D: 90%
Max Safety: 93%
Other Notes: This is for the various Flyby missions.
Atlas
Unit Cost: 3
R&D Cost Per Team: 2
Max Payload: 600
Current Safety: 86%
Max R&D: 84%
Max Safety: 98%
Titan
Unit Cost: 12
R&D Cost Per Team: 4
Max Payload: 1500
Current Safety: 98%
Max R&D: 90%
Max Safety: 98%
Saturn V
Unit Cost: 18
R&D Cost Per Team: 6
Max Payload: 3200
Current Safety: 98%
Max R&D: 95%
Max Safety: 98%
Mercury Capsule
Unit Cost: 2
R&D Cost Per Team: 1
Unit Weight: 500
Current Safety: 81%
Max R&D: 80%
Max Safety: 90%
Other Notes: One man capsule. No Lunar Landings or Docking ability.
Gemini Capsule
Unit Cost: 6
R&D Cost Per Team: 2
Unit Weight: 1200
Current Safety: 94%
Max R&D: 84%
Max Safety: 94%
Other Notes: Two man capsule. Can make it to the moon with a kicker and also dock. Can use a 1 man LM.
Cricket Module
Unit Cost: 8
R&D Cost Per Team: 4
Unit Weight: 1000
Current Safety: 93%
Max R&D: 90%
Max Safety: 94%
Other Notes: 1 man LM. Can be used with Gemini, Apollo, or XMS-2.
Kicker-B Booster
Unit Cost: 6
R&D Cost Per Team: 2
Unit Weight: 600
Current Safety: 88%
Max R&D: 94%
Max Safety: 96%
Other Notes: Need either this or Kicker-A for Lunar Missions not involving the Apollo or Jupiter. This is the stronger of the two and basically makes the A pointless unless you're running on the cheap.
EVA Suits
Unit Cost: 0
R&D Cost Per Team: 3
Unit Weight: 0
Current Safety: 92%
Max R&D: 91%
Max Safety: 94%
Other Notes: It's a spacesuit. Needed for EVA stuff.
Docking Module
Unit Cost: 2
Unit Weight: 300
Current Safety: 93%
Max R&D: NOT POSSIBLE
Max Safety: 93%
Other Notes: The only thing that CANNOT be researched. All safety improvement comes from live testing. Required for most of the Lunar Landing mission types.
Equipment List
Missions you could attempt
Refer to this post for a list of all possible missions
Astronaut Stats and Location
Armstrong: Cap 4, LM 4, EVA 1, Dock 2, End 3, 64 Mood, Gemini Program
Schirra: Cap 3, LM 2, EVA 0, Dock 0, End 1, 64 Mood, Gemini Program
Truly: Cap 4, LM 3, EVA 0, Dock 0, End 2, 73 Mood, Gemini Program
Peterson: Cap 3, LM 3, EVA 0, Dock 0, End 0, 73 Mood, Gemini Program
Aldrin: Cap 3, LM 4, EVA 0, Dock 4, End 2, 89 Mood, Gemini Program
Basset: Cap 2, LM 2, EVA 2, Dock 2, End 4, 84 Mood, Gemini Program
Bean: Cap 4, LM 0, EVA 2, Dock 0, End 1, 83 Mood, Gemini Program
McKay: Cap 3, LM 2, EVA 1, Dock 0, End 2, 88 Mood, Gemini Program
Overmyer: Cap 4, LM 3, EVA 0, Dock 0, End 1, 88 Mood, Gemini Program
Henize: Cap 2, LM 2, EVA 0, Dock 0, End 2, 88 Mood Gemini Program
Crippen: Cap 3, LM 1, EVA 0, Dock 2, End 2, 83 Mood, Gemini Program
Engle: Cap 3, LM 1, EVA 0, Dock 1, End 1, 83 Mood, Gemini Program
Brand: Cap 4, LM 0, EVA 0, Dock 1, End 1, Basic III
Duke: Cap 2, LM 0, EVA 1, Dock 0, END 3, Basic III
Evans: Cap 2, LM 1, EVA 1, Dock 0, End 3, Basic III
Freeman: Cap 2, LM 2, EVA 0, Dock 0, End 3, Basic III
Musgrave: Cap 3, LM 1, EVA 0, Dock 2, End 2, Basic III
Weitz: Cap 4, LM 2, EVA 0, Dock 0, End 2, Basic III
Fullerton: Cap 2, LM 0, EVA 1, Dock 1, End 2, Basic III
Hartsfield: Cap 4, LM 0, EVA 0, Dock 0, End 3, Basic III
Wood: Cap 1, LM 1, EVA 0, Dock 0, End 2, 21 Mood, Nowhere, Retiring
Givens: Cap 4, LM 1, EVA 0, Dock 1, End 4, 21 Mood, Nowhere, Retiring
Scott: Cap 2, LM 1, EVA 0, Dock 1, End 3, 51 Mood, Nowhere
Mitchell: Cap 2, LM 1, EVA 1, Dock 1, End 1, 46 Mood, Nowhere
Eisele: Cap 3, LM 0, EVA 0, Dock 2, End 4, 53 Mood, Nowhere
Cunningham: Cap 1, LM 2, EVA 1, Dock 0, End 3, 56 Mood, Nowhere
McCandless: Cap 4, LM 1, EVA 0, Dock 0, End 3, 91 Mood, Nowhere
Chaffee: Cap 1, LM 0, EVA 3, Dock 2, End 3, 61 Mood, Nowhere
Equipment in Stock
Nothing.
Missions to occur this season
Pad A: Historical Lunar Landing
Pad B: Historical Lunar Landing
Pad C: None
Voting for what to do will end at 2:00PM EST on Saturday, March 12th.
The end is Nigh.