Part 46: Episode XLII: Sunset
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Whoa... I think... I think we may have found the end of the Dead Sea...
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The three spectral children from earlier are happily trotting around waiting for our arrival. The red-haired kid seems to be sitting above some manner of inscription.
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Woo boy... Buckle up kids. I believe we are in for some heavy shit. Chrono Cross had sort of been slacking on the whole "sequel" front up until now. It is time to correct that.
Music: Prisoners of Fate
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The three ghosts vanish...
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???: "Don't let it bother you. It's just a distant echo from ones far gone... It's just an illusion."
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Fourteen years earlier...
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???: "That wounded child... Bring him to me..."
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The music continues during the battle...
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Time to face the infamous Miguel. Despite looking like a ginger yodeler that got lost hiking, he is far and away the strongest enemy in Chrono Cross thus far. The guy could take Garai and assrape him so hard it would break the nine-foot tall bastard in half. And that is while he was wearing his plate armor.
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Now, I'm not going to deny Miguel is strong as fuck. The jorts wearing joker can just mildly slap people for around 75 HP of damage. He's got defenses against magic coming out of the ass, comes equipped with nearly 2000 HP worth of health, and can outright cheat by using multiple elements in a row. The guy is a right bastard.
But... He's not that hard... At least, not if you stick to one very important tactic:
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Only use physical attacks against him! That's it. That's his secret. Miguel will flip the fuck out and viciously violate you if you piss him off and start spamming magic. But, if you just stick to physical strikes he actually has a very reasonable pattern that is easily defeated.
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Miguel is a White innate enemy which makes him not at all a friend of Lynx and Harle. Indeed, Harle is a very, very poor choice to bring to this fight and can easily get one-shotted by a few of Miguel's attacks. But fuck it...I like the kid.
Being a very powerful White innate warrior, he really, really fucking hates Black innates. Indeed, he begins the fight by locking one of the three character's Black elements. It is okay to remedy this attack as it can be annoying. Especially if you've got a bunch of Nostrum equipped (high level consumable healing potions.)
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After that, he'll boost his magic defense with StrongMinded. Do not make any attempt to counter this. The guy likes his magic defense. Don't fuck with it. He will get royally pissed if you try any status effect fuckery on him and wreck your shit. What you VERY MUCH need to do at this point is to use any element but white to break up the field effect.
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That is because the next round Miguel will either cast WeakMinded (lowers magic defense) or TurnBlack (switches innate to Black.)
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Being a cheating bastard, he will immediately follow-up on the same character with Holy Dragon Sword. This is Miguel's ultimate attack and it hits from White innate damage of the ballpark of 275-350. This is a huge ass problem at the party's current level and can easily one-shot anyone not at full health. God help you if it critical as that poor sucker is just straight up dead.
The reason you DO NOT want to piss off Miguel with elements is because he will get pissed and start spamming this attack and that is a very bad thing.
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Whoever gets waxed with Holy Dragon Sword needs to be healed up immediately as Miguel follows up with a physical attack for a good 50-80 HP of damage afterwords. That is very likely to kill the person who suffered getting reamed with his tech last round if they're unlucky to be targeted again for a follow-up strike. Said character should be healed to full ASAP after that.
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Next Miguel likes to cast WeakMinded/TurnBlack and blast someone with a PhotonRay for a good 150+ HP of damage. Even more if you haven't been breaking up the field effect with non-White elements. Miguel might get frisky after that and throw in another physical attack for flavor. But, his pattern loops back around to the beginning with StrongMinded after that.
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The thing to really watch out for is to be caught with your pants down when Miguel's health dips down to around 400 HP and he goes into critical status. At that point he panics and flips the fuck out with spamming high end elements like MeteorShower and HolyLight one after another and can quickly kick your entire party's ass if unprepared.
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At this point, it's time to immediately bring the pain with all the high end elements you've been holding off until now since he's already taken off the kid's gloves. It's a very satisfying way to conclude things, really.
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And that is it for Miguel. No sweat, kiddos.
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Miguel Boss Battle
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Miguel Detailed Portrait
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Wazuki Detailed Portrait