The Let's Play Archive

Compute!'s Gazette

by Chokes McGee

Part 21: Complexcalibur - Aadvark Attack

Okay, let's give this a try. I wanted to start off in the kiddie pool, so I went over the earlier issues of Compute! to find something more my speed, while still being worth posting in the thread. Something simple, but not a boring Pac Man or Tron clone. Something educational. Something alliterative. Something with animals from space.

Let's Play 64 Aardvark Attack!
November 1983, Issue #5, Vol. 1, No. 5*

Summary

The game is nice enough to give us a backstory, so let's see it:

code:
ANDROMEDAN AARDVARKS ARE ATTACKING EARTH

THEY HAVE 26 KINDS OF BOMBS

AND

THEY'RE ATTACKING 10 CITIES!

YOUR ALPHANUMERIC RADAR CAN SAVE EARTH

FIRST: RECOGNIZE THE BOMB (A-Z)

THEN: SAVE THE CITY (0-9)
The best way I can describe this game is Missile Command meets Mavis Beacon.

After choosing a difficulty, our playing field loads in:



Next, those red asterisks at the top get covered up with blackness, accompanied by a very Commodore 64 type of sound.



Finally, a letter shows up in the square on the right, and the bomb drops!



The aim of the game, as given in the instructions, is twofold. First, you have to type the letter that shows up on the screen. Next, you have to eyeball which city it's aiming for; all bombs only go straight down, so it's just a matter of checking which column the bomb is in and typing that number. The time you have to do this ranges from tight (barely a second on difficulty 9) to laughable (around half a minute on difficulty 1).



If you type the correct letter, the bomb trail inverts itself, and if you then type the correct number the bomb is destroyed, and you get points based off of how quickly you were able to destroy the bomb. If you DON'T type the letter and/or number in time...



The city gets blasted, and you're treated to a nice little technicolor flash. Having the city hit once won't totally destroy it; each of those numbers is actually the top of a little bar representing how un-exploded the city is. A direct hit from the bomb will take of 2 points of the bar, from which there are I think 5. If you get the letter but can't find the number in time, you only lose 1 point. And if any of those bars bottom out, it's game over, which means another seizure of color.




The Good

The Bad

Sammy Lightfoot


This ad comes from a time where the advertising art for video games either looked nothing like how the game actually looked, or it looked exactly like how the game actually looked.


*Aardvark Attack was also featured in Issue 4 of Compute! with code for the VIC-20, along with what I can only assume was a conversion of the code to the Commodore 64. I originally bashed my head against that version of the code for a couple nights trying to figure out why my FOR statement was spitting out a syntax error every time I tried to cap it off with a NEXT, gave up, wondered if a later issue mentioned any bugs, checked the listings, saw the game was listed a second time, and then took a crack at that version.