Part 2
Music: Terror![](1-CP98_170.png)
Satoshi has woken up alone in a mysterious, dilapidated classroom.
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Looking across the room, he notices a body.
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We're put into control of Satoshi. We have access to the classroom's south door and nothing else, so we head out.
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The floor is pretty busted up, and there's nowhere to proceed except for back into the classroom via the north door.
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We re-enter the classroom and head for Naomi's body.
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Naomi gets up on her feet.
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At this point, Yuka steps into the classroom.
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And now, Yoshiki and Ayumi enter the room.
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The screen fades to black...
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...And when it fades back in, our party has properly grouped up together, and time has passed.
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Satoshi notices something on the wall, and sends Yuka over to read it.
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Yuka reads the poster on the wall, then returns to the group.
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Music: None
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Music: Main Theme
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Splitting up is always a good idea, in every horror story ever told.
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Now there's a quick interlude where we're able to get character bios. Those are all available in the second post of the thread.
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And at last, the game truly begins. We're put into control of Satoshi's group. We're able to walk around the classroom and get NPC dialog by talking to Yoshiki and Ayumi.
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Ayumi doesn't really have much to say.
Aside from Ayumi and Yoshiki, there's one other conspicuous thing in this room.
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-- Take it? --
Yes
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And we acquire our first item! It's made in RPG Maker, but I'd classify Corpse Party as an adventure game more than anything else. We collect various items throughout the game and use them to solve puzzles. There aren't any random encounters or anything, just wandering through scary hallways and solving puzzles.
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DID I MENTION THIS WAS MADE IN RPG MAKER
This is just straight up the default menu from RPG Maker XP, more or less.
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There's a Magic option in the menu, but we don't have any magic spells. Silly RPG Maker holdovers. The characters having HP actually does matter though, because there are traps around the school that can drain our health.
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We're done in this classroom, so we head out. We can look at the poster in the room if we want, but it just says "September 24th, 1927." The book case is full of books, surprisingly enough.
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Out in the hallway, we still can't really go north or south, due to holes in the floor. We take a few steps to the south and trigger yet another scene.
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Acquired [Yuka's Charm]
If we want to, we can refuse the charm, in which case it isn't added to our inventory.
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After that scene, we walk to this narrow gap and investigate it.
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-- Use the [Loose Board]? --
Yes
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We put the board down and head up the stairs to the south.
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And we proceed up the dark stairwell to the second floor.
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The second floor is just as bad off as the first. We can't even continue up to the third floor, thanks to the completely ruined floor in front of the stairway.
We walk down the hall and enter the classroom.
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This is Classroom 2-1, and it's empty. The lights go out after we enter the room, but that's the only thing of note in this room.
If we investigate the blackboard, it's dated with "X Month, X Day, Friday"
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We exit the classroom and proceed down the hall.
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...a conspicuous bucket.
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What the heck is this? Pee?
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...Moving on from that, we head into Classroom 2-2. It's also empty, but significantly more damaged than 2-1 was.
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This room also has nothing but flavor text inside. The blackboard is dated "13th Month, 54th Day, 1949"
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Exiting the classroom and continuing down the hall, we quickly run across another class.
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We can't enter it though. We pass the room and continue down the hall.
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At this point, we're actually forced to pass through the classroom to proceed down the hall.
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Oh dear, what's that in the corner? We head close to investigate.
Music: Horror
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Now finished explaining the school to us, the skeleton has fulfilled its purpose and fades out of existence for some reason???
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