Part 8
Music: Main Theme 3![](1-CP982_1297.png)
In control of Satoshi's group, we make our way back to the extending hallway. We technically could have done this a little while ago, but we'd just hit another immediate dead end anyway.
![](2-CP982_1302.png)
-- Use the [Iron Lever]? --
Yes
![](3-CP982_1304.png)
We use the iron lever to smash a hole in the wall. The lever is not removed from our inventory.
Music: None
![](4-CP982_1308.png)
And it takes us to the Music Hall of Rotten Flesh, which is an absolutely enormous room.
![](5-CP982_1310.png)
We start working our way around it, and we encounter a door. We head inside.
![](6-CP982_1311.png)
A strange room with strange statues.
![](7-CP982_1314.png)
![](8-CP982_1315.png)
The skeleton offers helpful advice and then ceases to exist.
After talking to it, we head over to investigate the statues.
![](9-CP982_1318.png)
-- Place [Marble Statue] in his arms? --
Yes
![](10-CP982_1323.png)
We did it. The other statue is female and also has a space in its arms for something, but we have nothing to put in them.
![](11-CP982_1326.png)
Our work here is done for now, so we head back out.
![](12-CP982_1327.png)
And we continue making our way along the Music Hall of Rotten Flesh.
![](13-CP982_1328.png)
Talking to the spirit shown in the above screenshot causes it to disappear wordlessly.
![](14-CP982_1331.png)
And at the end of the hall is a piano. If we try to approach it, however, a mysterious force pushes us back.
![](15-CP982_1332.png)
Since there's nothing else to do here, we loop back around and exit the music hall.
Music: Main Theme
![](16-CP982_1336.png)
And the hallway has expanded once again! We continue down the hall.
![](17-CP982_1341.png)
And at the end, we go around a corner and start heading north.
![](18-CP982_1343.png)
The hallway ends in a single door. We enter.
Music: Horror
![](19-CP982_1345.png)
And now we've arrived in the principal's office.
The general layout of this room and how you access it seems to have served as the inspiration for the chapter 5 infirmary in the remake.
Music: None
![](20-CP982_1347.png)
![](21-HIT_AA02.png)
![](22-CP982_1350.png)
![](21-HIT_AA02.png)
![](23-CP982_1352.png)
There's a red flash, and...
Music: Terror
![](24-CP982_1353.png)
...The girl appears.
![](25-GIR_1.png)
![](21-HIT_AA02.png)
![](25-GIR_1.png)
![](26-CP982_1362.png)
![](27-CP982_1363.png)
The principal's spirit dissipates and reforms, screaming in pain.
![](25-GIR_1.png)
![](28-CP982_1366.png)
![](21-HIT_AA02.png)
Again, the principal's spirit dissipates and reforms.
![](25-GIR_1.png)
![](29-CP982_1369.png)
![](25-GIR_1.png)
![](30-CP982_1371.png)
![](21-HIT_AA02.png)
![](31-CP982_1375.png)
Music: None
![](32-CP982_1378.png)
![](25-GIR_1.png)
![](33-satosi_1-1-4.png)
![](34-CP982_1382.png)
The girl in red teleports across the room.
![](25-GIR_1.png)
![](35-CP982_1385.png)
![](36-satosi_1-1-5.png)
![](25-GIR_1.png)
Music: Crisis
![](37-CP982_1389.png)
![](38-naomi_1-1-4.png)
![](39-satosi_4-1-5.png)
![](40-CP982_1393.png)
Our party flees as the floor collapses behind them.
![](41-CP982_1397.png)
And we exit the room.
Music: Horror
![](42-CP982_1403.png)
![](43-satosi_2-1-4.png)
![](44-naomi_4-1-3.png)
![](45-yuka_3-1-4.png)
![](46-satosi_2-1-1.png)
![](47-CP982_1409.png)
We're put back into control, and we re-enter the principal's office.
![](48-CP982_1411.png)
Some floor has been restored. Enough that we can reach the desk.
![](49-CP982_1412.png)
![](50-CP982_1413.png)
-- Open the drawer? --
Yes
![](51-CP982_1416.png)
Acquired [Embryo Statue]
![](52-CP982_1419.png)
I like the icon for the Embryo Statue. Cute little red baby.
Anyway, now that we have this statue we backtrack back to the Music Hall of Rotten Flesh.
Music: None
![](53-CP982_1430.png)
And go back up into this room.
![](54-CP982_1433.png)
Even though the [Marble Statue] was placed earlier, it's now rolling on the floor...
Acquired [Marble Statue]
![](55-CP982_1439.png)
I have no idea why they make us go through this effort again, but we place the Marble Statue a second time.
Like seriously, what is the point of dropping it on the floor and making you pick it back up and place it a second time?
![](56-CP982_1443.png)
And we give the female statue the embryo.
![](57-CP982_1445.png)
![](58-CP982_1447.png)
A door appears in this room!
![](59-CP982_1449.png)
![](60-CP982_1450.png)
Then both of the statues fly away and vanish because why not?
![](61-CP982_1453.png)
Predictably, the door leads us right across to the opposite side of the wall.
![](62-CP982_1455.png)
Acquired [Small Gold Key]
![](63-CP982_1457.png)
![](64-naomi_1-1-3.png)
![](65-satosi_3-1-3.png)
![](66-naomi_3-1-3.png)
![](46-satosi_2-1-1.png)
![](67-satosi_2-1-3.png)
![](68-CP982_1465.png)
Yuka and Satoshi go back through the door.
![](69-CP982_1467.png)
![](70-naomi_r1-1-3.png)
Naomi's ability to play the piano is just not mentioned at all in the PSP games. I guess they dropped that character trait after this game because Naomi needed to be more boring.
![](71-CP982_1472.png)
Anyway, we head east and loop around the corner of the music hall.
![](72-CP982_1478.png)
And now we're able to approach and investigate the piano in the southeast corner.
![](45-yuka_3-1-4.png)
![](33-satosi_1-1-4.png)
Unfastened piano with [Small Gold Key]
![](64-naomi_1-1-3.png)
Yes
![](65-satosi_3-1-3.png)
![](73-naomi_3-1-4.png)
Music: Elegy
![](74-CP982_1491.png)
Naomi starts to play the piano, and there's a bright flash of light...
![](75-CP982_1495.png)
...And a lot of spirits appear!
![](76-satosi_2-3-5.png)
![](77-yuka_3-1-5.png)
![](78-naomi_4-1-4.png)
![](46-satosi_2-1-1.png)
![](79-yuka_3-1-1.png)
![](80-CP982_1504.png)
There's another flash, and...
![](81-CP982_1503.png)
A line of spirits disappear, and the floor expands.
![](65-satosi_3-1-3.png)
Walk down the path.
![](82-satosi_1-1-3.png)
![](83-satosi_1-1-2.png)
![](84-CP982_1513.png)
![](77-yuka_3-1-5.png)
Satoshi's group heads across the invisible walkway, and the screen fades to black...