Part 10: Episode 6: The Excalibur of Sticks
Episode 6: The Excalibur of Sticks
Hey! We have a puzzle to solve:
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Prof. Layton this isn't. You have to touch the flowers with the colors that match the starting letters on each line, in this order:
Blue
Green
Yellow
Chartreuse
Volcano
Running Dog
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And the vines in the background vanish, letting us keep on keepin' on.
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Nothing we can do here. The rock are too heavy to move, and the flowers have lost their key powers. The trees remain foreboding.
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And to think this is a happy thought! The scene before you is almost depressing in its own serene way. Flowers compliment an ancient-looking wall before you, and exits are north and south.
More screens of no value. Moving north...
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Rocks and stone statues litter the ground of this poorly kept area. It appears as if this is a stone garden someone forgot...
There... there is so much here. The turtle, the reflective stone surface, the plants... oh and that statue of motherfucking Bouf. I must pocket it.
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Still as useless as ever, Bouf. You just keep leaning there, guarding that turtle.
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Peering at these mushrooms makes you wish you had a pizza to put them on. The cave is to the north and the stone garden is to the south.
We have a bunch of brightly-colored mushrooms and no visible means of opening the cave... Other than the bomb, I mean. We're saving that for the pentagon. We have only one course of action for this patch of shrooms:
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Drugs are cool.
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The rocks below this mushroom appear to be purple, however it could just be the light emitted by the towering fungus above you.
There is a button on the tiny mushroom's stalk. Pressing it does nothing immediately apparent. That's it. That's all we have to do here. So we're gonna OD on more pills.
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A craggly cave is dug out of the sheer stone face before you. To the right the forest appears too thick to continue. Mushrooms are everywhere.
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Bushes line the side of the cave, and a pile of crates sits in the middle of the room. The only apparent exit is south.
Hey, a crowbar! That's like a stick, but made of metal! I'll just take that.
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All those boxes of dynamite? Yeah, we can't take any of them. If we did then blowing up the Ant's home, stealing their ring, giving the ring to a homunculus, and stealing their last means of self-defense wouldn't have been necessary. Oh well, with the vital Stick Mk. V we finally have everything we need to finish this game. We only have one more major obstacle:
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These pricks.
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