Part 86: You really CAN get ANYTHING at Leptine's General Store!
Chapter 64 - You really CAN get ANYTHING at Leptine's General Store!
Music - "A Sense of Disorientation"
Download (Thanks to Grawl)
Previously on Divine Divinity:
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Chapter 64 - You really CAN get ANYTHING at Leptine's General Store!
I returned to Medicius.
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He laughed.
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About the Game posted:
This free point in Alchemy takes my skill up to Rank 3, enough to make average-size (normal) potions from herbs. There isn't any need to go higher, because I almost entirely use Restoration potions, and average-size Restoration potions replenish 100% of your Health and Mana.
I headed back to Verdistis. I realized that I'd never been in the General Store before. Perhaps that place had something which might be helpful. Maybe a book "How to Storm a Castle: The Complete Guide". You never know until you look.
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I closed my eyes and sighed.
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Hugh laughed.
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"About the Game" posted:
When Hugh tells you that Leptine still owes him money, you get a quest to go tell Leptine about this. If you immediately pay Hugh, you fail that quest. Maybe there's some XP in it, but I'm not sure it's worth the time to walk to Verdistis and Leptine, tell him, then go back to Hugh and pay him.
I returned to Leptine.
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I finally had all the things I needed for Corinna's summoning ritual - the book:
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The branch:
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And the wine.
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It had all been much more complicated than I had anticipated, but these things happen.
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She took the wine from me and swigged deeply, right from the bottle. The wine which I had gotten myself hit over the head and dragged in front of Sir Patrick for. The wine which had almost cost me my hands. That wasn't the real kicker though.
She made a sour face. "Yeuch! This wine isn't as good as I'd hoped it would me! You can keep the bottle," she said, thrusting it back into my hands.
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I got the plant she wanted and entered the cellar.
VIDEO: Corinna's Successful Summoning ((Incomprehensible) Voice Acting)
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I got an uncomfortable sensation of Déjà vu.
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Corinna took the plant from me and placed it in the circle with the others. I stood in the other empty pentagram.
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Unlike my nightmare, this time the demon stayed obediently in the circle.
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The demon vanished back to where it had come from.
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"About the Game" posted:
Banish
- Many enemies in the game summon creatures to attack you. This skill lets you banish them, or at least do damage to them. At Rank 1, a summon must have Spiritual Resistance above 10 or die. Even ignoring spiritual resistance, the creature takes 20-60 damage for 10 mana. You need to be level 10 to learn this. At Rank 5, a summon must have Spiritual Resistance above 50 or die. Even ignoring spiritual resistance, the creature takes 40-130 damage for 18 mana.
This spell is theoretically useful, but the enemies which summon helpers usually keep doing it, and it's annoying to keep swapping spells between general-damage spells and the anti-summon spell Banish. I usually just end up forgetting about this spell - like in this LP. I never used this spell, but perhaps I can re-fight some battles and make use of it. You can find spellbooks of it, though.
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"About the Game" posted:
Summon Demonic Aide
- This spell summons a Death Knight to serve you. He has a melee attack and a Red Lightning attack. The Rank of the skill determines the level of the Death Knight: DK Level 20/26/32/38/44. There are no spellbooks for this spell, so the player must be at the Death Knight level + 4 to learn that rank. (Rank 1 at level 24, Rank 5 at 48)
This guy does so little damage that he's not worth the bother. Just use your offensive magic spells instead. Also, I think that there's a bug where if you get him to follow you with the Aura of Command skill, he loses his ability to cast his red lightning, making him even more worthless. I never use this skill either. That's right, I've spent 4 updates getting all this stuff together, and I'm never going to use it. Don't you hate me, just a little bit?
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She grinned and handed me a note.
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I read what was written on the paper.
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Corinna smirked. "Now why doesn't that surprise me," she said.
It was getting a bit too late for more roaming in the Dark Forest at night anyway, so I had a quick bath and returned to Verdistis.
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Leptine put a "Back in 5 minutes" sign on the door, then closed and locked it.
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I followed Leptine past an area marked with a sign reading "PRIVATE: KEEP OUT"
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XP 58,000
Leptine left, but watched me, so he'd know when to re-open his store.
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I pushed some of the parcels out of the way.
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As my eyes adjusted to the dim lighting, I heard the sound of packages being moved back over the trap-door.
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There were several scantily clad women - and men - around. I ignored them and went to talk to the bartender-looking fellow.
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VIDEO: The Special Treatment
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I was struck speechless as I took in the entire room.
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There was only one thing I could say to this.
"Oh, Hell..."
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"....YES!"
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I had been injured before; I had suffered great pain from my battle wounds, so I thought that I was no stranger to pain. What I hadn't considered is that injuries sustained in battle were generally random, due to the movements of the combatants as they attempt to out-guess and out -maneuver each other. While this could result in incredible pain from injuries piling onto already injured areas, it was something entirely different from thoughtful, methodical, inflictions.
I took some time to marvel at the wonders of the human body.
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Still... I was looking forward to the next time I could see her again.
Next Time: A Boaring Story
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Behind the Scenes
Ahem. Well, you asked for it... More on that at the end of the "Behind the Scenes."
The next two updates are part of a two-part side-quest. The only other remaining side-quest updates are almost at the end of the act, and the only reason that they're that far is that they could not actually be started until after I'd done almost everything else in the main quest. I tried looking for a way.
Hugh
I discovered that you can go back and talk to Hugh after each stage of the Elrath quest. I never actually did that, and it isn't necessary.
After that, you get 1000 fake gold coins as a reward from Hugh. That's right, fake. They won't stack with your other gold and you can't use them to buy anything. Someone screwed up somewhere.
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I guess it's possible to enter the cellar and leave without ever talking to Splinter, but it takes a lot of extra walking to get this line, just to go back.
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We merge back into the line shown in the narrative now
The Brothel
The prostitutes here charge you 250 gold a session, but because you saved her from the Thieves' Guild, you don't pay anything for Penumbra, regardless of how many visits you pay her. (In case you're wondering, she doesn't say anything different after your first visit.)
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Each prostitute has a different set of dialogue, but I'm not going to show them all. You get the idea.
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One short fade to black later...
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You only get XP from the first one you sleep with. Penumbra's session counts separately so you still get XP for that.
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Your choice of prostitutes is NOT limited by your chosen gender, so yes; you can have gay sex if you choose. The "romance" quest later on - and I use that term extremely loosely - does only let you choose the opposite of your own gender. That one won't be part of the narrative because I hate it.
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This man is called Jacob. All three options end the conversation. You only get one chance to choose though.
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If you choose the "I prefer a male companion" option when you're playing a woman:
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Whatever option you chose the first time, the next time you speak with Jacob, he'll only say this:
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After that you can talk to the bartender.
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If you haven't rescued her from the Thieves' Guild:
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After your session with Penumbra, you're reduced to 10% of your health, and your stamina drains for quite a while, even if you stand still. Once you enter the "Special Treatment" room far enough to trigger the conversation, you lose control of your character, they automatically run to Penumbra (even if as the player, you might prefer that they run away).
Divinity 2: Ego Draconis Reference
There is a reference to Penumbra in Divinity 2 If you do a certain quest, you can meet her granddaughter Antumbra. Before you ask, no, there's no information about who Antumbra's grandfather was.
What's fake in this update?
- You do NOT learn how to Summon a Death Knight from Corinna, she only teaches you Banish. I only pretended to learn it, because I'm not wasting a skill point on that.
- Obviously, Corinna doesn't tell you where to find Penumbra, you have to discover the brothel on your own, free her from the Thieves Guild, then complete her quest to get her dagger back.