Part 27: Wildcard
Last time, Euchre defeated Dr Snapped, hopefully thwarting his plans to make a world of monsters. This time, he'll be finishing his adventure.Music: None
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Oh no! How will Wildcard get the Scout's Mark back now?
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...Oh. Apparently that conflict was entirely artificial.
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Wildcard walks towards the Mark...
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...and is enveloped in light one last time. You know what that means!
Music: Sanctuary (Variation)
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Wildcard's new form is his final one: Wildcard. That's right, Wildcard is now a Wildcard. I'm sure this won't be confusing at all.
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Goodbye, Wildcard...
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Music: Appearance of the Town
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It looks like the MSO's been busy in the last few days. They're certainly quick at appointing their new Commissioner; the last one's only been gone for two weeks or so. Anyway, Euchre has a new goal, and in tried and true fashion will be ignoring it in favour of talking to people around town. Maybe someone will have information on the new Commissioner.
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At least Wildcard managed to stop the Great Disaster, even if he is gone now. Hopefully people will learn their lessons about living there this time.
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Well, that was unhelpful. Maybe somebody else will be able to provide information.
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That's not ominous at all. I have a sneaking suspicion about who the new Commissioner's going to be, and I don't think anyone will be happy.
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There's no sense beating about the bush for much longer. Into MSO HQ Euchre goes!
Music: Contest Castle
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And, unsurprisingly, the new Commissioner is in their office.
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Oh, the excitement! Who's it going to be?
Music: None
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Oh. Oh no.
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Music: Solitaire
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Hey, at least Solitaire's being understanding this time. That's definitely an improvement over what she was like before.
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Music: Contest Castle
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Despite buying her way into power, maybe Solitaire won't be a bad Commissioner. Only time will tell.
Music: Appearance of the Town
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To spend the time before then, though, Euchre's going to have to head for Infant Isle.
Music: Title Screen (Another)
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The journey there's a bit different, as Euchre reminisces...
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Music: None
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Remember back at the start of Euchre's journey, when he first visited the Scout's Stone?
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It was the first place he met Wildcard. Maybe he came back here.
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Or is that too much to hope for?
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Music: Overture
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And, well, that was Dragon Quest Monsters: Joker! I hope you enjoyed my Let's Play of this game.
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Thanks should go to Yuji Horii, the creator of the series. I know I've had a lot of fun with it.
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The same should be extended to Akira Toriyama. The monster designs, especially, I think are very distinctive.
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And, of course, the composer. There's some really good stuff in this and the other games' soundtracks, and I implore you all to have at least a cursory listen.
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And then there's the localisation department. They did a good job on this game, though I think it's a little drier on the whole than some of the others. Still, it's good to see they're doing their jobs!
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As for my own opinion of this game, I think it's a pretty fun monster-collecting game bogged down by some weird design decisions and pacing issues. Still, it's well worth a try, and the sequel fixes a decent amount of the problems with this game.
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Anyway, that's all there is in the main story of Dragon Quest Monsters: Joker. Next time, Euchre will be starting the postgame!