Part 25: Episode XXV: In Which There is a Massive Dragon Dong
Episode XXV: In Which There is a Massive Dragon Dong
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I forgot to mention in the previous update, but Red leveled up to her final Level 3 form. This causes her to get larger, redder, and have a cancerous growth filled with lava to form on the end of her tail. This is Red's ultimate form in this ending path. Though, she does possess an alternate final form in a few of the other ending paths. That one is...interesting...
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Time for Chapter 8: The Imperial Capital. This is the final chapter for this ending path. Though, all roads lead to Notspain as far as the end game goes. Well...one does lead somewhere else. But that is a story for another day.
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Time for Caim to get his clubbing on.
Verse 1: Things Inhuman
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Hahaha. That's cute. They're trying to justify reasoning behind Caim going on another rampage.
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So, welcome to scenic Imperial Notspain. The Imperial Capital appears to be a fairly modern urban metropolis prior to the whole apocalypse thing. Why that is so...? You've got me. Unfortunately the urban sprawl is just scenery and we'll be seeing very little of it up close. Pay no attention to the twin towers. We'll never be visiting them. The death of the Goddess is like 9/11 x 10,000,000! 10,000,000!
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This chapter throws a ridiculously large amount of enemies at Caim and Red during the aerial sections. Nearly every previous enemy, shy of the Imperial Airships and the Scaffold Cyclops, show up by the truck load in each aerial stage.
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Luckily, Red is finally getting into the spirit of the massacre.
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Only the first "Lalalalala" was said in the deep voice. I still laughed.
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This area is a bit strange. It seems it took the developers up until this chapter to realize that during flying sections, they could actually utilize the fact the dragon can fly up and down. As a result, the actual play area is about three times larger vertically than the rest of the aerial stages in the game. Also as a result, they decided that throwing a few enemies way the fuck up in the sky for no good reason other than because they can. This will actually factor in heavily in a few upcoming fights, but for now it's just a nuisance.
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So, let's skip on to something more interesting. And terrifying...
Verse 2: Living Myths
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So, what's so scary about the Wyrm that even Red shits herself over it, you ask?
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Behold and tremble in fear ye who enter. Witness the might of the legendary Wyrm: King of the Dragon Cock and its brood of a thousand winged testicles!
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Caim rolls a chaotic neutral then? Good to know.
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Alright, time for the second proper boss fight: The Wyrm. Despite the legendary status Red has allotted to it, the thing is a total push-over.
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The Wyrm only has two real attacks. Its primary one is to charge up and shoot a huge fireball at Caim and Red. This attack is easily avoided by just...dodging left or right. It has no homing ability and moves fairly slow, so it is remarkably easy to avoid.
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The main annoyance from the Wyrm comes from its fuck ton of children. There's basically an unlimited amount of them and they all shoot fairly weak and short-lived, but annoying little lasers. In addition, since there are so damn many of them it's basically impossible to lock-on target the Wyrm or use Red's magic attacks worth a damn, since they're almost always in the way of landing more than one or two fireballs.
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The Wyrm's secondary attack is to spit a few columns of fire below itself. The shots all travel in a fairly steep downward arc. So, as long as Red stays at roughly head level with the Wyrm and above, she'll never get hit by the attack. The Wyrm stays roughly mid level on the field at all times, so it's also an extremely easy to avoid attack.
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The Wyrm has a third "attack" of a sorts. It's really just an excuse to respawn all its err...spawn. Occasionally, the Wyrm's children will wrap around it for a few moments as it flies to the edge of the battlefield.
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It then turns into a glowing orb which fades in and out as it drifts around aimlessly... During this time the few remaining mosquito kids might shoot a few lasers.
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It then repeats the whole being wrapped by the winged testicles a second time before erupting into a fully respawned swarm of the buggers. And...that's about it for the Wyrm's attack pattern. I've seen Mega Man bosses with more to them than this dick.
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Bonus Content:
Movie -
The Wyrm's Worm
Music -
Eight Chapter Aerial Mission