Part 65: The Elder Updates LXIV - Inspector Sterv and the Case of the Unscrupulous Usurer
Inspector Sterv and the Case of the Unscrupulous Usurer
So long as we're on the road, it couldn't hurt to try and raid a dungeon.


It's mostly an excuse to experiment with Chameleon.



And hell, let's try out a paralysis poison while we're here too.




The duration on that poison was unfortunately pretty short, so the minotaur's only actually on the floor for a second, if that. He's still vulnerable while he's getting back up, though, and we were able to take him down without actually alerting anyone because of it. Good to know.



If nothing else, dungeons in this game are nice for getting gold. Don't know what I should be spending it on, though.

I mean, clearly not poisons.



Sneaking remains some absurdly powerful shit. Why did nobody tell me about sneaking? And Steam friend, why are you playing Sonic Adventure? Don't play Sonic Adventure.


You could just as easily be playing Sonic Adventure 2, it's way better.

I mean there's the metal chao eggs sure, but I don't think transferring them to SA2 is even a thing in the Steam version.

Don't do this to yourself, man.

WHOA THAT'S A DREUGH BETTER KILL IT LIKE ANYTHING ELSE

Anything else here? No? All right, let's get going.

On the bright side, we have this thing to do when we get to Leyawiin.

Actually, shit, is that Bravil? Let's stop in Bravil.

We pick up a quest to find a man gone missing over his gambling debts. Sure, let's play the hero.

Oh, we're counting on that, lady. Let's go see this Kurdan.





















The boat's not far, and it summarily teleports us to Fort Grief.


Hm yes not a murder island

In the interest of full disclosure, I've done this quest before (by the way, spoilers, it's a murder island) and I feel like trying to break it.

Several paintbrushes later...

























All right let's just loot these skeletons and waitaminute




