Part 17: Days 35-36 - Rude Goldberg Villainy
Days 35-36 Rude Goldberg Villainy
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As per Grantus dying words, our new goal is to rescue the Princess with the key he provided us with.
Pattimo said we could go at 18:00 hours at the latest, but this doesnt mean we can genuinely do this earlier. If we go to the palace early, time will skip forward to 6PM, no matter what. If we wait for 6PM, we get forced over there.
Anyway, we head over to the palace to get this show on the road
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Now Playing Kick Off
(This theme plays through the whole event, even during battles)
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Translation: the game needed an arbitrary reason to enforce the 3 character limit here. There will be nothing subtle about our assault, I assure you.
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Another reason why you should build up Rummy: she forces herself into the party here. Anyway, we pick Beak as our third member and head on in.
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What defense system? The demons? Cause theyre still here in force. And nobody seems to be cognizant of the possibility of Xelpherpolis teleporting in to stop us.
Suddenly, theres a sharp whistle sound.
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These guys never stopped anyone walking around the palace before, so why now? Also, we have the general of the entire army and the Royal Guard Captain, so why dont they tell these guys to buzz off?
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Logic is not on the table, as usual, so all we can do is rush inside.
Once were inside, we have a time limit to rescue the Princess. We have to get her out before the time of the wedding.
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The time demons are still here, like I said.
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We also now have to fight Pandule soldiers of various types. We saw the Paladins in Rummys dream sequence. We also saw Magic Armor Soldiers, but not these female variants, who are naturally sexualised to high heaven.
Seeing as Grantus claimed we were erasing his demons and other flunkies from the timeline without even knowing we were a KANON, is it possible were engaging in wholesale slaughter of the islands inhabitants right now? Think about it.
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Despite being in the midst of storming this palace with all the subtlety of a brick, the NPCs do not acknowledge this. Lazy lazy.
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These enemies are annoying. The floating spheres are called Bulls Eyes and the wee cannons are, well, Cannons. While theyre not all that threatening, they take minimal damage from physical attacks, and Ive already mentioned how much this party set up sucks with magic. Mouses Dirge spell is the way forward here.
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Otherwise, its a brisk run up to the Princesss room, where we use the key Grantus gave us.
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Maybe you should say Im the captain of the guard, the Princess is in danger, let me take her somewhere safe, Rummy?
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The court ladies move out of the way after some hesitation.
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Just want to point out that for no discernable reason, the rough sketch version of Plosis ugly portrait is here.
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Now the time limit is displayed clearly on our watch, and the Princess follows us as a pseudo party member.
If we fail to get out before the time limit, we get a single dialogue box from a random soldier like WHAT ARE YOU DOING HERE!? and then .nothing. It might be a problem with my emulator, but it just cut to black with no game over screen. If there is a sequence for getting caught here, I might not be able to witness it.
EDIT: Polsy informs me it just gives you a generic game over with no loop. No idea why it zonked out on my emulator.
Anyway, now we must escape the way we came. We cant go out the front entrance for arbitrary reasons: it needs to be the exact back entrance/exit we came in from.
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Again, youd think Rummy could announce her identity, but no, we have to throw down.
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Now Playing Rebellion
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This time, against a batch of the weakest and most generic Pandule soldiers, for some reason with a different battle theme. Like this is supposed to be special or something?
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Once we win, Rummy shows us this is a secret exit to the castle.
We then cut to the others waiting for Mouse.
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Click here to see the aftermath of our rescue.
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Loyd-L always makes a noise when it says something, although I always hear more of a POCKLE POCKLE than a KLACK noise.
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Voice: Ill tell you, as a parting gift for your journey to the underworld.
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Now Playing Jawarros Theme
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Jawarro: He will serve as your guide below!
Lloyd: Klack!
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We cut to the wedding proceeding without a hitch. You may notice Xel now has a bunch of generic stones where the other treasures used to be.
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Jawarro: Yes. I plotted the entire scheme. And you guys fell right into my trap. Of course the 3 treasures are necessary for the ceremony, but whats essential are the powers of the spirits on the island, not the treasures themselves. At this very moment, Sir Xelpherpolis is using magic gems to replace the 3 treasures in his wedding ceremony. So time will loop around once again! And theres absolutely nothing you can do about it.
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Jawarro: Ha! Ha! Ha! Ha! Ha!
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Jawarro: It was easier to fool you all if he didnt know.
To summarize, this entire plot hinged on:
-Feeding Grantus false information about how the loop worked (when? From the beginning? Did he not know anything about it until Mouse turned up on the island?)
-Expecting Grantus to challenge Mouse to a duel and give him the key to the Princess room
-Expecting Mouse and Co. to storm the Palace despite overwhelming opposition and Xelpherpolis still being seemingly immortal and invincible
All this, just so Jawarro could engineer a really specific place to trap us with her paralyzing magical robot. Maybe Jawarro should have just kidnapped Rinna herself? It would have saved her a lot of time and gotten Mouse alone.
Jawarro: I manipulate the islanders with the time spell. And Twinboom governs the loop. As long as we are both still around, we dont need any of the others.
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Jawarro raises her arms, and Mouse rises into the air.
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Jawarro: Ill make sure you forget all about him! The same goes for all of you. Starting tomorrow, youll be starting the first day as if nothing happened. Youll totally forget that this troublemaker ever came to this island. In order to do that, this meddler will be sent to the outer limits of the farthest dimension!
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Mouse is slowly lowered into the black whatever.
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The dagger Ano gave Mouse slips from his pockets. The one he gave him as a memento of Gallhint.
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Gee, I wonder who that could be?
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Its hard to appreciate by screenshot, but Mouse unceremoniously plops to the ground here.
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The voice extols us to attack. We get to pick two party members, and then
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Now Playing Rebellion
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We face Lloyd as a boss. Hes not hard to beat. He doesnt even get a hit in against my team.
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Lloyds limbs fly off in a very low key explosion.
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Jawarro: Ah, no matter. The wedding ceremony will be over soon. Ill see you again, on the next Day 5. And next time, Ill banish you to eternal nightmares Mouse!
Jawarro walks off.
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Now Playing Defeated
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And so it does, and Mouse awakes at the start of a new loop.
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We all know what theyre hinting at, but the real question is how did they find the time to sprint to the docks, leave this cryptic message, and then leave without being seen?
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We cut to Claires basement.
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Seeing as we were seconds away from time looping, Ano must have discovered his latent power of teleportation to get this thing into the Time Vault before we looped. And we definitely saw him still crouching as the pillar of light shot up from the palace.
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Now Playing Claires Flash
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Everyone looks at Claire and the now glowing part.
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Were given the chance to set ourselves up for an excursion. If by chance you didnt think time would loop after rescuing the Princess, this is where youll discover youve lost all your stuff. Dick move, Ephemeral Fantasia.
This is also the only chance well get to use the Time Vault and select party members (by mirror at least) before Claire and Ano shut up the shop to focus on Lloyd for 2 days. That means neither member is available, of course. No great loss in terms of Ano, but Claire is a mainstay of my parties at this point. Fortunately, theres nothing important for me to do after this, but other players might consider using the time to challenge the dungeons they didnt get to beforehand, or just plum explore the island. Not so fun if Claires one of your best people.
Anyway, we shall leave things here for now.
Join me next time, where Pandule changes forever.