Part 78: 冻住! 不许走!
Update 62: 冻住! 不许走!
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We're searching for the Ice King's grave today, because I have a strange compulsion to finish all my quests before going any further in the 6th Stratum.
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SYSTEM: Baffled, you check your bag, and findt he Ice King's Book radiating light, and trembling. Upon revealing the block, the crest also seems to shudder, and begins emanating a thin light...
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SYSTEM: You examine the tome again, but it simply appears to be a mundane book once more. If you wish to proceed, it seems you will have to lay hands upon the mysterious crest... Once you are ready to touch the crest, reach your hand out!
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Much like the last icon, that thing turns into a shortcut after that.
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Did you miss the giant areas with tons of ice? Because I sure did.
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Ice Drake
HP: 2451, STR: 65, TEC: 67, VIT: 51, AGI: 46, LUC: 54
Skills:
Ice King's Howl: Uses the head. Deals 120% ranged TEC-based Ice damage to the party. Attempts to inflict sleep on hit targets, with a 40% base chance. Has an 80% speed modifier and 120 base accuracy.
- Normal:
Frozen Horn. 70% chance. Sells for 2280 en. 1 needed to make
Glacier Rod (+151 ATK, +6 VIT, normal attacks become Bash+Ice). 2 needed to make
Hail Vambrace (+33 DEF, +10% Ice resistance).
"Thick, heavy horn that resembles a large sword. Dense, heavy, and unwieldy to carry."
- Conditional:
Shabby Bone (Kill while panicked). 90% chance. Sells for 4980 en. 1 needed to make
Athanor (Alchemist ultimate non-body armor; +41 DEF, +25 TP, +3 TEC). 1 needed to make
Dragon Helm (Highlander ultimate non-body armor; +55 DEF, +20 HP, +20 TP).
"Swordlike dorsal bone, twisted from the Drake's insanity. Working it is extremely difficult."
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Disable resistances:
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The frosty breath from this dragon will affect its prey as well as its own body.
Ice Drakes can be incredibly deadly if you don't have either Ice Wall or anyone quick enough to either kill them or disable them before Ice King's Howl. Good thing both of those are pretty easy to come by, no?
The only other big thing about them is that practically every encounter in the 3rd Stratum secret area has an Ice Drake in it. Great fun, I tell you.
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Even slow-as-molasses-going-uphill-in-January-with-crutches Ranger can outspeed Snow Lizards by this point.
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This update is honestly going to be really light since it's really hard to talk about the ice areas.
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Lots of chests by this point will just have some kind of high-level consumable, which I'm not gonna complain about.
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I mean, really, how do I make sliding around that area for about 5 minutes interesting? It doesn't help that every encounter is 100% unremarkable.
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The stairs lead to this small area that's basically just a corridor.
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SYSTEM: A human-like silhouette melts into the snowy environs upon realizing your presence.
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SYSTEM: You trudge closer, but a gust of wind blows through the room, and the silhouette disappears.
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SYSTEM: You squint, wondering if you saw true, but nothing is there. What could it have been...?
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That event is so abrupt that I believe Atlus only put it in to make this corridor not just something to walk through.
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Another small area.
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I don't know why Atlus thinks 3rd Stratum FOEs are threatening.
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The Stun Knife has a 30% base chance to stun enemies upon a basic attack.
This isn't your average, everyday trash. This is...advanced trash.
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If you kill the Wandering Eyes, which you should very much be capable of, there is no special trick to moving around this room.
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I went back to town to save and drop off drops.
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Oh god look at how much empty space there is between us and the rest of the floor. This is going to be long, huh?
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There was absolutely nothing interesting going on for a solid 6 minutes of raw footage.
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SYSTEM: The footprints you leave in the snow reveal that you stand on a sturdy stone floor. You see faint but unmistakable signs of the High Lagaard crest engraved into the ground!
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SYSTEM: This can only be the Ice King's grave that you came to find! As you exult in your discovery, you notice something at your feet. You pick it up and see that it is a white Auratum.
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SYSTEM: To have lived this long in such cold surroundings... Was it planted here deliberately? It may serve as proof that you have uncovered the grave. You stow it in your bag. When you return to Lagaard, you should report your success back at the bar.
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Before we end the update, Quona has some dialogue now that we've finished The sleeping Duke.
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SYSTEM: You take out the small charm Quona gave you and show it to her.
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Next time: that one other quest we have, followed by actual 6th Stratum exploration. Surprising, I know.