Introduction
History lesson
A long long time ago, almost a year before JcDent was born, a game by the name of Wasteland was released and critics said it was good. Roaming the wastes of post nuclear America, fighting robots and raiders, protecting the innocents, what's not to like? It is the prototypical post apocalyptic RPG, the grand daddy of them all. Strange how so few of them inherited the supposed quality of the game (looking at you, non-Fallout post-apoc games).
Anyways, Interplay and EA (early on its path to infamy) tag teamed in making sure it didn't get a proper sequel (the two games in the works didn't pan out as planed), so it took nine years before Fallout came out. It is a real classic (unlike all those "cult hits") and a good spiritual sequel to Wasteland. In F1, you were one of the dwellers of Vault 13, one of the great bunkers that this strange version of America used to weather the effects and aftereffects of a nuclear apocalypse. Unfortunately, your folks had overstayed their welcome and the equipment was starting to deteriorate. Specifically, a water purification chip broke. Thats why you got booted outside to find a replacement. Hilarity and isometric turn based combat ensued. Memorable characters, talking heads and good writing was also involved.
This time, EA was likely distracted ruining some other franchise and Interplay was lucid, so they quickly cranked out Fallout 2, a sequel that is superior to the original, if only for including the "Take all" button in the looting screen. Here, you played one of the Vault Dwellers (that's your dood from F1) descendants, living in a small tribal village of Arroyo. You got booted out to find the Garden of Eden Creation Kit, a suitcase of terraforming technology that only needed water to turn wasteland into, uh, party land. Adventures, more talking heads and Advanced Power Armor Mark II were soon to follow.
Fallout Tactics: Brotherhood of Steel was more of a spinoff than a sequel to Fallout 2, becoming a squad tactics game which made away with dialogues, exploration and non-linearity. Characters? Who needs characters when we have GUNS!
Environmental Armor, the second coolest looking armor in the game. I have to note that unlike this particular example, much of the art (included in the GOG package) is 90's bad.
Fallout: Brother of Steel was the first 3D Fallout game. Seeing how it was released for peasants only, I have never played it.
Eventually, Interplay croaked (or entered a horrible state of undeath) and Fallout 3, back then known as Project Van Buren, was canceled.
(UNPOPULAR OPINION TRIGGER ALERT)
Bethesda, best known for Elder Scrolls series, acquired the rights to the IP and translated the game into a first person RPG. Thus Fallout 3: Oblivion With Guns and Fallout New Vegas The Brilliant But Inevitably Buggy Obsidian Game were released. I think that older Fallouts are better than the new ones, especially in comparison to Fallout 3: Snot Green Caves.
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As Much Plot As I Can Divulge in the OP
What a bad ass! Too bad you won't look like that till the end of the game
Back when the bombs fell, only few of the Vaults were in any condition to support life (
Now, Brotherhood had one other problem: they would only hire from among their either own ranks or saviors of humanity, neither of which are that easy to come by. Some suggested that tribals could be molded into soldiers, just like, you know, in the military. Others said "nay" and the bleeding heart tribal fetishists were exiled to Midwest to hunt for the remains of the Super Mutant army. They kind of got lost, ended up near Chicago and decided to do their own thing.
Which is recruiting locals to their forces as good means of explaining why your character doesn't get Power Armor at the get-go.
You start the game as one of these scrubs.
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Onwards to the LPing!
Hi, my name is JcDent and I just finished my Warlock 2 LP. People say it wasn't bad.
Back when I was a fat little kid, another fat little friend of mine lent me his copy of FT:BOS. An invariably pirated copy, since back then video games in Lithuania came in two varieties: pirated or made-up. I played it some, and I liked it, and thus Fallout 2 looked a little shitty in comparison. On the other hand, BoS remains the only unfinished Fallout game that I've played and gave me a lifelong boner for Brotherhood of Steel, which likely influenced the growth of Space Marine boner later on. I even had some of the phrases translated into French (I was pretending to learn French at the time), drew shitty imitations of BoS logo everywhere, dreamed of getting it as a tattoo, used Paladin Mike as username, shit like that.
I was so young that the unnecessary stag horns on the helmet didn't bother me
I haven't played the game in almost a decade and I'm happy to give it another go. People currently playing Wasteland 2 will be surprised how similar the plot is to W2's backstory.
I'll be doing it as an SSLP because:
*I remember relying on saves scumming a lot. This also involved saving once a minute or so. Not the best footage.
*I'm entirely unwilling to edit out once-a-minute saves
*I get stage fright while recording audio (stupid, I know), which makes me sound, well... bad.
*I hate audio editing
*Bandicam doesn't play nice with Fallout, and most recording programs don't play nice with my laptop.
I hope to update it once every two days!
I hear it's bad form to OP without ingame images. Well, here's one from the tutorial
A later game scene: First one on the left is one of the default characters you can pick, followed by Farsight and Stitch, the sniper and shotgun doc you start with, followed by Brian, the first guy you can recruit and an all around piece of shit who was the only character that I actually let die. Don't know about other two
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Audience participation?
There aren't that many choices in the game, so there's little space for that, normally.
On the other hand, I'll take your input on what sort of character I should make into consideration, as well as any smart names you come up with. You have time till about Sunday, since Friday's update will showcase the tutorials!
Later on, you might get to vote on what people I recruit into the squad.
A very SPECIAL audience participation thingie would be if we managed to get multiplayer online. I think it's on GameSpy, so don't get your hopes up. But if there's a way to make it work and there are people with BoS around, I'd be glad to lead some scrubs to their deaths while fighting against you.
Whelp, let's slowly get this shit on the road.
Next stop: Friday of Tutorials!
All right, scrubs, three of you will distract the super mutant while I try to sneak up and put C4 in his pants
Table of Contents
- In The Beginning, There's An Intro
- Training. This is my rifle. There aren't many like it, because the world ended in nuclear fire
- Brahmin Woods, Part 1: Your first mistake was bringing an SMG to a fist fight
- Brahmin Woods, Part 2: And Remember, No Video!
- Bunker Alpha: Where Do We Find These Things
- Freeport, Part 1: Freedom In Freeport
- Freeport, Part 2: Bullets Are Not LOL
- Bunker Alpha: 1000 Random and 1 Special Encounter
- Rock Falls Part 1: Rocks Fall, Every Raider Dies
- Rock Falls Part 2: The Scourge of Medkits
- Bunker Alpha: The Power of Punch!
- Macomb Part 1: You Brought A Roadblock To A Gunfight
- Macomb Part 2: Hubris vs. Bullets
- Bunker Beta: Junkies Trading Stuff
- Preoria Part 1: The Pit Of Mud Wrestling Super Models
- Preoria Part 2: :gonk:
- Bunker Beta: Honest Merchants, Missing Rifles
- Quincy Part 1: We Don't Negotiate With Terrorists Or Anyone Else
- Quincy Part 2: Still Some Mission Left
- Quincy Part 3: Misplaced Russian Anti-Terrorist Operation Reference
- Bunker Beta: Equal Opportunity Foraging
- Springfield Part 1: Extremely Racist
- Springfield Part 2: Raiders and Enforcers
- Bunker Beta and Special Encounter Extravaganza
- Healing Powder Fever, Springfield Part 3
- Mardin Part 1: Stitch Is An Apothecary
- Mardin Part 2: Emperor of the Grey People
- Bunker Gamma And Mood Lights
- St. Louis Part 1: Dear Shauri
- St. Louis Part 2: Post Scriptum
- Bunker Gamma: Appropriation
- Jefferson Part 1: Mutants and Mastermines
- Jefferson Part 2: It's A Mine Pun
- Jefferson Part 3: NOT A Mine Pun
- Bunker Gamma: Selling Stuff, Mostly
- Kansas City Part 1: I Want To Be Happy LPer
- Kansas City Part 2: So Many Mutants, So Few .50cal Rounds
- Bunker Gamma: Is This Ammo Made From Angel Tears?
- Osceolla Part 1: Getting Tired Of MGs
- Osceolla Part 2: Super Rad Tunnels
- Osceolla Part 3: Mutie Blues
- Bunkers: Home Sweet Relocation
- Junction City, Part 1: Stop Reaving, God Damn It
- Junction City, Part 2: The Reave Never Stops
- Junction City, Part 3: Reave, Reave, Reave Your Boat
- Bunker Probably Not Gamma: Selling Stuff, Choosing Missions
- Coldwater, Part 1: Treason's Just Rewards
- Coldwater, Part 2: Door-to-Door Delivery of Guns
- Coldwater, Part 3: Killin' Crooks
- Great Bend, Part 1: Gettin' Bent
- Great Bend, Part 2: Rumble In The Rusty Jungle
- Great Bend, Part 3: Full Metal Robot
- Bunker Delta: Loaded For Robot Bear
- Newton, Part 1: Lonely In Newton
- Newton, Part 2: Newton, Newton, It's A Hell Of A Town
- Newton, Part 3: Would Be Called 'Nuketon' In Fallout 3
- Bunker Delta
- Bunker Epsilon: Dear Shauri
- Canyon City: Power Core Tango
- Canyon City, Part 2: Breaking Backs With Power Packs
- Bunker Epsilon: Power-er Armor
- Buena Vista, Part 1: Mission = Bullshit
- Buena Vista, Part 2: Robots Never End
- Buena Vista, Part 3: That Healthy Glow
- Bunker Epsilon: Brother Steel
- Scott City, Part 1: Robit vs. Robit
- Scott City, Part 2: Through The Mud And The Blood
- Scott City, Part 3: Car Trip Special
- Cheyenne Mountain, Part 1: Canyon of Grind
- Cheyenne Mountain, Part 2: This Makes The Loudest Boom
- Vault 0, Part 1: In The Future, There Will Be Robots
- Vault 0, Part 2: POOP!
- Calculator's Lair: The End
- Post Mortem