Part 29: Soul of Rebirth Part 4
So... I'm just going to present this whole thing with the full text. I think this deserves it.





Really, Soul of Rebirth? That's our plot twist?







That's... almost reasonable? Then again, it's kind of a tall order, with the whole "killed nearly 50% of the world's population" thing.





Game, where the fuck are you going with this?











Guys, I wouldn't trust these apparitions. I mean, I don't know who these people are, but they aren't the gang.

Seriously, who the fuck would have Holy 16?

Whoever these guys are, they suck.

Hey, maybe we can finally see what Ultima can really do.


Oh FF2.

Yeah, let's cut away from that.





And they all disappear, one by one. You know, as silly and corny as the whole "your friends pray and give you strength" was in FF4, at least it was set up and there was some logic to it. Here... there's no reason given as to why everyone's spirit (?) is here. How do they even know that these guys needed their help? Hell, how are they 'helping', really? Gah!







The Motherfucking Emperor, Mk. II
Rank 1, HP 25000, MP 540, Attack Power 180, Attacks 9, Accuracy 100%, Defense 220, Evasion 1-80%, Magic Defense 16-70%
So we're fighting the Emperor again. This time he's got even more HP and even more tricks up his sleeve.

For one, he still has Starfall.

But it's a hell of a lot nastier here, especially for Minwu.

And like every other boss in SoR, he gets Flare 16. At least with Shell on it may not one hit kill Minwu, but it did kill Josef here. Eh.

Huh. You know, I think this enemy is the only one who ever casts Holy in the entire game. Not just in SoR, but the main game too.

But it's multi-target, so no big deal.

As for the damage the party could do, while neither Ricard or Scott were ripping the emperor apart, they did decent damage.
Honestly, while it wasn't a quick battle, there really was no major stumbling blocks. Josef died once, but that was it. His spells are powerful, but as long as you're always careful to keep everyone's HP up you'll be okay. If nothing else, everyone except Ricard has decent leveled Cure, so they can supplement Minwu. If you can get to this battle, you can win it.

I beat it faster than I thought I would.

And he still explodes.





Then the game goes through the final cutscene, and it's almost exactly the same.

Except now the four ghosts here will pop in and occasionally say something.



Waaaait a second, you guys weren't here originally. I didn't really show the Dawn of Souls version of this sequence, but they're not here in the main game, either. They just stuck them in here and hoped we wouldn't notice.

But Ricard never did teach little Kain the most important lesson: wait until he's dead to go after your best friend's girl.

After Charlie and the gang walk off, the camera pans back to the ghost men.




....you mean Scott's fight against an evil empire who eradicated whole towns, or Ricard and Josef's sacrifices to save the lives of others? That "legacy of violence?" And Minwu was a medic, ho- oh fuck it who cares it's over.

They play the ending monologue, and it's exactly the same.

And some dudes' ghosts, but no one cared about that.

It plays the end credits again, but it's not like we needs to see more credits for this.
For as hideously unbalanced as this optional dungeon is, I kind of like it. I like the idea of a party that consists of all the characters who died, even if the actual plot of Soul of Rebirth is stupid. And I like that the early part is a desperate scrabble to survive, to get more equipment and characters. But around the midway point it falls apart. Unless you came in overpowered, there's no way to continue onward unless you grind for at least an hour or two. That really kills the momentum. For the record, I tried to grind only as much as I felt was necessary. I don't feel like I was overpowered by the end, but still after the Steel Giant I pretty much breezed through the rest. Unbalanced is kind of an understatement.
Regardless, it's done, and with it, the LP is done. Thanks for sticking around for what ended up being waaay more bonus updates than I anticipated. At this point, I think I've really said all there is to say about FF2.