Part 35: Smoldering Resistance: - Battle
Chapter 15 BattlePromotion Time


Owain gets promoted to Swordmaster, gaining a lot of strength and even more overkill speed and skill.

And yes, Swordmasters carry two sheathes along their regular sword. And never use them ever.

The selected team coming along, with Gaius as the last member after a long hiatus. Let the invasion commence.










So, two things here to start off. As I mentioned before, the bottom half is basically a desert so the bottom forces won't be a problem for quite a few turns.
The second thing is that if we want Say'ri as a party member, she has to be saved from the Valmese and Chrom has to talk to her. If she dies in battle (she currently has nothing except a Concoction), she'll still join for story purposes but can't be used as a fighting unit. This is basically the same rule as Lissa/Sumia/Frederick when they fall in combat.


Robin joins with her daughter, then steps up north to chip the beefy General to 10 HP.


Gaius rides with Cherche, while Cordelia pairs up with Henry.


Gregor teaches the wonders of overkill strength to Owain as he takes out a Cavalier.


Cordelia trades her Armorslayer to Gaius so he can actually dent and kill the General.


Gaius starts off strong with a great level, hoping to stay on the team.


Lissa supports Maribelle to give her enough magic juice to Rescue Say'ri from the enemy forces.


Morgan tags along with Donny as he equips a Bronze Axe to build weapon rank and help block off the gap.


Owain takes out one Cavalier on the enemy turn before the rest got in safe attacks and crowd the blockade.


Owain clears out an enemy, then Gaius took out a Mage in its place for a hit-and-run.


Maribelle then Rescues Gaius being attacked a million times. Some formation changes include Lucina taking wall duties with a Bronze Lance in hand.

Chrom recruits Say'ri.

The what now?





Say'ri is a stronger Owain, along with the same insane speed and skill. The one major flaw is that while she has great stats, her Support list is extremely limited to Robin and a character we don't have for quite a while.
She'll borrow a Silver Sword from the convoy to end the turn.


Lucina holds her own against a Knight, while Owain chips a General for a good level.


The Ylissean siblings continue to cover the gap with Lucina healing herself via Falchion and Owain with his Renewal.


Gaius takes down another General for more strength.


More hit and run. Maribelle gains every stat except HP and speed from all that Rescuing.

Morgan with Donny supporting ends the turn to bait out a Cav.


Lucina takes out the Knight from last turn, while Morgan's plan goes perfect.


Lucy starts murdering the attackers one by one, gaining a level with every stat except magic and defense.


Robin joins in on the fun for a...well, it's magic at least.


Things are starting to clear up after Lucy kills like 5 enemies. She moves ahead to block the lower gap and heals again.


Gaius and Gregor (Okay, more like Gaius being bailed out by Gregor) takes out the Cavalier on the upper right gap.


Morgan takes out another Cavalier and gains B rank Tomes.


Gaius heavily chips an attacking Knight for his next EXP meal.


Lucina's lance motions combined with her sword-stab style suggests she trained with them when she was young before acquiring Falchion. She certainly seems more natural-looking with it.


Some people just have a death wish. His was crispy.


Lucy gains another excellent level off that kill, getting everything but magic and resistance.
Another Cavalier dies before the remaining enemies moved in to end their phase.


Team Plucky Youngsters takes out the last remaining beach Mage for a double level-up.


Morgan gains everything but magic, defense, and resistance. Donny doesn't get skill, magic, or resistance.


Gaius finishes off his prey for a decent level. The strength train had to end sometime, I guess.


Gregor takes out a Knight from long range with a critical from Owain.


Say'ri transfers Cherche to her spot, then switches the lead back to Cherche. Chrom blocks the upper-left gap with a Bronze Lance in hand.


Lucy and Lissa each take out more Valmese.

It's amazing Lissa can get a spell off, let alone hit twice with that much vertical shift.


Cordelia barely scratched the paint on an attacking General with her Bronze Axe. Henry didn't even do that much on a Dual Attack.


Lucy defeats another Cavalier and gets a free Steel Sword. Chrom gets attacked by a Cavalier and Dark Knight.


That is one evil-looking class.


Gaius joins with Blue and takes out the weakened Cav soldier.


Cherche takes on the Dark Knight, emerging victorious with Say'ri's help.


Gregor takes out the Mage, then Maribelle rescues Cherche from the eyes of the General.


Morgan takes out a General easily, then Henry waits in a sweet spot where only one enemy can hit him.


The Bronze Ax duo did decent damage on the Knight, but more importantly, Henry hits D rank axes.


D rank means HAMMER TIME


Oh come on, what is that. At least he got a Steel Lance out of that battle...


A 360 spinning slash puts the last Dark Knight out of commission. Donny gets an Arc Thunder as a prize (10 Mt, C rank Tome, 10 crit, 30 uses).


Maribelle gains another level from healing. Resistance isn't that great, though. She's turning out decently, though really her stats could be 0's except for magic for her purpose.


Gregor chips the General for a pretty good level, gaining everything but magical stuff and speed.


Well of course Lucy activates Ignis+critical when I de-equip Robin for chipping purposes.



Gaius gains EXP from an Event Tile, while Cherche flies to the third house from the left.

Cherche receives a Physic staff.

Next turn, Cherche visits the far right house.

He gives out a Large Bullion, which is good because I'm starting to run low on funds after buying Rescue Staves and Second Seals from Anna.

Gregor visits the 2nd house from the left.


Gregor gets an Arm Scroll. Useful to get someone out of E rank hell for the future.


Henry slightly overkills on the final mook of the map.


What is wrong with his eyes? Is he...napping? Just look at that expression. I think he was just chilling before we interrupted nap time. That's why he didn't move at all!

Gregor visits the last house, on the far left.



And this one gives out a Second Seal.


Where did you learn that?

Uh, anyways, Gaius chips the boss for a level before Lucy ends it.


Jerk.

Strength is some sort of curse word, I swear...

And a free Master Seal to boot.
http://www.youtube.com/watch?v=B4GsgcDCT2s



























Extras

Say'ri
Starting Class: Swordmaster
Weapon Ranks: Swords (B)
Abilities:
-Vantage
-Avoid+10
Swordmaster Support Bonus: +5 Spd, +3 Lck
Reclass options: Pegasus Knight, Wyvern Rider, Myrmidon
Base stats-Hard Mode (Growths)
HP: 41 (90) Spd: 27 (65)
Str: 18 (55) Lck: 21 (45)
Mag: 7 (20) Def: 13 (40)
Skill: 24 (65) Res: 11 (40)
Say'ri is another very good pre-promoted unit, except unlike Libra, she comes with only two support options to increases her maximum capabilities. If you're willing to keep away the Avatar from his/her other supports, Say'ri can more than pull her weight with her insane bases.
Official Bio: The upright and dignified princess of the Chon'sin dynasty. Her old-fashioned speech and manners set her apart from the Ylisseans. She loves her brother Yen'fay fiercely. The most talented skin diver.