Part 16: Birds of a Feather
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Eliwood and company set their sights on Laus. The road from Pherae to Laus passes through Santaruz. Eliwood suspects his missing father must have visited Santaruz en route to Ostia. Eliwood arranges a meeting with the local ruling lord to see what he can learn.
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Well then. The gentleman on the left is Lord Helman, Marquess of Santaruz. Dracula on the right there is Ephidel. It's clear that something's going on behind the scenes here, and Lord Elbert was definitely involved.
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Okay, let's get started.
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We start in the southwest corner this time. There's a village to the north we can take care of at our leisure, but otherwise there's nothing really special about our position.
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Our foes are bunched up in the northeast corner. There's 15 of them altogether, and the goal for the chapter is to rout them all.
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Aside from being fat as hell, Zagan's nothing special. Being a fighter rather than a brigand gives him better defenses and speed, plus that steel axe is going to hit pretty damn hard given our available units. Lowen and Eliwood are going to be carrying this one.
Starting things off though, Marcus visits the village.
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Well thank you, old man. Secret Books are good for 2 points of skill. For now, it's just another power-up to throw on the pile.
Bartre drops his hand axe with Dorcas, and Eliwood, Lowen, and Rebecca form up for the front line, as a brigand wanders toward us.
Turn 2
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Lowen and Rebecca weaken the brigand, and Eliwood comes in for the kill and a level.
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Turn 3
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Rebecca takes a shot at the mercenary, and Lowen finishes him off. Eliwood moves east, and Dorcas heads north.
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Zagan is the first boss who can actually move, and from this point on, any boss that's not standing on a siezeable square will be capable of doing so as well. Some will actively come to us, such as Zagan here, and others will wait for us to enter their range. Regardless, bosses on the move are plenty dangerous.
Zagan starts heading south, and the enemies form a nice little conga line on their side of the mountains.
Turn 4
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And with that, we have some new friends in the north.
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With our main group, Rebecca hops into the fortress, and Eliwood and Lowe form up around her to keep bandits off of her. Eliwood decides to get flashy when he deals with a brigand.
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How, I wonder, does he manage to do a flip like that? His posture didn't even change. Dorcas keeps on heading north, and takes out a soldier with his hand axe. He also gets an axe level from the attack.
Now then, our new friends.
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Hector is a knight in lord's clothing, but he's all the more awesome for it. He uses axes, and comes with a personal one, the Wolf Beil. It is, as with the other personal weapons, effective against cavaliers and knights, and it's fairly accurate for an axe.
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Oswin is among the best knights in the series, and damn, look at those those bases. He's the guy to go to for defending basically anything.
Oswin attacks the archer, dropping him to 2 HP, as Hector goes to town on a soldier.
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Yes, all is right with the world. Hector is attacked by a pair of soldiers, who he quickly dispatches, and the archer hits him for 2 damage. Rebecca gets attacked by a brigand, but she easily dodges him.
Turn 5
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Rebecca backs up a bit as Lowen hops into the fortress to heal up. Eliwood finishes off the brigand, and Hector tries for the archer, but misses. Dorcas finishes the job. Everyone else more or less holds their position.
A mercenary tries his luck, but he plinks agains Lowen's armor. Eliwood dodges a fighter.
Turn 6
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Rebecca and Lowen kill the mercenary, and Eliwood finishes the fighter. Lowen gains a level in the process.
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Yeah, no real surprises. Hector, Oswin, and Dorcas start heading south to regroup. Another fighter tries his luck against Eliwood, and gives him a level for the trouble.
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I would really like some strength, but that's not too bad. He also gains a level in swords on top of it. An archer lands an attack on him, but it only does three damage.
Turn 7
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With Lowen now more or less fully healed I moved in closer to the choke point. Rebecca takes a shot at the fighter, and Lowen nearly kills the archer, as Eliwood dispatches the fighter. The archer moves into the forest vacated by the fighter to attack Rebecca, and is killed in return.
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Very nice. Zagan finally makes his way down and attacks Lowen.
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His steel axe lands for 13 damage on Lowen, who returns fire for 7 damage. Zagan's still trucking along with 25 HP, which puts me in a bit of a difficult situation.
Turn 8
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Before the chapter ends, I have Hector pop into the armory real quick.
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He grabs an Iron axe to spare his Wolf Beil, a sword for Eliwood's rapier, and a lance for Lowen in close combat.
Back on the battlefield, Lowen puts down a vulnerary to heal up, and Eliwood and Rebecca move in to take shots at him. Both land, leaving him at 12 HP, which drops to 5 after he attacks Lowen again. A mercenary also joins in, but he can only deal 1 damage to Lowen, so he's hardly a threat.
Turn 9
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Time to finish things up. Rebecca and Eliwood polish off the mercenary, and Lowen kills off Zagan.
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Offensive stats are always good for Lowen, and the resistance is nice as well.
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HP: 90%
Strength: 60%
Skill: 45%
Speed: 35%
Luck: 30%
Defense: 50%
Resistance: 25%
Hector is our final lord, and by god he's a good one. He's basically a knight with a respectable speed growth, which makes him very strong, very tough, and fast enough he can actually do some fighting. He's not perfect, as it's quite possible to see him end up speed-screwed, but even then he serves as a wonderful knight replacement. He's not RNG-proof, but between him and Oswin, it's about the closest you're going to get to an unpromoted unit being so.
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HP: 90%
Strength: 40%
Skill: 30%
Speed: 30%
Luck: 35%
Defense: 55%
Resistance: 35%
You know, I never realized how bad Oswin's growths are in general. His base stats go a long way to making him very good, because as a whole, his growths are pretty unspectacular. His defense is the highest in the game, and his HP is tied with Lowen and Hector for number one as well, but everything else is not that great. Not that it will ever really stop him, because Oswin is one of the best units in the game. He won't think twice about capping defense, and on average he'll damn near top off HP and Strength as well. Give him the boots so he can actually reach combat before it's all over, and you'll have a winner on your hands.
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Who is this guy? We know he's involved in some kind of conspiracy that involves Lord Elbert as well as Marquess Santaruz, and this is certainly not the last we'll be seeing of him.