Part 24: The Dread Isle
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an enigmatic young girl named Ninian. The majority of the island is covered in dense forest. Legend has it that no one has ever returned from those dark woods. A dense fog crawls over the party, engulfing them one by one Cautiously, they move deeper into the trees.
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Oh. Oh dear. Now the shit is getting dangerously close to the fan.
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Correction: The shit has hit the fan. Poor Matthew...
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Well, the stakes are definitely rising here. The difficulty, however, generally fails to match the rising plot. Chapter 19 puts up a fair amount of resistance, but this chunk of the game is pretty easy.
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We start here in the northwest corner. Our crew is Guy, Raven, Lyn, Florina, Canas, Priscilla, Lucius, Erk, Lowen, Oswin, Matthew, and Dart. Lots of cavaliers and nomads around, the latter of which are particularly irritating, but otherwise it's nothing too bad.
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Uhai is hanging out down here in the southeast corner. There's a sidequest available if we can slay him in 15 turns, which is easier than it sounds. Nothing of note preparations-wise, so let's get started.
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Fargus would call it a suicide squad, wouldn't he? Still, Dart is pretty awesome, which we'll get to in a second.
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For someone who just lost his girlfriend/fiancee, he's holding up remarkably well. All the better, I suppose. I'd hate to have him run off and be all angsty on a fog of war map.
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Anyway, general strategy. Guy and Raven are going to be hanging out to knock out some pirate reinforcements that come from the northeast and northwest corners. Once that's taken care of, Guy and Canas are going to take care of the right side. Matthew and Dart are going to abuse their ability to walk on water to clean out the center of the map, and the rest of the force is going to head south, with Lowen and Oswin leading the charge.
Now, let's get back to Dart here.
Dart is a pretty solid axe unit, and he's pretty comparable to where Dorcas is right now.
Guy starts things up by getting a level in swords off the pirate to the east, and Canas finishes him off for first blood.
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Adequate, I suppose. Typical mage level. Oswin doubles an archer to the south, and picks up a level himself.
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Another typical Oswin level. So close to maxing defense, and strength won't be too far behind that. Lowen picks up a level in lances during the enemy phase, and kills the cavalier to pick up an actual level as well.
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My man Lowen! Could use some skill, but otherwise he's coming along pretty well. Lucius gets harassed by a nomad, and Priscilla levels up patching him up.
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Eh. Lucius will show her how it's done, especially coming off of what he did last chapter.
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...Or he can get the exact same level. Okay, that works, he got two spectacular ones last chapter. One mediocre one won't hurt.
Matthew abuses the fact that pirates can walk on water to draw one out of the center and attack him. It pays off handsomely, even if he did get whacked with a 30% hit rate.
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Haha holy shit so much HP... Still, this is great.
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Well, who do we have here?
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Wait, no, come back here goddammit! This is Fiora, Florina's sister. As you can see, she has a wonderful tendency to run off and try to "help," which more often than not ends up getting her killed. Thankfully, she parked right next to our units so Priscilla can rescue her until Florina can get down here.
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Anyway, Fiora is reasonably competent, and makes a fine replacement for Florina if she didn't turn out so great. There's a third Peg Knight to be had, but only in Hector's story, so we won't be seeing her for a very long time.
At this point, the pirates start rolling in from the north, so Guy and Raven are about to see some action. Canas moves a little further south, attracting some attention of his own.
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Nicely done.
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Canas picks up a Nosferatu tome of his very own after killing a shaman. Next up, Florina has a chat with her sister.
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And new party member. Lowen and Oswin continue the slow, steady march south. Fiora gets put to work killing a cavalier, and Matthew and Florina finish off a particularly annoying nomad.
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Longbows aren't particularly accurate, but they let you attack from three squares away, letting you get away with things like attacking other archers or magic users. In the north, Guy picks up a level from pirates.
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Not overly impressive, but not terrible either. I'll take it. This turn marks the end of the pirates, so Raven and Guy start heading south. Matthew throws up a torch, letting us see most of the map.
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Ah, there's Uhai.
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Uhai himself is a pretty serious threat. He can easily hit up close or at range, he hits reasonably hard, and he's got some pretty good defenses. His Orion Bolt is good for promoting Nomads or Archers.
As we close in and pick off the last of Uhai's minions, Erk gets a level from a nomad.
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Not bad at all. I like it. He even gets an Anima level out of it. Oswin positions himself to bait Uhai into using his longbow as he kills off the last minion.
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Nothing done this turn, but Oswin moves in close to attempt a shot with the Horseslayer. Sadly, he misses, but I have Lowen, Florina, and him box Uhai in, which forces him to switch to his Steel Sword. He nearly kills Florina, but she lives and gets a level out of it.
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Bleh. Terrible. However, now that he's using his sword, Oswin takes another shot with the Horseslayer. Uhai isn't so lucky the second time, and takes 19 damage, which drops him to 8 HP.
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Wonderful, our first stat capped. Skill is also nice, because he hasn't been getting very much of that. Lowen and Lucius soften up Uhai a bit more, and Eliwood comes in for the kill.
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Eliwood gladly obliges.
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You just had to end like that, didn't you Eliwood? We pocket his Orion Bolt and the chapter is over.
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HP: 70%
Strength: 65%
Skill: 20%
Speed: 60%
Luck: 35%
Defense: 20%
Resistance: 15%
Axe users aren't the best units in the game, but if you're going to use one aside from Hector, Dart's your man. He has the absolute best strength growth in the game, and his speed growth is second only to Lyn and the myrmidons/thieves. He won't be able to take much of a hit, but he starts with a pretty big chunk of HP and has quite a respectable growth so survivability isn't too much of an issue. His big problem is that he uses axes and his skill growth is absolutely terrible. When he does hit, however, there are very few survivors.
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HP: 70%
Strength: 35%
Skill: 60%
Speed: 50%
Luck: 30%
Defense: 20%
Resistance: 50%
Fiora fills pretty much the same niche as Florina, and some ways actually does so better. Fiora is more focused on skill than her sister, and her defensive growths are much better (Florina's are 15% and 35% respectively). She's be marginally slower and weaker, but the increased survivability is worth it in my opinion. That said, if Florina is already turning out great, no reason to throw that away for a potential unit.