Part 74: Corrin
Corrin AKA "Conquest" (+mag/-res)
Nohr Princess (HS: Samurai)
A+ Support Classes: Literally any other girl in the cast
Personal Skill: Supportive (+2 damage dealt, -2 damage taken, +10 hit when supporting a lead unit they have at least a C support with)
Growths (With Default Class):
HP: 45% (60)
STR: 45% (60)
MAG: 45% (55)
SKL: 40% (50)
SPD: 45% (55)
LCK: 45% (55)
DEF: 35% (45)
RES: 20% (25)
By picking two boons which almost cancel each other out, I have created the world's most balanced Corrin. Factoring in her class's growth rates, that's over 50% in almost every stat across the board! That certainly is not bad. Although it is quite funny that even with a magic boon she's still got a slightly better strength growth than magic.
If you've ever played a modern FE game, you'll know that your avatar character will always be one of the strongest units there is. Exactly how strong depends on the game, but there is not a single avatar I would call undeserving of an S tier in their respective game. If I had to pick, I'd call Corrin the third strongest avatar out of four. That's pretty good if you're a mole.
What makes Corrin and indeed most avatars good is their versatility. Corrin's stats are good, but they're not amazing, although they will have a monopoly on pretty much all of your EXP until chapter 4, maybe even chapter 7 depending on whether or not you intend to use Kaze. Corrin's true strength comes from their access to nearly every class in the game. Not only can you pick whatever class you'd like for them at the start of the game, you can borrow a huge number of classes from other units via A+ supports! It's a mechanic people sometimes overlook but it really helps you to make some truly devasting Corrins.
Nohr Prince(ess) certainly isn't a bad class either. Solid growths across the board mean they shouldn't have any trouble fitting into whatever class you want them to become later on. It also gives them access to the Nobility skill from level 1, increasing their exp gain by 20%. This isn't quite as OP as Robin's 50% extra exp when paired up, especially considering how little exp Fates awards overleveled units, but it'll make them level up fast and easily able to catch up if they ever fall behind.
Oh and they're also a royal who can use dragon veins and they have a legendary sword etc. etc. etc. I bet Garon bought them a scholarship at Nohr University too.
TLDR;
Pros
- Perfect availability, there's never a chapter you cannot deploy them in
- Solid growths unless you pick terrible boons & banes
- Access to nearly every class in the game with some effort
- Boosted exp gain and a cool sword only they can use
- Dragon's blood means they can use dragon veins
- Personal skill makes them an amazing support unit, they also uniquely benefit from the personal skills of certain other units
Cons
- Dependent on growths - an unlucky Corrin might end up sucking forever
- Intrinsic weakness to Wyrmslayers regardless of class
- Nohr Princess/Noble's lack of a mount and overly balanced stats can be a detriment in the lategame
Rating: *Corrin's victory quote in smash voice* Good