Part 46: 60% Orb Ratio (Prep)
Chapter 19: 60% Orb Ratio (Prep)A very short update today for a very short chapter.

Not that I wont have a lot to talk about, though. There are some Important Things in this one.


They were no Morzas.




Distributing some Stat Boosters. Being able to double would do wonders for Lindes damage output.

Caesars defense is pretty bad, too. Both he and Ogma have fallen pretty far behind, though. Still, Ive got the deployment slots.

Well, most of the time. I dropped Ogma for this one to put in...Bantu? Yes, he is EXTREMELY important for this map!

I also distributed Master and Door Keys among a lot of my tankier characters. Weve got doors to open, and Julian will appreciate the backup.

Most of the Fane of Raman is hidden to us from the start. There are nine chambers here, and to find out whats waiting inside, well need to crack them open.

Unfortunately, we arent the only ones trying to do that. Thieves are here, including this one, who has...uh, wow. Thats really, really important. Do not let him get away with the Lightsphere!

These thieves will be slightly less of a threat, but well still want to hurry and take them down. Thankfully, I have a really high movement team.

The boss here is Tiki, and you shouldnt be fooled by her level or HP. Thats 31 Attack with that Divinestone! It also boosts her Defense and Resistance in combat by 15 and 11 respectively! (Gives a total of +10 Strength, +7 Skill, and +4 Speed as well.)
Next time we rob a dragon.
Bonus Content
Abel and Est hook up after this game. Things go...uh...like this.







