Part 17: One Way Out
Part 17: One Way Outhttps://www.youtube.com/watch?v=80HzTkEn7uM
We're getting close to the end, and it seems the devs got low on inspiration..this is a maze level, in the most basic sense of the word.
Remember the on/off switches from a few levels ago? Now they're everywhere and we need to get through a bunch of gates to reach the end. Also, some of the gates open by destroying the right buildings..fun fun fun!
The mission
So there's just one line of dialogue in the complete level, and it's when we start:
Looks like The Writers Guild of America strike traveled through time
So many questions. Made it through what? Not much time until what happens? SWITCHES!!1
Remember these?
One other complaint: this level pulls the cheap trick of suddenly placing a minefield somewhere on your way back..here's me flying right into it:
Yeah so the dialogue and level aren't much fun, and to top it off one of the enemies is bugged: it spawns in a area you can't reach, so to kill it we need to use an em-shock powerups that destroys everything on screen.
I'm getting that 100% kill count dammit
In the end, the level doesn't give me much trouble and we are on our way to the last level of the game. Before that however, in the next video I'll replay all levels that I didn't 100%