Part 5: Mission #5: Zoom! Zoom! Zoom!
Mission #5: Zoom! Zoom! Zoom!Last Time: The gang decided the best way to escape the Japanese army was to set their wanzers out to sea...
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Yeah, we're not really going to just cruise around the ocean on hover-wanzers, as awesome as that would be.
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We're going to Miharu! Yeah, I don't know where that is. I'm going to honest, despite both this and my first LP being jRPGs, I don't know anything about Japan or Japanese culture.
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I suppose a good example of that would be that while I personally find Kazuki's compulsive need to protect Alisa is kind of creepy, that may just be because people in Japan have a different view of protecting their women-folk.
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Hey, does anyone in this thread have enough knowledge of Chinese to know what the hell that means? Anyway, as I said before, the DHZ is future-China.
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Man, what's going on? Could this be the beginning of a crisis that will engulf the entire world?
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First things first, though, we need check our email, after all, it's important to get back to people, even if you're about to commit treason.
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Teihoku University posted:
Miss Alisa Takemura,
you've been chosen to
participate in the
Teihoku University
beauty pageant!
There are 4 other
nominees entered.
The winner will be
chosen by votes on
our school web site.
The winner will also
receive a personal web page.
Miss Teihoku Committee.
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Oh right, the big secret that hss the world possibly on the edge of calamity. I suppose we should find out about that.
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It's kind of hard to tell from the pictures, or even in the game, really, but it looks like the entire wall of a building was wiped out.
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Yeah, that's how people investigate things...by getting into walking tanks and trying to kill everybody.
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Yep, poor innocent Alisa was helping the Japanese government secretly develop a bomb of incredible power. I'm sure she was doing it for peaceful purposes, though!
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Well, I mean, technically whenever you use a bomb, you are destroying it, in a sense.
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Yeah, come on, Kazuki, all the cool kids are spying for China!
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Number of missions since Kazuki's dad last helped him: 2.
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Oh, Kazuki...first you get angry at your father for causing the accident, then you're equally pissed at him when it turns out he wanted to find out what caused the accident. If he saved a puppy from being run over, you'd accuse him of creating an unsustainably high puppy population.
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Yeah, he might want the bomb! Fuck him! Let's stick with the mysterious foreign agent we just met who definitely wants the bomb.
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Not like Kazuki's asshole father who only thinks of himself and not letting his children get captured by the JDF.
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Tutorial time! Since this tutorial is almost entirely based on how to use the menus in this game, I'm going to skip it.
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In the future, we will be able to transport items and wanzer parts through the internet! Or something, I honestly have no ideas how this is supposed to work. We could be hundreds of feet under the ocean in a submarine and still be fully capable of getting entire wanzers sent to us.
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Meanwhile, Kazuki's dad, the asshole who thinks only of himself, is hoping his adoptive daughter is safe. That uncaring prick!
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If Killer 7 taught me anything, it is to never, ever trust anyone named 'Emir.
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We're headed to a Japanese power plant! I'm going to let this opportunity for a joke go, I think.
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By the way, one question that this game never really answers is why, if we're on the run, we are compelled to lug around wanzers. I understand that if we're caught they may be helpful, but it means that we have to cruise around in two gigantic semi-trucks.
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Us versus three choppers. If we can kill them in three terms, the mission ends...Now, you can see that the odds of hitting the chopper are low, but remember, what's being shown is the percentage chance of any one of the shotgun's shots hitting the helicopter. We're shooting 12 of them at once, so at least some are apt to hit.
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Ryogo's next go, although you can choose which order your wanzers attack in with the L2 and R2 buttons. Anyway, during Ryogo's turn, it happens for the first time. Zoom I goes off, but then....
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It goes off again! And then once more. Three turns of enhanced accuracy shooting in a row! That's pretty fucking awesome, and it won't be the last time that the broken chain battle skill system saves our asses. It's still scaled back from Front Mission 1, where I distinctly remember my version of Clive using the switch skill seemingly several dozen times in a row. Anyway, the chopper dies.
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Action pose! I colored the team's wanzers so I could more easily distinguish them on the battlefield.
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Meanwhile, Alisa unlock Skill +1, which ups your weapon level for the length of the attack on which it pops up. It's alright. Over the course of three turns, I'm able to kill two choppers and knock the last one down to 50 health. I'd have done better, but whatever the merits of the rifle may be, hitting helicopters isn't one of them. Well, then, I deserve my punishment, I suppose.
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Do a barrel roll! (Tap Z twice on the game pad)
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Three Jinyos? Not a big deal. But, hey, look at me! I'm using tactics! I put Alisa up on a raised platform that reduces the enemies' chances of hitting her while increasing her accuracy!
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I send Kazuki into melee range to try and unlock one the Zenislev's battle skills, some of you can probably guess which one I'm talking about. It doesn't trigger.
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Ryogo chains together another few Zoom Is to drop one of the Jinyos.
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Liu finishes off the battle by forcing one of the enemies to surrender. I end up capturing two of the three Jinyos on this map. I now have three of them in total.
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Another platinum. I could probably get enough platinums to trigger the secret, but you don't get much out of it, so I'd rather use your suggestions for wanzer configurations instead.
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Next Time: One step forward, two steps back, 3 AP lost.
Build a Wanzer and Prove You're Better Than Me!
I'm opening up for you guys to choose wanzer builds for me. Building a wanzer is pretty simple. Each wanzer body has a certain amount of power. This number represents the amount of weight it can carry. Wanzer parts and weapons each have a set amount of weight. So long as weight does not exceed number, you can build it. I've listed the materials I have at the moment and will be periodically updating.
A Wanzer is composed of a Body, two Arms and one Legs unit, and as many weapons as you can cram on it. Have at it!
Wanzers
(Power/Weight:Body/Weight:Arm/Weight:Legs)
(HP: Body/Arms/Legs)
1x Kyojun mk 107 (254/60/36/43)
HP: 340/212/280
Acc: +10%
Move: 3
1x Zenislev (231/42/20/55)
HP: 452/284/372
Acc: +5%
Move: 5
1x Shangdi 1 (269/38/51/38)
HP: 276/172/228
Acc: +14%
Move: 3
1x Meledyne M1 (344/60/45/18)
HP: 292/184/240
Acc: +12%
Move: 2
1x Kasel M2 (206/39/15/59)
HP: 464/292/384
Acc: +5%
Move: 6
3x Jinyo mk 110 (254/42/36/43)
HP: 340/212/280
Acc: +10%
Move: 3
Weapons (Name/Type/Damage/Weight/Accuracy/Range)
1x Odin M98/Shotgun/12x12/42/75%/1-3
1x KodoSN990/Machine Gun/11x10/48/80%/1-4
1x Franbar FF/Rifle/58x1/45/75%/1-6
1x Quill/Missile/73x1/81/80%/3-9
1x Bone Buster/Fist/76x1/22/100%/1-1
Also, include a name and a paint color to really make your wanzer stand out.
Battle Skill List
Another Equipment List